Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HotGayDuckyMess
Ah Muzen Cab
Level 155
God Stats
4W - 12L
1,315 SR
Queue Stats
262W - 282L
1,554 Elo+
Solo
Hel
Hel
IceyRyann
Hel
Level 155
God Stats
7W - 3L
1,563 SR
Queue Stats
229W - 158L
1,613 Elo+
Solo
Set
Set
THEhungryB34R
Set
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
328W - 332L
1,519 Elo+
Solo
Chaac
Chaac
Thornback
Chaac
Level 156
God Stats
2W - 0L
1,725 SR
Queue Stats
467W - 144L
1,739 Elo+
Solo
Anubis
Anubis
Twok-Madden
Anubis
Level 102
God Stats
14W - 14L
1,527 SR
Queue Stats
462W - 498L
1,486 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,582 Elo+

VS

Team Averages
Level 160
1,511 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Blaq_Magiq
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 211L
1,524 Elo+
Solo
Ganesha
Ganesha
MaRtIn239
Ganesha
Level 154
God Stats
1W - 2L
1,521 SR
Queue Stats
82W - 88L
1,462 Elo+
Solo
Chiron
Chiron
PatriotPower
Chiron
Level 152
God Stats
24W - 19L
1,536 SR
Queue Stats
1,012W - 1,095L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HotGayDuckyMess
Ah Muzen Cab
16
2 / 1 / 11
9,167
833
11,714
11,853
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 15
9,109
828
11,960
15,937
6,611
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
2 / 1 / 11
8,708
792
7,446
16,027
7,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
Thornback
Chaac
14
4 / 3 / 10
9,053
823
14,588
12,957
13,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
9 / 2 / 2
10,006
910
11,612
11,193
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
3 / 3 / 2
7,904
719
13,175
12,706
4,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
 
Danzaburou
13
1 / 6 / 5
7,528
684
10,945
12,016
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 5 / 5
7,036
640
4,401
11,137
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
MaRtIn239
Ganesha
15
0 / 3 / 6
8,163
742
11,401
17,079
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
14
3 / 1 / 3
8,136
740
13,266
7,533
2,963
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
18
Kills
7
8
Deaths
18
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
3
2
1.33
L
Danzaburou
 
Danzaburou
1
6
5
0.58
L
0
5
5
0.5
W
Ah Muzen Cab
HotGayDuckyMess
Ah Muzen Cab
2
1
11
7.5
W
1
1
15
8.5
L
Ganesha
MaRtIn239
Ganesha
0
3
6
1
L
Chiron
3
1
3
4.5
W
2
1
11
7.5
W
Chaac
Thornback
Chaac
4
3
10
3
W
Anubis
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,320
Damage
53,188
67,967
Taken
60,471
37,088
Mitigated
32,198
41,661
Healing
26,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,175
3,429
245
3,040
12,706
4,774
0
4,614
8,092
0
22,500
L
Danzaburou
 
Danzaburou
10,945
1,326
1,162
2,664
12,016
3,875
0
5,779
6,237
0
17,024
L
4,401
0
7,141
4,046
11,137
4,069
0
4,084
7,053
14,357
0
W
Ah Muzen Cab
HotGayDuckyMess
Ah Muzen Cab
11,714
2,117
1,086
1,467
11,853
4,550
1,933
2,848
9,005
0
31,575
W
11,960
593
15,326
12,465
15,937
6,611
156
3,334
12,603
17,302
332
L
Ganesha
MaRtIn239
Ganesha
11,401
428
1,694
3,710
17,079
16,517
0
6,939
10,140
22,963
0
L
Chiron
13,266
1,566
864
1,845
7,533
2,963
0
2,086
5,447
0
23,178
W
7,446
2,211
438
3,830
16,027
7,893
1,069
3,482
12,545
0
15,099
W
Chaac
Thornback
Chaac
14,588
1,195
839
3,230
12,957
13,615
355
3,574
9,383
0
22,727
W
Anubis
11,612
296
732
2,248
11,193
4,419
515
2,564
8,629
28,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,043
Gold Earned
38,767
131
Minions Killed
118
0
Camps Cleared
0
1,135,474
Distance Traveled
888,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,904
719
41
4
0
174,800
0
L
Danzaburou
7,528
684
15
1
0
152,025
0
L
Hel
7,036
640
27
2
0
163,456
0
W
Ah Muzen Cab
9,167
833
38
3
0
254,337
0
W
Hel
9,109
828
8
1
0
243,589
0
L
Ganesha
8,163
742
5
0
0
197,218
0
L
Chiron
8,136
740
30
3
0
200,532
0
W
Set
8,708
792
15
1
0
226,341
0
W
Chaac
9,053
823
21
2
0
227,996
0
W
Anubis
10,006
910
49
4
0
183,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role