Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jiuliett
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,357 Elo+
Solo
Hachiman
Hachiman
Pastorjs9
Hachiman
Level 86
God Stats
5W - 7L
1,416 SR
Queue Stats
224W - 228L
1,550 Elo+
Party 1
Team Averages
Level 133
1,483 SR
1,482 Elo+

VS

Team Averages
Level 92
1,510 SR
1,493 Elo+
Eset
Eset
 
Eset
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Gorlockkills
Hou Yi
Level 79
God Stats
5W - 9L
1,419 SR
Queue Stats
262W - 292L
1,459 Elo+
Solo
Susano
Susano
LFCHER0
Susano
Level 159
God Stats
0W - 1L
1,852 SR
Queue Stats
12W - 14L
1,513 Elo+
Solo
Ne Zha
Ne Zha
SoftSpokenGore
Ne Zha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,534 Elo+
Party 2
Bake Kujira
Bake Kujira
dylanp133425
Bake Kujira
Level 28
God Stats
0W - 3L
1,279 SR
Queue Stats
89W - 99L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 7
6,680
1,336
5,505
6,329
5,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
 
Arachne
11
2 / 1 / 4
6,128
1,226
1,588
3,581
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Olorun
 
Olorun
10
0 / 1 / 8
5,925
1,185
2,206
3,802
1,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Jiuliett
Medusa
12
6 / 1 / 5
7,188
1,438
4,930
4,023
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Pastorjs9
Hachiman
12
2 / 0 / 5
6,560
1,312
3,866
3,414
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 3 / 2
5,508
1,102
2,866
3,893
976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
12
1 / 3 / 1
6,295
1,259
3,031
4,433
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
LFCHER0
Susano
8
0 / 2 / 0
4,727
945
3,437
3,066
897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,577
915
0
559
153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
dylanp133425
Bake Kujira
11
2 / 4 / 2
5,810
1,162
4,326
7,213
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
12
Kills
4
4
Deaths
12
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
W
Arachne
 
Arachne
2
1
4
4
W
Olorun
 
Olorun
0
1
8
4
L
Eset
 
Eset
1
3
2
0.67
L
Hou Yi
1
3
1
0.5
W
Medusa
Jiuliett
Medusa
6
1
5
8.5
L
Susano
LFCHER0
Susano
0
2
0
0
W
Hachiman
Pastorjs9
Hachiman
2
0
5
4.5
L
0
0
0
0
L
Bake Kujira
dylanp133425
Bake Kujira
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
13,660
21,149
Taken
19,164
12,034
Mitigated
10,417
10,856
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,505
157
1,760
1,751
6,329
5,450
0
1,793
4,510
9,791
1,010
W
Arachne
 
Arachne
1,588
932
383
648
3,581
3,020
306
792
2,773
0
3,530
W
Olorun
 
Olorun
2,206
983
2,450
1,282
3,802
1,162
180
1,651
2,097
7,536
189
L
Eset
 
Eset
2,866
115
142
500
3,893
976
0
1,044
2,849
9,114
0
L
Hou Yi
3,031
1,205
0
836
4,433
1,216
0
1,885
2,475
0
9,289
W
Medusa
Jiuliett
Medusa
4,930
897
0
0
4,023
1,435
837
1,564
2,404
0
12,380
L
Susano
LFCHER0
Susano
3,437
149
173
801
3,066
897
0
1,669
1,329
0
7,042
W
Hachiman
Pastorjs9
Hachiman
3,866
2,480
1,302
1,280
3,414
967
465
1,181
2,213
0
13,620
L
0
0
0
0
559
153
0
332
227
0
0
L
Bake Kujira
dylanp133425
Bake Kujira
4,326
2,707
50
283
7,213
7,175
0
2,707
4,363
10,374
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
26,917
77
Minions Killed
57
0
Camps Cleared
0
533,138
Distance Traveled
403,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,680
1,336
9
2
0
110,620
0
W
Arachne
6,128
1,226
5
1
0
109,891
0
W
Olorun
5,925
1,185
13
3
0
104,177
0
L
Eset
5,508
1,102
21
4
0
110,417
0
L
Hou Yi
6,295
1,259
17
3
0
98,130
0
W
Medusa
7,188
1,438
23
5
0
113,660
0
L
Susano
4,727
945
8
2
0
81,292
0
W
Hachiman
6,560
1,312
27
5
0
94,790
0
L
Ne Zha
4,577
915
0
0
0
12,267
0
L
Bake Kujira
5,810
1,162
11
2
0
101,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role