Player Matchup

Cerberus
Cerberus
A_To_ESKA
Cerberus
Level 146
God Stats
1W - 0L
1,669 SR
Queue Stats
11W - 10L
1,485 Elo+
Party 2
Skadi
Skadi
Klaudupaa
Skadi
Level 164
God Stats
13W - 9L
1,524 SR
Queue Stats
38W - 32L
1,505 Elo+
Party 2
Nox
Nox
serzolty89
Nox
Level 148
God Stats
1W - 2L
1,377 SR
Queue Stats
21W - 32L
1,353 Elo+
Party 2
Team Averages
Level 153
1,523 SR
1,448 Elo+

VS

Team Averages
Level 86
1,584 SR
1,444 Elo+
Discordia
Discordia
Frankiethedoggy
Discordia
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,462 Elo+
Party 1
Ravana
Ravana
Reformed Ron
Ravana
Level 51
God Stats
0W - 2L
1,346 SR
Queue Stats
123W - 115L
1,448 Elo+
Party 1
Artio
Artio
Verdonator
Artio
Level 81
God Stats
2W - 1L
1,906 SR
Queue Stats
23W - 28L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A_To_ESKA
Cerberus
18
7 / 0 / 6
10,764
897
11,470
10,190
9,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Klaudupaa
Skadi
17
4 / 2 / 8
10,809
901
12,639
10,380
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 6
8,915
743
4,559
7,127
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Frankiethedoggy
Discordia
15
2 / 4 / 2
8,856
738
12,843
8,743
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
14
4 / 5 / 2
9,329
777
7,029
11,053
8,762
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
15
0 / 4 / 4
8,484
707
4,776
13,914
13,542
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
6
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
A_To_ESKA
Cerberus
7
0
6
10
L
Discordia
Frankiethedoggy
Discordia
2
4
2
0.75
W
Skadi
Klaudupaa
Skadi
4
2
8
4
L
Ravana
4
5
2
1
L
Artio
0
4
4
0.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,668
Damage
24,648
27,697
Taken
33,710
16,909
Mitigated
24,484
6,867
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
A_To_ESKA
Cerberus
11,470
1,257
0
5,307
10,190
9,602
0
5,280
4,864
17,600
2,969
L
Discordia
Frankiethedoggy
Discordia
12,843
768
0
0
8,743
2,180
0
4,234
4,406
36,277
0
W
Skadi
Klaudupaa
Skadi
12,639
5,291
0
1,560
10,380
4,382
0
7,664
2,693
0
54,706
L
Ravana
7,029
1,811
0
1,852
11,053
8,762
0
4,976
5,770
0
28,476
L
Artio
4,776
150
304
2,082
13,914
13,542
0
5,633
8,228
16,143
930
W
4,559
51
0
0
7,127
2,925
240
3,844
3,283
22,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
26,669
159
Minions Killed
131
0
Camps Cleared
0
657,061
Distance Traveled
635,111
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,764
897
27
2
0
243,182
3
L
Discordia
8,856
738
68
6
0
206,543
0
W
Skadi
10,809
901
81
7
0
219,178
4
L
Ravana
9,329
777
33
3
0
213,830
3
L
Artio
8,484
707
30
3
0
214,738
1
W
Nox
8,915
743
51
4
0
194,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role