Player Matchup

Charybdis
Charybdis
SirCalmYourTitzs
Charybdis
Level 87
God Stats
0W - 1L
1,722 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Surtr
Surtr
TheNameIsBmo
Surtr
Level 106
God Stats
1W - 3L
1,558 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Atlas
Atlas
pmar1998
Atlas
Level 96
God Stats
0W - 1L
1,847 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Team Averages
Level 96
1,709 SR
1,310 Elo+

VS

Team Averages
Level 70
1,531 SR
1,425 Elo+
Vamana
Vamana
Camerrrron6
Vamana
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
12W - 14L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
TheOriginalJew69
Sylvanus
Level 143
God Stats
5W - 4L
1,491 SR
Queue Stats
49W - 54L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
tren2swxy_
Ao Kuang
Level 49
God Stats
16W - 16L
1,399 SR
Queue Stats
126W - 148L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
14
0 / 7 / 5
8,686
790
3,582
9,321
2,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 5 / 0
10,701
973
11,807
13,347
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Atlas
pmar1998
Atlas
13
0 / 6 / 5
8,701
791
5,492
13,000
11,420
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
10 / 2 / 8
11,761
1,069
12,410
13,342
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 4 / 12
10,058
914
10,526
11,959
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
tren2swxy_
Ao Kuang
16
5 / 3 / 10
10,777
980
6,919
10,274
8,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
18
18
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
10
2
8
7
L
Charybdis
0
7
5
0.36
L
9
5
0
1.8
W
3
4
12
2.25
L
Atlas
pmar1998
Atlas
0
6
5
0.42
W
Ao Kuang
tren2swxy_
Ao Kuang
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,881
Damage
29,855
35,668
Taken
35,575
21,471
Mitigated
28,842
7,405
Healing
6,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,410
6,477
0
1,185
13,342
13,050
1,177
2,861
10,061
1,882
35,599
L
Charybdis
3,582
1,512
143
768
9,321
2,417
1,577
5,192
3,808
0
27,684
L
11,807
5,046
342
4,646
13,347
7,634
0
8,246
4,617
428
27,137
W
10,526
2,479
1,632
2,696
11,959
7,450
1,077
1,816
9,853
25,703
784
L
Atlas
pmar1998
Atlas
5,492
2,158
181
1,325
13,000
11,420
0
4,894
7,624
16,962
682
W
Ao Kuang
tren2swxy_
Ao Kuang
6,919
2,237
0
1,071
10,274
8,342
27
866
9,203
27,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
32,596
98
Minions Killed
135
0
Camps Cleared
0
523,286
Distance Traveled
552,597
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,761
1,069
56
5
0
196,888
0
L
Charybdis
8,686
790
47
4
0
166,199
0
L
Surtr
10,701
973
26
2
0
184,045
0
W
Sylvanus
10,058
914
38
3
0
168,405
7
L
Atlas
8,701
791
25
2
0
173,042
0
W
Ao Kuang
10,777
980
41
4
0
187,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role