Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ArashiNoOuji
Poseidon
Level 143
God Stats
27W - 29L
1,535 SR
Queue Stats
121W - 131L
1,466 Elo+
Solo
Chaac
Chaac
Darklorem
Chaac
Level 67
God Stats
7W - 11L
1,468 SR
Queue Stats
328W - 377L
1,390 Elo+
Solo
Nu Wa
Nu Wa
DiabolicalX4
Nu Wa
Level 88
God Stats
38W - 29L
1,503 SR
Queue Stats
54W - 50L
1,445 Elo+
Solo
Bellona
Bellona
RadioRat04
Bellona
Level 126
God Stats
2W - 3L
1,747 SR
Queue Stats
36W - 45L
1,426 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,445 Elo+

VS

Team Averages
Level 86
1,397 SR
1,384 Elo+
Ra
Ra
Hugoogre
Ra
Level 69
God Stats
28W - 23L
1,464 SR
Queue Stats
440W - 570L
1,351 Elo+
Party 1
Da Ji
Da Ji
Lia Eliane
Da Ji
Level 69
God Stats
5W - 6L
1,409 SR
Queue Stats
397W - 539L
1,350 Elo+
Party 1
Rama
Rama
MagnunsNolers
Rama
Level 104
God Stats
56W - 76L
1,427 SR
Queue Stats
815W - 1,019L
1,352 Elo+
Party 1
Bacchus
Bacchus
juana-calla
Bacchus
Level 59
God Stats
2W - 0L
1,687 SR
Queue Stats
21W - 25L
1,501 Elo+
Solo
King Arthur
King Arthur
tcell2099
King Arthur
Level 128
God Stats
4W - 18L
997 SR
Queue Stats
602W - 656L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 0 / 0
4,510
752
0
0
0
Poseidon
ArashiNoOuji
Poseidon
13
2 / 1 / 0
7,773
1,296
6,455
4,822
1,560
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Darklorem
Chaac
12
0 / 1 / 3
6,896
1,149
7,373
5,228
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
7,086
1,181
2,392
4,334
1,440
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
RadioRat04
Bellona
11
0 / 3 / 1
6,706
1,118
6,985
9,400
8,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

357

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,605
1,268
2,827
1,390
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
12
1 / 1 / 5
7,154
1,192
5,291
6,379
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 4
7,697
1,283
5,353
4,565
1,536
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
juana-calla
Bacchus
12
1 / 1 / 5
7,336
1,223
4,475
7,391
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
tcell2099
King Arthur
12
0 / 1 / 3
6,580
1,097
3,956
7,409
5,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
7
7
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
L
Poseidon
ArashiNoOuji
Poseidon
2
1
0
2
L
Chaac
Darklorem
Chaac
0
1
3
1.5
L
1
2
1
0.75
W
2
0
3
3.5
W
Da Ji
1
1
5
3.5
W
3
0
4
5
L
Bellona
RadioRat04
Bellona
0
3
1
0.17
W
Bacchus
juana-calla
Bacchus
1
1
5
3.5
W
King Arthur
tcell2099
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,205
Damage
21,902
23,784
Taken
27,134
16,203
Mitigated
18,788
3,630
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
ArashiNoOuji
Poseidon
6,455
972
90
1,490
4,822
1,560
0
1,580
3,165
24,843
0
L
Chaac
Darklorem
Chaac
7,373
960
0
1,024
5,228
4,926
0
1,297
3,843
0
13,725
L
2,392
905
79
381
4,334
1,440
0
1,786
2,399
11,774
729
W
2,827
73
897
156
1,390
498
0
382
1,008
20,250
0
W
Da Ji
5,291
1,336
0
250
6,379
2,961
0
1,972
4,264
0
12,288
W
5,353
4,167
0
250
4,565
1,536
0
1,624
2,868
0
13,816
L
Bellona
RadioRat04
Bellona
6,985
1,816
0
566
9,400
8,277
0
2,595
6,662
0
15,339
W
Bacchus
juana-calla
Bacchus
4,475
324
0
1,408
7,391
7,912
0
2,204
4,985
13,826
0
W
King Arthur
tcell2099
King Arthur
3,956
997
0
366
7,409
5,881
0
2,665
4,530
0
6,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
36,372
103
Minions Killed
97
5
Camps Cleared
6
492,683
Distance Traveled
668,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,510
752
0
0
0
0
0
L
Poseidon
7,773
1,296
52
9
2
130,834
0
L
Chaac
6,896
1,149
12
2
1
131,326
0
L
Nu Wa
7,086
1,181
18
3
2
108,634
0
W
Ra
7,605
1,268
50
8
1
122,814
0
W
Da Ji
7,154
1,192
13
2
3
142,422
0
W
Rama
7,697
1,283
16
3
1
133,449
0
L
Bellona
6,706
1,118
21
4
0
121,889
1
W
Bacchus
7,336
1,223
10
2
1
144,640
0
W
King Arthur
6,580
1,097
8
1
0
125,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role