Player Matchup

Da Ji
Da Ji
PabloDam_10
Da Ji
Level 62
God Stats
2W - 6L
1,383 SR
Queue Stats
94W - 101L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rgarrido25
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,439 Elo+
Party 1
Sobek
Sobek
RuthlessIyy
Sobek
Level 81
God Stats
15W - 16L
1,478 SR
Queue Stats
259W - 244L
1,546 Elo+
Solo
Izanami
Izanami
StyLeUpper
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,486 Elo+
Party 1
King Arthur
King Arthur
polpih
King Arthur
Level 127
God Stats
1W - 1L
1,765 SR
Queue Stats
96W - 79L
1,540 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,489 Elo+

VS

Team Averages
Level 106
1,581 SR
1,449 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
broodk
Osiris
Level 159
God Stats
4W - 1L
1,908 SR
Queue Stats
115W - 112L
1,552 Elo+
Solo
Neith
Neith
fugoleep
Neith
Level 41
God Stats
9W - 10L
1,260 SR
Queue Stats
36W - 37L
1,391 Elo+
Party 2
Vulcan
Vulcan
minko239
Vulcan
Level 154
God Stats
7W - 6L
1,579 SR
Queue Stats
491W - 508L
1,424 Elo+
Solo
Ymir
Ymir
newmoonlight
Ymir
Level 29
God Stats
12W - 7L
1,657 SR
Queue Stats
60W - 70L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
4,933
493
2,204
6,926
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Rgarrido25
Morgan Le Fay
9
1 / 3 / 0
5,273
527
3,147
5,152
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 0
5,282
528
1,762
7,949
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
StyLeUpper
Izanami
9
0 / 3 / 1
5,029
503
2,809
5,824
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
polpih
King Arthur
9
0 / 4 / 0
4,937
494
3,522
10,890
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 6
6,885
689
7,014
5,928
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
broodk
Osiris
12
2 / 0 / 1
6,991
699
5,201
7,007
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
fugoleep
Neith
11
4 / 1 / 1
5,905
591
4,114
3,818
1,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
minko239
Vulcan
11
2 / 1 / 1
6,763
676
4,048
3,846
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 5
6,135
614
2,458
5,880
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
14
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
6
8
L
0
2
2
0.5
L
Morgan Le Fay
Rgarrido25
Morgan Le Fay
1
3
0
0.33
L
2
2
0
1
L
Izanami
StyLeUpper
Izanami
0
3
1
0.17
W
Osiris
broodk
Osiris
2
0
1
2.5
W
Neith
fugoleep
Neith
4
1
1
4.5
W
Vulcan
minko239
Vulcan
2
1
1
2.5
W
1
0
5
3.5
L
King Arthur
polpih
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,444
Damage
22,835
36,741
Taken
26,479
14,544
Mitigated
14,613
8,240
Healing
12,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,014
219
0
4,039
5,928
2,316
246
620
5,308
60,410
1,022
L
2,204
354
0
3,008
6,926
1,939
0
2,178
4,748
0
30,319
L
Morgan Le Fay
Rgarrido25
Morgan Le Fay
3,147
328
0
1,017
5,152
1,109
0
3,737
1,415
27,762
890
L
1,762
173
0
2,148
7,949
4,366
0
3,101
4,848
10,638
128
L
Izanami
StyLeUpper
Izanami
2,809
1,385
0
879
5,824
1,642
0
2,074
3,750
0
32,367
W
Osiris
broodk
Osiris
5,201
3,134
0
4,050
7,007
5,572
0
0
7,007
0
42,832
W
Neith
fugoleep
Neith
4,114
1,068
0
1,137
3,818
1,015
396
775
3,043
0
32,802
W
Vulcan
minko239
Vulcan
4,048
0
0
1,170
3,846
977
256
2,544
1,302
34,119
646
W
2,458
495
0
1,795
5,880
4,733
232
697
5,183
18,611
0
L
King Arthur
polpih
King Arthur
3,522
363
0
1,188
10,890
5,488
0
2,224
8,666
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,454
Gold Earned
32,679
239
Minions Killed
346
0
Camps Cleared
0
1,021,772
Distance Traveled
1,055,595
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,885
689
100
10
0
218,570
0
L
Da Ji
4,933
493
62
6
0
246,260
0
L
Morgan Le Fay
5,273
527
59
6
0
187,865
0
L
Sobek
5,282
528
16
2
0
207,210
4
L
Izanami
5,029
503
57
6
0
188,810
0
W
Osiris
6,991
699
78
8
0
168,291
0
W
Neith
5,905
591
78
8
0
220,651
0
W
Vulcan
6,763
676
75
8
0
219,661
0
W
Ymir
6,135
614
15
2
0
228,422
5
L
King Arthur
4,937
494
45
5
0
191,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role