Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ClownFiesta715
Gilgamesh
Level 155
God Stats
5W - 6L
1,499 SR
Queue Stats
252W - 254L
1,473 Elo+
Solo
Xing Tian
Xing Tian
Onyx Infinity53
Xing Tian
Level 148
God Stats
15W - 6L
1,674 SR
Queue Stats
282W - 267L
1,468 Elo+
Solo
Heimdallr
Heimdallr
ofiner
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,414 Elo+
Solo
Zeus
Zeus
west-sauce1
Zeus
Level 37
God Stats
3W - 10L
1,338 SR
Queue Stats
25W - 49L
1,345 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,440 Elo+

VS

Team Averages
Level 78
1,502 SR
1,453 Elo+
Jormungandr
Jormungandr
Broly92
Jormungandr
Level 85
God Stats
20W - 18L
1,537 SR
Queue Stats
46W - 47L
1,443 Elo+
Party 2
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 114
God Stats
228W - 155L
1,634 SR
Queue Stats
614W - 596L
1,518 Elo+
Solo
Ah Puch
Ah Puch
monkelife1
Ah Puch
Level 79
God Stats
4W - 3L
1,471 SR
Queue Stats
392W - 396L
1,495 Elo+
Solo
Arachne
Arachne
seko_del_to
Arachne
Level 46
God Stats
30W - 44L
1,319 SR
Queue Stats
114W - 137L
1,407 Elo+
Solo
Charybdis
Charybdis
shneak69
Charybdis
Level 64
God Stats
48W - 33L
1,548 SR
Queue Stats
157W - 161L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 9 / 0
6,657
444
3,466
11,359
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ClownFiesta715
Gilgamesh
13
6 / 7 / 0
7,824
522
9,194
17,833
8,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
Onyx Infinity53
Xing Tian
11
1 / 2 / 6
7,506
500
5,902
17,452
9,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ofiner
Heimdallr
12
3 / 7 / 3
7,115
474
7,310
11,969
2,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 10 / 4
5,670
378
1,575
8,164
1,145
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Broly92
Jormungandr
13
7 / 3 / 9
8,171
545
13,360
10,718
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
17
8 / 0 / 9
10,683
712
12,373
6,976
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
monkelife1
Ah Puch
15
9 / 2 / 7
9,982
665
12,595
8,213
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
seko_del_to
Arachne
13
6 / 2 / 9
8,114
541
6,467
10,720
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
shneak69
Charybdis
12
3 / 4 / 3
7,223
482
7,229
9,330
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
11
Kills
33
35
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
0
0.11
W
Jormungandr
Broly92
Jormungandr
7
3
9
3.83
L
Gilgamesh
ClownFiesta715
Gilgamesh
6
7
0
0.86
L
Xing Tian
Onyx Infinity53
Xing Tian
1
2
6
2
W
Nu Wa
8
0
9
12.5
W
Ah Puch
monkelife1
Ah Puch
9
2
7
6.25
L
Heimdallr
ofiner
Heimdallr
3
7
3
0.64
W
Arachne
seko_del_to
Arachne
6
2
9
5.25
W
Charybdis
shneak69
Charybdis
3
4
3
1.13
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
52,024
66,777
Taken
45,957
25,955
Mitigated
15,760
10,085
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,466
430
0
706
11,359
4,413
0
8,202
3,012
35,128
0
W
Jormungandr
Broly92
Jormungandr
13,360
2,512
337
1,725
10,718
4,363
178
2,280
8,438
41,606
1,772
L
Gilgamesh
ClownFiesta715
Gilgamesh
9,194
2,868
0
1,867
17,833
8,101
0
9,539
7,564
0
51,711
L
Xing Tian
Onyx Infinity53
Xing Tian
5,902
217
2,643
3,818
17,452
9,487
0
7,619
8,975
27,055
1,239
W
Nu Wa
12,373
3,848
0
2,772
6,976
2,357
3,036
3,133
3,843
79,791
5,269
W
Ah Puch
monkelife1
Ah Puch
12,595
599
0
2,978
8,213
2,910
1,041
81
8,132
57,216
1,949
L
Heimdallr
ofiner
Heimdallr
7,310
3,251
252
794
11,969
2,809
0
6,154
5,193
0
51,422
W
Arachne
seko_del_to
Arachne
6,467
5,061
0
5,227
10,720
3,289
466
1,963
8,757
0
35,947
W
Charybdis
shneak69
Charybdis
7,229
5,147
0
3,029
9,330
2,841
1,401
3,124
6,203
0
28,051
L
1,575
773
0
5
8,164
1,145
0
3,347
4,684
19,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
44,173
314
Minions Killed
405
0
Camps Cleared
0
1,234,839
Distance Traveled
1,386,413
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,657
444
58
4
0
274,958
0
W
Jormungandr
8,171
545
59
4
0
277,970
6
L
Gilgamesh
7,824
522
88
6
0
254,232
2
L
Xing Tian
7,506
500
52
3
0
250,789
0
W
Nu Wa
10,683
712
139
9
0
256,314
0
W
Ah Puch
9,982
665
105
7
0
270,791
0
L
Heimdallr
7,115
474
81
5
0
262,763
0
W
Arachne
8,114
541
55
4
0
317,742
0
W
Charybdis
7,223
482
47
3
0
263,596
0
L
Zeus
5,670
378
35
2
0
192,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role