Player Matchup

Medusa
Medusa
AGAMEMNΩN
Medusa
Level 46
God Stats
4W - 0L
1,910 SR
Queue Stats
25W - 2L
1,872 Elo+
Party 1
Serqet
Serqet
Jubah
Serqet
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 3L
1,879 Elo+
Party 1
Nox
Nox
barco-24
Nox
Level 121
God Stats
1W - 2L
1,339 SR
Queue Stats
93W - 97L
1,499 Elo+
Solo
Team Averages
Level 100
1,583 SR
1,750 Elo+

VS

Team Averages
Level 49
1,420 SR
1,477 Elo+
Rama
Rama
Fischеr
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,476 Elo+
Party 2
Bacchus
Bacchus
gigolbatykov
Bacchus
Level 84
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ootakudaalex
Merlin
Level 17
God Stats
4W - 7L
1,464 SR
Queue Stats
33W - 31L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AGAMEMNΩN
Medusa
15
6 / 0 / 7
9,435
944
12,498
6,664
2,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Jubah
Serqet
15
7 / 0 / 7
9,286
929
6,352
6,994
4,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 9
8,423
842
3,549
4,839
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 6 / 1
6,748
675
3,214
9,201
2,414
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
gigolbatykov
Bacchus
10
0 / 4 / 1
6,177
618
4,522
9,551
8,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
1 / 4 / 0
7,120
712
4,391
6,434
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
AGAMEMNΩN
Medusa
6
0
7
9.5
L
Rama
0
6
1
0.08
W
Serqet
Jubah
Serqet
7
0
7
10.5
W
1
1
9
5.5
L
Bacchus
gigolbatykov
Bacchus
0
4
1
0.13
L
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
12,127
18,497
Taken
25,186
8,419
Mitigated
13,015
3,698
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AGAMEMNΩN
Medusa
12,498
5,998
0
2,441
6,664
2,238
1,906
2,811
3,853
0
42,742
L
Rama
3,214
2,336
0
1,284
9,201
2,414
0
1,172
7,503
0
14,966
W
Serqet
Jubah
Serqet
6,352
1,033
0
689
6,994
4,439
0
2,682
4,312
0
21,797
W
3,549
236
0
568
4,839
1,742
798
3,390
1,449
31,338
0
L
Bacchus
gigolbatykov
Bacchus
4,522
358
0
744
9,551
8,630
0
1,236
7,762
10,239
0
L
Merlin
4,391
0
0
160
6,434
1,971
0
1,149
5,169
21,309
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
20,045
166
Minions Killed
83
0
Camps Cleared
0
609,961
Distance Traveled
485,844
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,435
944
71
7
0
197,278
0
L
Rama
6,748
675
25
3
0
149,704
0
W
Serqet
9,286
929
33
3
0
225,486
0
W
Nox
8,423
842
62
6
0
187,197
1
L
Bacchus
6,177
618
5
1
0
174,942
0
L
Merlin
7,120
712
53
5
0
161,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role