Player Matchup

Ymir
Ymir
Brendulls
Ymir
Level 156
God Stats
1W - 1L
1,315 SR
Queue Stats
109W - 111L
1,546 Elo+
Party 2
Rama
Rama
CoolTieGuy
Rama
Level 199
God Stats
4W - 7L
1,129 SR
Queue Stats
857W - 883L
1,514 Elo+
Solo
Yemoja
Yemoja
Loves2Spwg
Yemoja
Level 159
God Stats
2W - 0L
1,736 SR
Queue Stats
89W - 84L
1,592 Elo+
Party 2
Janus
Janus
ToddJobsonII
Janus
Level 128
God Stats
15W - 7L
1,783 SR
Queue Stats
624W - 327L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
roskuls
Hou Yi
Level 128
God Stats
2W - 1L
1,670 SR
Queue Stats
244W - 138L
1,611 Elo+
Party 1
Team Averages
Level 154
1,527 SR
1,573 Elo+

VS

Team Averages
Level 99
1,474 SR
1,505 Elo+
Vulcan
Vulcan
Antíkythera
Vulcan
Level 154
God Stats
4W - 6L
1,500 SR
Queue Stats
367W - 370L
1,526 Elo+
Solo
Yemoja
Yemoja
KittyAmewzing
Yemoja
Level 113
God Stats
2W - 3L
1,451 SR
Queue Stats
222W - 225L
1,512 Elo+
Solo
Medusa
Medusa
Ohh I Dont Know
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,498 Elo+
Party 3
Persephone
Persephone
SquirtleSkwa
Persephone
Level 143
God Stats
12W - 17L
1,417 SR
Queue Stats
696W - 739L
1,495 Elo+
Party 3
Awilix
Awilix
TimeToTroll9079
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 1 / 3
6,942
992
3,771
7,229
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 1
6,853
979
1,582
4,226
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Loves2Spwg
Yemoja
10
0 / 0 / 6
6,340
906
1,639
5,017
3,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 1 / 7
6,459
923
7,559
6,375
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
roskuls
Hou Yi
12
1 / 2 / 5
6,342
906
4,426
5,799
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 2 / 2
6,591
942
11,006
3,823
1,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 3
6,940
991
2,239
4,762
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 1 / 0
5,362
766
2,735
2,657
1,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
SquirtleSkwa
Persephone
9
1 / 2 / 0
5,718
817
4,104
4,348
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 2 / 2
5,958
851
3,238
6,376
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
7
Kills
5
5
Deaths
7
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
2
2
1
W
Ymir
3
1
3
4.5
W
3
1
1
3.5
L
1
0
3
2.5
W
Yemoja
Loves2Spwg
Yemoja
0
0
6
3
L
1
1
0
1
L
Persephone
SquirtleSkwa
Persephone
1
2
0
0.5
L
1
2
2
1
W
0
1
7
3.5
W
Hou Yi
roskuls
Hou Yi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
23,322
28,646
Taken
21,966
13,577
Mitigated
12,094
13,943
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
11,006
254
308
445
3,823
1,315
0
2,828
995
23,252
0
W
Ymir
3,771
643
376
1,302
7,229
5,035
0
4,113
3,080
7,338
453
W
1,582
1,318
272
910
4,226
1,501
655
2,218
1,969
0
11,433
L
2,239
408
4,115
2,750
4,762
4,334
0
1,886
2,876
7,678
0
W
Yemoja
Loves2Spwg
Yemoja
1,639
258
6,505
1,778
5,017
3,063
13
3,430
1,587
4,170
0
L
2,735
535
0
358
2,657
1,119
0
1,746
911
0
5,481
L
Persephone
SquirtleSkwa
Persephone
4,104
68
0
428
4,348
1,544
0
3,087
1,229
10,358
0
L
3,238
678
76
287
6,376
3,782
0
3,166
3,210
0
6,913
W
7,559
266
537
942
6,375
2,161
0
4,598
1,696
23,521
203
W
Hou Yi
roskuls
Hou Yi
4,426
1,939
528
793
5,799
1,817
88
2,990
2,627
0
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
30,569
116
Minions Killed
59
0
Camps Cleared
0
688,543
Distance Traveled
481,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,591
942
30
4
0
160,371
0
W
Ymir
6,942
992
16
2
0
126,896
0
W
Rama
6,853
979
40
6
0
127,711
0
L
Yemoja
6,940
991
10
1
0
126,848
0
W
Yemoja
6,340
906
7
1
0
126,506
0
L
Medusa
5,362
766
7
1
0
22,342
0
L
Persephone
5,718
817
10
1
0
80,123
0
L
Awilix
5,958
851
2
0
0
91,343
0
W
Janus
6,459
923
26
4
0
178,437
0
W
Hou Yi
6,342
906
27
4
0
128,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role