Player Matchup

Ymir
Ymir
A_07Jandro
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Party 1
Anhur
Anhur
PandaPeluda
Anhur
Level 158
God Stats
1W - 1L
1,630 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 1
Amaterasu
Amaterasu
acaroguz
Amaterasu
Level 126
God Stats
6W - 0L
1,898 SR
Queue Stats
113W - 104L
1,525 Elo+
Solo
Da Ji
Da Ji
fugoleep
Da Ji
Level 42
God Stats
3W - 2L
1,373 SR
Queue Stats
36W - 37L
1,421 Elo+
Party 2
Hades
Hades
newmoonlight
Hades
Level 29
God Stats
36W - 42L
1,415 SR
Queue Stats
60W - 70L
1,406 Elo+
Party 2
Team Averages
Level 74
1,563 SR
1,431 Elo+

VS

Team Averages
Level 116
1,495 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Bacon95
Danzaburou
Level 124
God Stats
29W - 25L
1,559 SR
Queue Stats
183W - 182L
1,469 Elo+
Solo
Geb
Geb
DarcUUmbra
Geb
Level 154
God Stats
2W - 4L
1,450 SR
Queue Stats
208W - 187L
1,529 Elo+
Party 3
Chaac
Chaac
FoxTracer
Chaac
Level 99
God Stats
13W - 17L
1,463 SR
Queue Stats
182W - 179L
1,486 Elo+
Solo
Merlin
Merlin
xGooGlov
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 102L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,519
565
382
2,504
1,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 2
4,990
624
3,735
6,077
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
acaroguz
Amaterasu
12
4 / 0 / 1
6,990
874
4,604
6,475
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Da Ji
fugoleep
Da Ji
8
2 / 1 / 4
4,958
620
1,854
6,018
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
4 / 0 / 1
5,677
710
4,036
4,800
1,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 2
4,360
545
2,855
6,049
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Bacon95
Danzaburou
10
2 / 1 / 1
5,209
651
3,453
4,621
1,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 0
4,412
552
2,027
6,908
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
FoxTracer
Chaac
6
0 / 2 / 0
4,002
500
3,196
4,854
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
xGooGlov
Merlin
9
0 / 3 / 1
4,771
596
922
4,040
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
2
1
W
0
1
0
0
L
Danzaburou
Bacon95
Danzaburou
2
1
1
2.5
L
1
3
0
0.33
L
Chaac
FoxTracer
Chaac
0
2
0
0
W
1
2
2
1
W
Amaterasu
acaroguz
Amaterasu
4
0
1
4.5
W
Da Ji
fugoleep
Da Ji
2
1
4
4
W
4
0
1
4.5
L
Merlin
xGooGlov
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
12,453
25,874
Taken
26,472
8,847
Mitigated
10,974
13,577
Healing
7,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,855
238
0
720
6,049
3,330
0
2,530
3,519
10,713
0
W
382
0
0
398
2,504
1,041
0
242
2,170
5,999
0
L
Danzaburou
Bacon95
Danzaburou
3,453
1,416
0
2,250
4,621
1,116
0
252
4,369
0
37,851
L
2,027
259
0
2,638
6,908
2,203
0
358
6,550
22,873
0
L
Chaac
FoxTracer
Chaac
3,196
335
0
1,036
4,854
3,196
0
0
4,854
0
16,586
W
3,735
1,609
0
3,281
6,077
1,591
28
525
5,461
0
34,763
W
Amaterasu
acaroguz
Amaterasu
4,604
1,955
0
4,934
6,475
2,624
171
34
6,441
0
48,245
W
Da Ji
fugoleep
Da Ji
1,854
212
0
2,050
6,018
1,643
0
1,687
4,255
0
25,255
W
4,036
77
190
2,724
4,800
1,948
0
3,005
1,618
25,738
954
L
Merlin
xGooGlov
Merlin
922
122
0
1,237
4,040
1,129
0
1,233
2,807
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
22,754
255
Minions Killed
208
0
Camps Cleared
0
910,174
Distance Traveled
836,172
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,360
545
21
3
0
189,587
0
W
Ymir
4,519
565
10
1
0
156,507
0
L
Danzaburou
5,209
651
67
8
0
153,580
0
L
Geb
4,412
552
51
6
0
208,694
0
L
Chaac
4,002
500
25
3
0
138,195
0
W
Anhur
4,990
624
61
8
0
171,733
0
W
Amaterasu
6,990
874
89
11
0
171,736
0
W
Da Ji
4,958
620
36
5
0
209,870
2
W
Hades
5,677
710
59
7
0
200,328
0
L
Merlin
4,771
596
44
6
0
146,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role