Player Matchup

Vamana
Vamana
Calvo18PR
Vamana
Level 109
God Stats
8W - 10L
1,411 SR
Queue Stats
79W - 80L
1,509 Elo+
Solo
The Morrigan
The Morrigan
ChowderAwakens
The Morrigan
Level 158
God Stats
2W - 5L
1,327 SR
Queue Stats
584W - 605L
1,483 Elo+
Party 2
Ao Kuang
Ao Kuang
ExplicitRatings
Ao Kuang
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 56L
1,410 Elo+
Solo
Hercules
Hercules
Juking Jarvis
Hercules
Level 136
God Stats
0W - 5L
1,141 SR
Queue Stats
80W - 90L
1,489 Elo+
Solo
Cupid
Cupid
lamez11213
Cupid
Level 104
God Stats
4W - 4L
1,622 SR
Queue Stats
475W - 530L
1,499 Elo+
Party 2
Team Averages
Level 128
1,400 SR
1,478 Elo+

VS

Team Averages
Level 144
1,598 SR
1,578 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JTBlossom
Jing Wei
Level 80
God Stats
3W - 0L
1,767 SR
Queue Stats
78W - 39L
1,626 Elo+
Party 1
Mulan
Mulan
Nuke95
Mulan
Level 117
God Stats
26W - 11L
1,724 SR
Queue Stats
157W - 86L
1,624 Elo+
Party 1
Ares
Ares
dragon10580
Ares
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
133W - 60L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Calvo18PR
Vamana
12
2 / 2 / 0
6,267
1,045
3,530
5,798
4,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
ChowderAwakens
The Morrigan
9
0 / 2 / 1
5,319
887
1,030
3,850
1,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
8
0 / 1 / 0
4,997
833
207
1,788
452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Juking Jarvis
Hercules
11
1 / 1 / 0
5,708
951
1,187
5,102
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
9
0 / 1 / 1
5,156
859
2,898
5,490
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 0 / 2
6,367
1,061
3,622
2,251
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
 
Kukulkan
11
3 / 1 / 3
6,221
1,037
3,636
1,976
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JTBlossom
Jing Wei
11
0 / 2 / 3
5,846
974
2,934
4,395
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Nuke95
Mulan
10
2 / 0 / 2
6,075
1,013
5,762
3,574
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 5
6,394
1,066
2,967
5,761
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
7
7
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
2
2
W
Kukulkan
 
Kukulkan
3
1
3
4.5
L
Vamana
Calvo18PR
Vamana
2
2
0
1
L
The Morrigan
ChowderAwakens
The Morrigan
0
2
1
0.25
L
Ao Kuang
0
1
0
0
W
Jing Wei
JTBlossom
Jing Wei
0
2
3
0.75
L
Hercules
Juking Jarvis
Hercules
1
1
0
1
W
Mulan
Nuke95
Mulan
2
0
2
3
W
1
0
5
3.5
L
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,852
Damage
18,921
22,028
Taken
17,957
11,458
Mitigated
10,112
4,007
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,622
3,440
0
298
2,251
869
965
0
2,251
0
17,236
W
Kukulkan
 
Kukulkan
3,636
100
0
60
1,976
644
0
78
1,898
17,278
0
L
Vamana
Calvo18PR
Vamana
3,530
1,514
0
1,373
5,798
4,091
0
1,026
4,622
0
20,470
L
The Morrigan
ChowderAwakens
The Morrigan
1,030
134
0
281
3,850
1,612
0
2,261
1,462
4,733
380
L
Ao Kuang
207
35
0
622
1,788
452
0
564
1,159
1,767
475
W
Jing Wei
JTBlossom
Jing Wei
2,934
1,722
0
966
4,395
1,426
679
0
4,395
0
15,407
L
Hercules
Juking Jarvis
Hercules
1,187
150
0
895
5,102
3,640
0
1,061
3,976
0
14,527
W
Mulan
Nuke95
Mulan
5,762
430
0
864
3,574
2,273
166
241
3,267
0
14,506
W
2,967
133
0
1,845
5,761
4,900
0
538
5,113
5,490
0
L
Cupid
2,898
1,298
140
696
5,490
1,663
0
1,637
3,683
0
9,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
30,903
98
Minions Killed
137
0
Camps Cleared
0
476,088
Distance Traveled
669,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,367
1,061
44
7
0
133,097
0
W
Kukulkan
6,221
1,037
37
6
0
128,521
0
L
Vamana
6,267
1,045
43
7
0
124,505
0
L
The Morrigan
5,319
887
4
1
0
72,371
1
L
Ao Kuang
4,997
833
6
1
0
47,938
0
W
Jing Wei
5,846
974
32
5
0
127,743
0
L
Hercules
5,708
951
27
5
0
119,041
2
W
Mulan
6,075
1,013
21
4
0
142,040
0
W
Ares
6,394
1,066
3
1
0
138,559
0
L
Cupid
5,156
859
18
3
0
112,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role