Player Matchup

Scylla
Scylla
Brendulls
Scylla
Level 156
God Stats
1W - 3L
1,122 SR
Queue Stats
109W - 111L
1,526 Elo+
Party 1
Raijin
Raijin
Gingy2211
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,544 Elo+
Solo
Thoth
Thoth
Loves2Spwg
Thoth
Level 159
God Stats
7W - 2L
1,740 SR
Queue Stats
88W - 84L
1,574 Elo+
Party 1
Hel
Hel
Lvl_Pharaoh
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo
Cthulhu
Cthulhu
OperaxtQc
Cthulhu
Level 127
God Stats
2W - 2L
1,196 SR
Queue Stats
154W - 143L
1,575 Elo+
Solo
Team Averages
Level 145
1,412 SR
1,499 Elo+

VS

Team Averages
Level 117
1,505 SR
1,522 Elo+
King Arthur
King Arthur
BumsDomination
King Arthur
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
453W - 446L
1,507 Elo+
Solo
Rama
Rama
ChinoFriki
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,549 Elo+
Solo
Ares
Ares
CtrlAltDLish
Ares
Level 132
God Stats
3W - 3L
1,600 SR
Queue Stats
166W - 162L
1,521 Elo+
Party 2
Yemoja
Yemoja
eaRNedit21
Yemoja
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
178W - 180L
1,519 Elo+
Party 2
He Bo
He Bo
santiagorb012
He Bo
Level 59
God Stats
0W - 3L
1,187 SR
Queue Stats
252W - 238L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brendulls
Scylla
17
5 / 1 / 9
9,754
887
12,533
9,466
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Gingy2211
Raijin
16
0 / 1 / 12
9,202
837
10,104
12,619
5,572
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
16
4 / 3 / 8
9,468
861
7,577
7,245
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 3
8,316
756
4,687
6,726
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
OperaxtQc
Cthulhu
17
5 / 1 / 11
10,731
976
9,527
13,757
14,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BumsDomination
King Arthur
1
0 / 0 / 0
2,880
262
0
0
0
16
4 / 4 / 4
8,597
782
14,500
12,913
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 6
7,108
646
10,948
13,816
15,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
eaRNedit21
Yemoja
16
2 / 3 / 5
7,810
710
5,445
12,304
15,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 5 / 4
7,925
720
9,491
10,924
4,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
16
Kills
9
10
Deaths
16
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brendulls
Scylla
5
1
9
9.5
L
King Arthur
BumsDomination
King Arthur
0
0
0
0
L
4
4
4
1.5
L
0
4
6
0.75
W
Raijin
Gingy2211
Raijin
0
1
12
6
W
Thoth
4
3
8
2.67
W
2
4
3
0.88
W
Cthulhu
OperaxtQc
Cthulhu
5
1
11
10.5
L
Yemoja
eaRNedit21
Yemoja
2
3
5
1.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,428
Damage
40,384
49,813
Taken
49,957
30,669
Mitigated
41,983
25,397
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brendulls
Scylla
12,533
1,232
1,225
2,208
9,466
4,453
670
5,224
4,242
28,250
136
L
King Arthur
BumsDomination
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
14,500
7,184
435
1,658
12,913
5,848
0
11,310
1,603
0
33,172
L
10,948
77
1,205
1,226
13,816
15,481
0
10,834
2,982
12,383
0
W
Raijin
Gingy2211
Raijin
10,104
797
1,208
3,862
12,619
5,572
664
6,359
6,260
25,530
1,234
W
Thoth
7,577
606
260
1,276
7,245
3,049
1,503
4,725
2,520
16,683
979
W
4,687
727
8,309
1,933
6,726
3,050
90
3,735
2,991
11,732
0
W
Cthulhu
OperaxtQc
Cthulhu
9,527
62
2,010
3,106
13,757
14,545
120
5,807
7,950
18,210
1,421
L
Yemoja
eaRNedit21
Yemoja
5,445
785
8,627
2,677
12,304
15,973
0
10,365
1,939
15,469
216
L
9,491
240
237
338
10,924
4,681
0
9,560
1,364
20,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
34,320
138
Minions Killed
87
0
Camps Cleared
0
1,111,595
Distance Traveled
696,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,754
887
51
5
0
212,075
0
L
King Arthur
2,880
262
0
0
0
0
0
L
Rama
8,597
782
42
4
0
178,673
0
L
Ares
7,108
646
2
0
0
192,949
0
W
Raijin
9,202
837
35
3
0
217,366
0
W
Thoth
9,468
861
17
2
0
210,466
0
W
Hel
8,316
756
19
2
0
215,289
0
W
Cthulhu
10,731
976
16
1
0
256,399
0
L
Yemoja
7,810
710
14
1
0
165,441
0
L
He Bo
7,925
720
29
3
0
159,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role