Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JammyJimbo1
Bastet
Level 83
God Stats
6W - 5L
1,319 SR
Queue Stats
176W - 173L
1,438 Elo+
Solo
Ah Puch
Ah Puch
Legitliquid
Ah Puch
Level 149
God Stats
11W - 7L
1,597 SR
Queue Stats
158W - 135L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Skillz2Sick37
Ratatoskr
Level 96
God Stats
6W - 4L
1,482 SR
Queue Stats
98W - 87L
1,511 Elo+
Party 2
Sol
Sol
yoPasta
Sol
Level 121
God Stats
3W - 7L
1,356 SR
Queue Stats
104W - 98L
1,457 Elo+
Party 2
Team Averages
Level 111
1,451 SR
1,481 Elo+

VS

Team Averages
Level 54
1,432 SR
1,435 Elo+
Danzaburou
Danzaburou
Dragon_haze718
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
PuMa2211
Janus
Level 118
God Stats
12W - 11L
1,528 SR
Queue Stats
140W - 139L
1,493 Elo+
Solo
Bakasura
Bakasura
Regret Of Ares
Bakasura
Level 34
God Stats
3W - 5L
1,349 SR
Queue Stats
12W - 15L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Supercow041
Jormungandr
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,351 Elo+
Party 1
Hercules
Hercules
TheHobbitsSidePc
Hercules
Level 72
God Stats
0W - 2L
1,283 SR
Queue Stats
39W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 1 / 8
9,914
551
7,388
6,709
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
6 / 2 / 7
9,333
519
11,024
16,503
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
Legitliquid
Ah Puch
13
4 / 0 / 9
9,761
542
9,379
11,363
7,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Skillz2Sick37
Ratatoskr
14
0 / 3 / 1
8,360
464
6,577
15,932
6,111
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
16
5 / 3 / 4
10,390
577
8,718
9,060
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon_haze718
Danzaburou
11
0 / 8 / 2
6,999
389
3,860
10,268
3,280
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
PuMa2211
Janus
15
2 / 2 / 1
8,941
497
5,404
9,429
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
13
1 / 5 / 2
7,818
434
5,222
14,018
5,652
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jormungandr
Supercow041
Jormungandr
12
1 / 7 / 1
7,606
423
8,907
14,755
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 0 / 0
11,074
615
13,912
12,050
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
9
9
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
8
11
L
Danzaburou
Dragon_haze718
Danzaburou
0
8
2
0.13
W
Bastet
6
2
7
4.75
W
Ah Puch
Legitliquid
Ah Puch
4
0
9
8.5
L
Janus
PuMa2211
Janus
2
2
1
1.25
L
Bakasura
1
5
2
0.4
W
Ratatoskr
Skillz2Sick37
Ratatoskr
0
3
1
0.17
L
Jormungandr
Supercow041
Jormungandr
1
7
1
0.21
L
5
0
0
5
W
Sol
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
37,305
59,567
Taken
60,520
24,913
Mitigated
29,562
22,061
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,388
3,640
0
2,260
6,709
2,380
889
2,001
4,554
0
65,145
L
Danzaburou
Dragon_haze718
Danzaburou
3,860
1,067
47
1,325
10,268
3,280
0
2,273
7,995
0
29,740
W
Bastet
11,024
2,689
0
5,103
16,503
6,529
0
3,635
12,341
0
74,736
W
Ah Puch
Legitliquid
Ah Puch
9,379
453
370
5,530
11,363
7,145
378
4,239
6,539
39,640
771
L
Janus
PuMa2211
Janus
5,404
98
0
2,376
9,429
3,544
0
3,516
5,913
61,987
0
L
Bakasura
5,222
3,445
0
2,965
14,018
5,652
0
4,447
9,571
0
33,584
W
Ratatoskr
Skillz2Sick37
Ratatoskr
6,577
1,207
0
4,504
15,932
6,111
0
1,742
13,506
0
57,726
L
Jormungandr
Supercow041
Jormungandr
8,907
1,338
0
3,075
14,755
6,013
0
5,607
9,148
34,683
1,096
L
13,912
3,522
0
5,440
12,050
11,073
37
1,455
10,595
576
90,440
W
Sol
8,718
2,919
0
4,294
9,060
2,748
1,048
2,423
5,996
66,642
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
42,438
507
Minions Killed
519
0
Camps Cleared
0
1,729,753
Distance Traveled
1,716,963
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,914
551
130
7
0
319,232
3
L
Danzaburou
6,999
389
59
3
0
331,524
0
W
Bastet
9,333
519
92
5
0
402,309
0
W
Ah Puch
9,761
542
61
3
0
330,217
2
L
Janus
8,941
497
135
8
0
323,171
4
L
Bakasura
7,818
434
83
5
0
366,162
0
W
Ratatoskr
8,360
464
95
5
0
366,248
0
L
Jormungandr
7,606
423
70
4
0
315,903
0
L
Hercules
11,074
615
172
10
0
380,203
0
W
Sol
10,390
577
129
7
0
311,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role