Player Matchup

Chiron
Chiron
Mîrkul
Chiron
Level 148
God Stats
3W - 2L
1,424 SR
Queue Stats
218W - 229L
1,490 Elo+
Party 1
Tiamat
Tiamat
OfficerHot
Tiamat
Level 155
God Stats
7W - 0L
1,867 SR
Queue Stats
683W - 153L
1,828 Elo+
Solo
Zhong Kui
Zhong Kui
Secaid
Zhong Kui
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,403 Elo+
Solo
Sobek
Sobek
Zeraken
Sobek
Level 157
God Stats
6W - 2L
1,673 SR
Queue Stats
256W - 261L
1,509 Elo+
Party 1
Nut
Nut
konfetka31
Nut
Level 68
God Stats
5W - 4L
1,530 SR
Queue Stats
174W - 196L
1,476 Elo+
Party 1
Team Averages
Level 135
1,599 SR
1,541 Elo+

VS

Team Averages
Level 140
1,576 SR
1,472 Elo+
Skadi
Skadi
BoeJonson
Skadi
Level 147
God Stats
7W - 6L
1,558 SR
Queue Stats
561W - 573L
1,460 Elo+
Solo
Cabrakan
Cabrakan
DarkKingDred
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,475 Elo+
Party 2
Janus
Janus
DoxOne
Janus
Level 126
God Stats
5W - 14L
1,280 SR
Queue Stats
370W - 371L
1,460 Elo+
Solo
Neith
Neith
GalakZo
Neith
Level 145
God Stats
2W - 1L
1,904 SR
Queue Stats
183W - 172L
1,462 Elo+
Party 2
He Bo
He Bo
Kiniboy
He Bo
Level 155
God Stats
3W - 2L
1,638 SR
Queue Stats
203W - 224L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mîrkul
Chiron
16
4 / 3 / 13
9,657
805
8,436
10,449
3,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
OfficerHot
Tiamat
18
12 / 3 / 13
12,163
1,014
17,166
12,606
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Secaid
Zhong Kui
14
2 / 4 / 14
9,270
773
5,759
9,241
7,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sobek
Zeraken
Sobek
17
2 / 2 / 20
9,588
799
10,743
19,475
22,665
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 3 / 10
10,178
848
11,729
10,233
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BoeJonson
Skadi
16
2 / 6 / 6
9,686
807
12,333
12,445
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
DarkKingDred
Cabrakan
15
1 / 5 / 9
9,249
771
3,268
16,586
23,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
DoxOne
Janus
17
8 / 6 / 3
10,639
887
17,489
9,699
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
GalakZo
Neith
14
2 / 5 / 6
8,508
709
7,402
8,764
3,139
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Kiniboy
He Bo
15
2 / 6 / 6
8,652
721
9,042
9,789
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
28
Kills
15
15
Deaths
28
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
BoeJonson
Skadi
2
6
6
0.83
L
Cabrakan
DarkKingDred
Cabrakan
1
5
9
1.1
L
Janus
DoxOne
Janus
8
6
3
1.58
L
Neith
GalakZo
Neith
2
5
6
1
L
He Bo
Kiniboy
He Bo
2
6
6
0.83
W
Chiron
Mîrkul
Chiron
4
3
13
3.5
W
Tiamat
OfficerHot
Tiamat
12
3
13
6.17
W
Zhong Kui
Secaid
Zhong Kui
2
4
14
2.25
W
Sobek
Zeraken
Sobek
2
2
20
6
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,833
Damage
49,534
62,004
Taken
57,283
43,141
Mitigated
38,814
25,042
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BoeJonson
Skadi
12,333
3,364
914
1,234
12,445
4,390
0
8,722
3,723
0
27,901
L
Cabrakan
DarkKingDred
Cabrakan
3,268
356
791
2,118
16,586
23,981
0
8,408
8,178
7,174
350
L
Janus
DoxOne
Janus
17,489
539
989
1,180
9,699
3,859
0
6,463
3,236
40,636
0
L
Neith
GalakZo
Neith
7,402
2,452
778
1,487
8,764
3,139
0
4,930
3,834
0
17,819
L
He Bo
Kiniboy
He Bo
9,042
330
240
1,064
9,789
3,445
0
4,782
5,007
14,781
0
W
Chiron
Mîrkul
Chiron
8,436
1,405
2,271
2,065
10,449
3,266
2,021
5,399
4,826
0
23,635
W
Tiamat
OfficerHot
Tiamat
17,166
992
692
4,184
12,606
6,493
1,729
5,685
6,744
37,089
711
W
Zhong Kui
Secaid
Zhong Kui
5,759
997
0
999
9,241
7,308
924
4,270
4,837
11,251
0
W
Sobek
Zeraken
Sobek
10,743
586
2,342
9,388
19,475
22,665
99
8,325
10,661
23,292
910
W
11,729
5,688
772
2,329
10,233
3,409
2,167
4,674
5,487
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
46,734
136
Minions Killed
132
0
Camps Cleared
0
1,123,341
Distance Traveled
1,003,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,686
807
25
2
0
183,572
0
L
Cabrakan
9,249
771
7
1
0
202,980
0
L
Janus
10,639
887
59
5
0
207,127
0
L
Neith
8,508
709
31
3
0
199,381
0
L
He Bo
8,652
721
10
1
0
210,369
0
W
Chiron
9,657
805
34
3
0
227,343
0
W
Tiamat
12,163
1,014
46
4
0
238,234
0
W
Zhong Kui
9,270
773
11
1
0
204,104
0
W
Sobek
9,588
799
21
2
0
235,780
0
W
Nut
10,178
848
24
2
0
217,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role