Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Koqh
Xbalanque
Diamond II
Level 157
God Stats
5W - 13L
1,938 SR
Queue Stats
174W - 146L
2,105 MMR
Party 2
Ganesha
Ganesha
Gold II
Leonm9901
Ganesha
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,608 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond IV
OniAutumnLeaf
Erlang Shen
Diamond IV
Level 85
God Stats
5W - 1L
2,002 SR
Queue Stats
175W - 159L
2,133 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
TheOy10
Cthulhu
Platinum IV
Level 156
God Stats
1W - 1L
1,517 SR
Queue Stats
107W - 94L
1,948 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,691 SR
1,859 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,663 SR
1,773 MMR
Chiron
Chiron
Diamond IV
 
Chiron
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond IV
Ezzdien
Persephone
Diamond IV
Level 193
God Stats
2W - 1L
1,565 SR
Queue Stats
94W - 73L
2,114 MMR
Solo
Hades
Hades
Platinum III
Skraat
Hades
Platinum III
Level 155
God Stats
1W - 0L
2,035 SR
Queue Stats
111W - 99L
1,763 MMR
Solo
Horus
Horus
Diamond V
olexxx
Horus
Diamond V
Level 135
God Stats
9W - 5L
1,716 SR
Queue Stats
135W - 135L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 1
5,283
528
1,863
3,912
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Koqh
Xbalanque
10
1 / 4 / 0
5,745
575
5,014
7,306
1,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
Leonm9901
Ganesha
9
0 / 1 / 2
5,526
553
1,380
6,911
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
OniAutumnLeaf
Erlang Shen
10
3 / 5 / 1
5,553
555
5,540
11,012
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
TheOy10
Cthulhu
9
0 / 2 / 1
5,317
532
4,550
6,009
5,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Nu WaHeraAo KuangMaman Brigitte

VS

Bans
CamazotzBake KujiraTiamatThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
6 / 1 / 1
6,683
668
8,642
6,899
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
 
Chronos
12
2 / 0 / 4
5,973
597
3,807
6,848
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Ezzdien
Persephone
12
4 / 1 / 1
6,752
675
5,109
3,731
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
Skraat
Hades
11
1 / 1 / 1
6,600
660
3,572
6,714
4,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Horus
olexxx
Horus
10
1 / 1 / 6
6,037
604
2,301
6,079
3,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
W
Chiron
 
Chiron
6
1
1
6.5
W
Chronos
 
Chronos
2
0
4
4
W
Persephone
Ezzdien
Persephone
4
1
1
4.5
L
Xbalanque
Koqh
Xbalanque
1
4
0
0.25
L
Ganesha
Leonm9901
Ganesha
0
1
2
1
L
Erlang Shen
OniAutumnLeaf
Erlang Shen
3
5
1
0.7
W
Hades
Skraat
Hades
1
1
1
1.5
L
Cthulhu
TheOy10
Cthulhu
0
2
1
0.25
W
Horus
olexxx
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
23,431
35,150
Taken
30,271
15,244
Mitigated
13,821
10,930
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,863
44
0
702
3,912
886
0
3,221
691
28,679
0
W
Chiron
 
Chiron
8,642
2,837
232
1,590
6,899
2,479
0
440
6,459
0
48,969
W
Chronos
 
Chronos
3,807
1,333
0
3,980
6,848
2,217
0
1,630
5,218
44,961
1,055
W
Persephone
Ezzdien
Persephone
5,109
411
0
702
3,731
1,041
0
2,070
1,660
50,555
684
L
Xbalanque
Koqh
Xbalanque
5,014
2,774
0
1,681
7,306
1,926
0
112
7,194
0
46,071
L
Ganesha
Leonm9901
Ganesha
1,380
312
176
2,773
6,911
3,245
0
467
6,444
19,974
229
L
Erlang Shen
OniAutumnLeaf
Erlang Shen
5,540
2,562
0
3,843
11,012
4,158
0
4,724
6,288
0
35,594
W
Hades
Skraat
Hades
3,572
849
169
4,247
6,714
4,349
0
2,452
4,262
45,461
1,735
L
Cthulhu
TheOy10
Cthulhu
4,550
295
80
1,675
6,009
5,029
0
3,725
2,284
32,782
0
W
Horus
olexxx
Horus
2,301
1,019
1,202
3,168
6,079
3,735
0
1,259
4,820
0
14,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
32,045
312
Minions Killed
367
0
Camps Cleared
0
1,032,514
Distance Traveled
1,082,103
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,283
528
80
8
0
181,297
0
W
Chiron
6,683
668
81
8
0
206,279
2
W
Chronos
5,973
597
89
9
0
240,055
0
W
Persephone
6,752
675
83
8
0
215,044
0
L
Xbalanque
5,745
575
95
10
0
185,987
0
L
Ganesha
5,526
553
14
1
0
216,548
5
L
Erlang Shen
5,553
555
57
6
0
237,659
0
W
Hades
6,600
660
101
10
0
184,414
0
L
Cthulhu
5,317
532
66
7
0
211,023
2
W
Horus
6,037
604
13
1
0
236,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role