Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bluebandedhawk
Neith
Level 63
God Stats
30W - 19L
1,590 SR
Queue Stats
85W - 84L
1,458 Elo+
Party 1
Hercules
Hercules
byJuMo
Hercules
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
52W - 39L
1,602 Elo+
Party 2
Geb
Geb
james3434343
Geb
Level 129
God Stats
1W - 3L
1,636 SR
Queue Stats
136W - 123L
1,487 Elo+
Party 1
He Bo
He Bo
mauromxs
He Bo
Level 155
God Stats
1W - 2L
1,592 SR
Queue Stats
57W - 45L
1,592 Elo+
Party 2
Team Averages
Level 130
1,575 SR
1,528 Elo+

VS

Team Averages
Level 139
1,620 SR
1,527 Elo+
Hou Yi
Hou Yi
DrunкenWanderer
Hou Yi
Level 143
God Stats
2W - 4L
1,081 SR
Queue Stats
114W - 128L
1,481 Elo+
Solo
Cerberus
Cerberus
FoxTracer
Cerberus
Level 99
God Stats
46W - 38L
1,559 SR
Queue Stats
180W - 177L
1,483 Elo+
Solo
Bastet
Bastet
Jeník
Bastet
Level 146
God Stats
2W - 0L
1,882 SR
Queue Stats
50W - 26L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Shinzonyuu
Kukulkan
Level 125
God Stats
1W - 1L
1,727 SR
Queue Stats
34W - 24L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
Z0mb1e_Wolf_TV
Sun Wukong
Level 183
God Stats
5W - 2L
1,849 SR
Queue Stats
454W - 469L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 4 / 1
7,511
501
3,718
10,925
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 1
7,034
469
5,441
9,615
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
byJuMo
Hercules
15
0 / 1 / 0
8,504
567
9,541
16,313
17,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 1
6,415
428
5,208
15,285
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
mauromxs
He Bo
14
2 / 4 / 2
8,159
544
7,756
7,789
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,249
550
8,909
9,008
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FoxTracer
Cerberus
14
5 / 0 / 7
7,957
530
6,202
10,518
9,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Jeník
Bastet
16
4 / 1 / 6
8,731
582
8,876
13,019
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Shinzonyuu
Kukulkan
15
8 / 4 / 5
9,396
626
7,643
8,228
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Z0mb1e_Wolf_TV
Sun Wukong
15
0 / 0 / 2
8,656
577
9,563
12,456
12,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
6
Kills
20
20
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
1
0.88
W
3
1
7
6.5
W
Cerberus
FoxTracer
Cerberus
5
0
7
8.5
W
Bastet
Jeník
Bastet
4
1
6
7
W
Kukulkan
Shinzonyuu
Kukulkan
8
4
5
2.63
W
Sun Wukong
Z0mb1e_Wolf_TV
Sun Wukong
0
0
2
1
L
1
6
1
0.25
L
Hercules
byJuMo
Hercules
0
1
0
0
L
0
5
1
0.1
L
He Bo
mauromxs
He Bo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,664
Damage
41,193
59,927
Taken
53,229
37,395
Mitigated
34,586
13,191
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,718
710
0
2,232
10,925
4,264
0
2,118
8,807
0
43,838
W
8,909
3,087
0
1,365
9,008
3,245
689
2,921
6,087
0
66,564
W
Cerberus
FoxTracer
Cerberus
6,202
196
0
3,023
10,518
9,879
30
2,781
7,689
33,117
0
W
Bastet
Jeník
Bastet
8,876
3,096
0
6,110
13,019
5,241
0
2,318
10,289
0
86,903
W
Kukulkan
Shinzonyuu
Kukulkan
7,643
844
0
914
8,228
3,271
270
5,249
2,892
58,126
0
W
Sun Wukong
Z0mb1e_Wolf_TV
Sun Wukong
9,563
1,506
0
5,875
12,456
12,950
0
152
11,379
2,044
61,767
L
5,441
2,076
0
1,107
9,615
3,231
0
2,133
7,482
0
41,820
L
Hercules
byJuMo
Hercules
9,541
2,056
0
7,698
16,313
17,778
0
2,246
12,680
269
73,400
L
5,208
422
0
1,241
15,285
10,134
0
4,591
10,694
23,174
0
L
He Bo
mauromxs
He Bo
7,756
58
0
913
7,789
1,988
0
3,802
3,987
55,369
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
42,989
435
Minions Killed
506
0
Camps Cleared
0
1,507,529
Distance Traveled
1,565,664
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,511
501
87
6
0
345,083
0
W
Hou Yi
8,249
550
107
7
0
264,898
0
W
Cerberus
7,957
530
57
4
0
311,343
0
W
Bastet
8,731
582
114
8
0
362,602
4
W
Kukulkan
9,396
626
112
7
0
306,144
2
W
Sun Wukong
8,656
577
116
8
0
320,677
0
L
Neith
7,034
469
75
5
0
258,396
0
L
Hercules
8,504
567
136
9
0
291,018
0
L
Geb
6,415
428
29
2
0
320,829
1
L
He Bo
8,159
544
108
7
0
292,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role