Player Matchup

Awilix
Awilix
TOM-THUM
Awilix
Level 128
God Stats
0W - 4L
1,121 SR
Queue Stats
218W - 232L
1,502 Elo+
Solo
Poseidon
Poseidon
dro_hernandez
Poseidon
Level 147
God Stats
3W - 3L
1,698 SR
Queue Stats
294W - 287L
1,475 Elo+
Party 1
The Morrigan
The Morrigan
espata
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,419 Elo+
Party 2
Da Ji
Da Ji
themmshake
Da Ji
Level 158
God Stats
2W - 3L
1,683 SR
Queue Stats
238W - 239L
1,482 Elo+
Party 2
Terra
Terra
xDUMBTHUMBx
Terra
Level 120
God Stats
6W - 5L
1,572 SR
Queue Stats
542W - 528L
1,461 Elo+
Party 1
Team Averages
Level 120
1,515 SR
1,468 Elo+

VS

Team Averages
Level 54
1,534 SR
1,504 Elo+
Poseidon
Poseidon
Miinaa8157
Poseidon
Level 29
God Stats
3W - 2L
1,497 SR
Queue Stats
126W - 133L
1,514 Elo+
Solo
Ix Chel
Ix Chel
N0VA233
Ix Chel
Level 98
God Stats
1W - 0L
1,475 SR
Queue Stats
12W - 12L
1,518 Elo+
Solo
Bacchus
Bacchus
PinguinNutria_53
Bacchus
Level 39
God Stats
3W - 1L
1,655 SR
Queue Stats
64W - 46L
1,551 Elo+
Solo
King Arthur
King Arthur
S-Y-J-A
King Arthur
Level 81
God Stats
4W - 0L
1,785 SR
Queue Stats
207W - 196L
1,506 Elo+
Solo
Thoth
Thoth
VILGENGRAND1C
Thoth
Level 25
God Stats
1W - 1L
1,258 SR
Queue Stats
21W - 22L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
TOM-THUM
Awilix
14
1 / 6 / 5
8,008
728
4,637
14,259
12,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
dro_hernandez
Poseidon
14
2 / 8 / 4
8,166
742
10,264
10,949
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
espata
The Morrigan
14
4 / 8 / 3
8,905
810
12,396
9,368
4,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
14
4 / 6 / 5
8,401
764
9,708
10,638
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 9
8,431
766
6,998
17,240
19,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Miinaa8157
Poseidon
14
2 / 3 / 15
9,213
838
10,061
7,864
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
N0VA233
Ix Chel
18
11 / 2 / 11
11,050
1,005
16,842
8,935
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 20
9,803
891
7,514
15,154
15,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
S-Y-J-A
King Arthur
17
8 / 2 / 14
10,038
913
11,982
16,789
18,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 2 / 12
10,014
910
11,952
6,723
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
11
Kills
30
30
Deaths
12
26
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Miinaa8157
Poseidon
2
3
15
3.17
W
Ix Chel
N0VA233
Ix Chel
11
2
11
8.25
W
2
3
20
4
W
King Arthur
S-Y-J-A
King Arthur
8
2
14
7.5
L
Awilix
TOM-THUM
Awilix
1
6
5
0.58
W
7
2
12
6.5
L
Poseidon
dro_hernandez
Poseidon
2
8
4
0.5
L
The Morrigan
espata
The Morrigan
4
8
3
0.69
L
Da Ji
4
6
5
1.08
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
58,351
62,454
Taken
55,465
49,219
Mitigated
42,621
17,257
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Miinaa8157
Poseidon
10,061
981
1,458
871
7,864
2,472
866
3,661
4,203
30,728
0
W
Ix Chel
N0VA233
Ix Chel
16,842
3,393
4,938
3,746
8,935
3,554
1,810
6,131
2,804
36,561
0
W
7,514
368
1,193
2,644
15,154
15,309
467
9,885
5,269
12,263
705
W
King Arthur
S-Y-J-A
King Arthur
11,982
173
391
4,074
16,789
18,782
295
7,675
9,114
351
26,263
L
Awilix
TOM-THUM
Awilix
4,637
1,036
505
757
14,259
12,587
0
9,746
4,360
0
18,149
W
11,952
183
0
1,681
6,723
2,504
2,610
1,769
4,954
24,460
0
L
Poseidon
dro_hernandez
Poseidon
10,264
1,207
0
190
10,949
5,067
0
8,331
2,498
23,948
0
L
The Morrigan
espata
The Morrigan
12,396
2,617
569
277
9,368
4,660
0
7,186
2,018
17,922
131
L
Da Ji
9,708
2,404
0
0
10,638
7,176
0
8,391
2,177
0
13,304
L
6,998
488
7,008
7,951
17,240
19,729
0
12,601
4,262
12,871
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,911
Gold Earned
50,118
106
Minions Killed
146
0
Camps Cleared
0
867,424
Distance Traveled
1,016,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,213
838
44
4
0
242,117
0
W
Ix Chel
11,050
1,005
48
4
0
221,173
0
W
Bacchus
9,803
891
11
1
0
204,864
0
W
King Arthur
10,038
913
21
2
0
171,203
0
L
Awilix
8,008
728
28
3
0
174,197
0
W
Thoth
10,014
910
22
2
0
177,158
0
L
Poseidon
8,166
742
34
3
0
145,486
0
L
The Morrigan
8,905
810
20
2
0
166,895
0
L
Da Ji
8,401
764
11
1
0
165,695
0
L
Terra
8,431
766
13
1
0
215,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role