Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BareUnderscore
Bakasura
Level 87
God Stats
6W - 4L
1,523 SR
Queue Stats
33W - 42L
1,452 Elo+
Party 2
Chaac
Chaac
Clawbeena
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,171 Elo+
Party 2
Fenrir
Fenrir
ckwc4
Fenrir
Level 113
God Stats
23W - 15L
1,559 SR
Queue Stats
165W - 152L
1,449 Elo+
Party 1
Sol
Sol
temp-89882775167
Sol
Level 105
God Stats
21W - 6L
1,742 SR
Queue Stats
61W - 46L
1,476 Elo+
Party 1
Team Averages
Level 75
1,565 SR
1,410 Elo+

VS

Team Averages
Level 77
1,526 SR
1,469 Elo+
Medusa
Medusa
ElSeOn
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,485 Elo+
Solo
Ymir
Ymir
GlitchySpy29296
Ymir
Level 121
God Stats
1W - 6L
1,511 SR
Queue Stats
5W - 7L
1,571 Elo+
Solo
Chaac
Chaac
Gorunpolla
Chaac
Level 73
God Stats
0W - 1L
1,755 SR
Queue Stats
51W - 57L
1,459 Elo+
Solo
Poseidon
Poseidon
IrishCannon1
Poseidon
Level 99
God Stats
5W - 8L
1,474 SR
Queue Stats
306W - 309L
1,461 Elo+
Solo
Nike
Nike
Muri0ofi
Nike
Level 44
God Stats
1W - 3L
1,391 SR
Queue Stats
48W - 62L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 1
6,218
622
950
3,652
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
10
2 / 2 / 2
5,565
557
4,510
9,217
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Clawbeena
Chaac
9
1 / 4 / 0
5,358
536
1,854
4,864
3,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ckwc4
Fenrir
8
1 / 3 / 5
5,743
574
3,555
8,730
5,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
5 / 0 / 1
6,285
629
7,387
5,187
1,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ElSeOn
Medusa
8
2 / 4 / 1
4,942
494
4,712
7,537
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,920
492
2,557
8,196
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
11
5 / 1 / 0
6,507
651
6,160
8,311
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
IrishCannon1
Poseidon
13
2 / 1 / 1
6,760
676
4,089
4,208
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
1
0 / 1 / 0
3,390
339
0
602
153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
9
10
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Bakasura
2
2
2
1.5
W
Chaac
Clawbeena
Chaac
1
4
0
0.25
L
Medusa
ElSeOn
Medusa
2
4
1
0.63
L
0
2
2
0.5
L
Chaac
5
1
0
5
L
Poseidon
IrishCannon1
Poseidon
2
1
1
2.5
L
Nike
0
1
0
0
W
Fenrir
ckwc4
Fenrir
1
3
5
1.17
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
17,518
31,650
Taken
28,854
14,946
Mitigated
12,531
8,490
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
950
0
0
1,192
3,652
1,007
0
1,756
1,726
47,515
701
W
Bakasura
4,510
3,275
0
1,743
9,217
3,628
0
1,534
7,611
0
36,030
W
Chaac
Clawbeena
Chaac
1,854
652
0
396
4,864
3,878
0
0
4,864
0
13,635
L
Medusa
ElSeOn
Medusa
4,712
1,885
0
500
7,537
2,133
0
2,907
4,602
0
24,506
L
2,557
801
0
2,596
8,196
4,723
0
3,810
4,386
16,769
920
L
Chaac
6,160
1,403
0
3,331
8,311
4,423
0
165
7,355
0
41,348
L
Poseidon
IrishCannon1
Poseidon
4,089
337
0
1,083
4,208
1,099
0
933
3,093
55,901
1,187
L
Nike
0
0
0
0
602
153
0
0
522
0
0
W
Fenrir
ckwc4
Fenrir
3,555
1,196
50
1,818
8,730
5,061
0
2,060
6,594
0
13,664
W
7,387
3,443
192
3,099
5,187
1,372
464
694
4,493
38,064
5,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
26,519
299
Minions Killed
272
0
Camps Cleared
0
977,620
Distance Traveled
863,492
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,218
622
102
10
0
186,060
2
W
Bakasura
5,565
557
81
8
0
242,381
0
W
Chaac
5,358
536
25
3
0
162,626
0
L
Medusa
4,942
494
50
5
0
189,418
0
L
Ymir
4,920
492
26
3
0
182,497
3
L
Chaac
6,507
651
71
7
0
236,501
0
L
Poseidon
6,760
676
125
13
0
227,526
1
L
Nike
3,390
339
0
0
0
27,550
0
W
Fenrir
5,743
574
20
2
0
193,573
4
W
Sol
6,285
629
71
7
0
192,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role