Player Matchup

Medusa
Medusa
Dogwhisperer468
Medusa
Level 242
God Stats
21W - 7L
1,727 SR
Queue Stats
517W - 537L
1,449 Elo+
Solo
Scylla
Scylla
DominaDiaboli
Scylla
Level 128
God Stats
22W - 16L
1,564 SR
Queue Stats
714W - 723L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Furiousimp51317
Sun Wukong
Level 123
God Stats
1W - 0L
1,609 SR
Queue Stats
74W - 68L
1,478 Elo+
Solo
Eset
Eset
King J A 9158
Eset
Level 159
God Stats
1W - 3L
1,159 SR
Queue Stats
291W - 303L
1,461 Elo+
Solo
Ares
Ares
Odin5onThor
Ares
Level 186
God Stats
11W - 7L
1,582 SR
Queue Stats
520W - 568L
1,469 Elo+
Solo
Team Averages
Level 168
1,528 SR
1,470 Elo+

VS

Team Averages
Level 106
1,367 SR
1,382 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Blackside-M17
Bellona
Level 54
God Stats
0W - 1L
1,248 SR
Queue Stats
14W - 46L
1,251 Elo+
Party 1
Olorun
Olorun
DarthOPB5
Olorun
Level 27
God Stats
0W - 3L
1,174 SR
Queue Stats
9W - 33L
1,225 Elo+
Party 1
Anubis
Anubis
MadxHatter68
Anubis
Level 144
God Stats
1W - 3L
1,292 SR
Queue Stats
151W - 172L
1,453 Elo+
Solo
Raijin
Raijin
xSaintMychaelx
Raijin
Level 149
God Stats
4W - 5L
1,620 SR
Queue Stats
379W - 396L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 15
9,569
957
14,044
7,877
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 2 / 10
10,319
1,032
11,131
8,305
3,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Furiousimp51317
Sun Wukong
17
9 / 1 / 17
9,946
995
9,284
10,795
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 16
8,566
857
4,383
3,921
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 20
9,047
905
6,345
12,957
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 6 / 3
7,639
764
7,412
7,869
2,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
13
2 / 7 / 3
7,707
771
3,335
14,375
12,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
DarthOPB5
Olorun
12
0 / 6 / 5
6,732
673
3,700
9,550
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
13
1 / 5 / 4
7,576
758
6,718
7,942
3,107
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 5
7,537
754
9,249
8,014
2,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
28
Kills
6
7
Deaths
28
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
3
0.58
L
Bellona
2
7
3
0.5
L
Olorun
DarthOPB5
Olorun
0
6
5
0.42
W
6
1
15
13.5
W
9
2
10
7
W
Sun Wukong
Furiousimp51317
Sun Wukong
9
1
17
17.5
W
2
0
16
10
L
Anubis
1
5
4
0.6
W
2
3
20
4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,187
Damage
30,414
43,855
Taken
47,750
35,760
Mitigated
23,777
15,702
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,412
1,299
237
1,277
7,869
2,165
0
3,107
4,682
20,657
0
L
Bellona
3,335
621
302
901
14,375
12,704
0
7,784
6,339
0
3,703
L
Olorun
DarthOPB5
Olorun
3,700
1,740
1,614
1,823
9,550
3,129
0
4,261
5,217
10,000
0
W
14,044
2,780
2,040
887
7,877
3,389
3,521
4,033
3,844
0
40,698
W
11,131
202
1,383
2,961
8,305
3,146
888
6,165
2,111
25,746
0
W
Sun Wukong
Furiousimp51317
Sun Wukong
9,284
1,033
668
3,127
10,795
14,201
464
6,697
3,965
0
17,871
W
4,383
331
1,244
1,040
3,921
2,251
1,084
2,986
935
5,197
209
L
Anubis
6,718
478
0
1,446
7,942
3,107
0
3,592
4,260
20,536
575
W
6,345
226
0
2,352
12,957
12,773
1,184
6,669
6,045
8,794
1,162
L
9,249
532
498
426
8,014
2,672
0
2,171
5,723
17,796
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
37,191
129
Minions Killed
95
0
Camps Cleared
0
887,820
Distance Traveled
798,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,639
764
30
3
0
158,877
0
L
Bellona
7,707
771
2
0
0
169,766
0
L
Olorun
6,732
673
9
1
0
152,002
0
W
Medusa
9,569
957
66
7
0
187,241
0
W
Scylla
10,319
1,032
31
3
0
202,079
0
W
Sun Wukong
9,946
995
13
1
0
194,324
0
W
Eset
8,566
857
11
1
0
135,167
0
L
Anubis
7,576
758
30
3
0
142,999
0
W
Ares
9,047
905
8
1
0
169,009
0
L
Raijin
7,537
754
24
2
0
174,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role