Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DATCOOKIE8326
Arachne
Level 106
God Stats
4W - 3L
1,465 SR
Queue Stats
597W - 588L
1,465 Elo+
Solo
Charybdis
Charybdis
Giolandoboh
Charybdis
Level 156
God Stats
9W - 14L
1,365 SR
Queue Stats
384W - 349L
1,482 Elo+
Solo
Bacchus
Bacchus
Zagerus8
Bacchus
Level 61
God Stats
84W - 73L
1,606 SR
Queue Stats
147W - 158L
1,508 Elo+
Solo
Jing Wei
Jing Wei
steinsoop
Jing Wei
Level 104
God Stats
8W - 5L
1,602 SR
Queue Stats
224W - 201L
1,484 Elo+
Solo
Team Averages
Level 113
1,508 SR
1,488 Elo+

VS

Team Averages
Level 91
1,547 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Cubaaaaaa
Bacchus
Level 101
God Stats
9W - 9L
1,500 SR
Queue Stats
221W - 214L
1,510 Elo+
Solo
Neith
Neith
miguelpalacios
Neith
Level 87
God Stats
17W - 23L
1,478 SR
Queue Stats
54W - 67L
1,455 Elo+
Solo
Nu Wa
Nu Wa
rapidskillz123
Nu Wa
Level 78
God Stats
11W - 9L
1,757 SR
Queue Stats
27W - 27L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 1 / 1
3,961
792
993
2,306
668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
7
0 / 0 / 0
3,958
792
0
1,690
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Giolandoboh
Charybdis
6
1 / 0 / 1
3,666
733
1,161
1,778
432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
Zagerus8
Bacchus
6
0 / 0 / 3
3,813
763
932
2,426
1,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
steinsoop
Jing Wei
7
3 / 0 / 0
3,824
765
2,149
3,578
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
2
0 / 0 / 0
2,624
525
0
264
32
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
1
0 / 0 / 0
2,409
482
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Cubaaaaaa
Bacchus
5
0 / 2 / 0
3,009
602
1,675
4,127
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
2,925
585
2,089
2,803
618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
1 / 2 / 0
3,050
610
484
1,482
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
1
2.5
L
Loki
 
Loki
0
0
0
0
L
Ravana
 
Ravana
0
0
0
0
L
Bacchus
Cubaaaaaa
Bacchus
0
2
0
0
W
Arachne
0
0
0
0
W
Charybdis
Giolandoboh
Charybdis
1
0
1
1.5
W
Bacchus
Zagerus8
Bacchus
0
0
3
1.5
L
0
2
0
0
L
1
2
0
0.5
W
Jing Wei
steinsoop
Jing Wei
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,235
Damage
4,248
11,778
Taken
8,676
4,287
Mitigated
3,588
5,484
Healing
2,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
993
166
0
1,252
2,306
668
0
423
1,822
19,536
0
L
Loki
 
Loki
0
0
0
184
264
32
0
0
264
0
3,021
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Cubaaaaaa
Bacchus
1,675
374
0
1,340
4,127
2,726
0
655
3,472
6,783
0
W
Arachne
0
0
0
1,130
1,690
532
0
124
1,566
0
17,195
W
Charybdis
Giolandoboh
Charybdis
1,161
594
0
897
1,778
432
0
439
1,339
0
19,672
W
Bacchus
Zagerus8
Bacchus
932
85
0
1,367
2,426
1,608
0
179
2,247
7,038
2,518
L
2,089
954
170
534
2,803
618
0
303
2,500
0
15,688
L
484
288
0
156
1,482
212
0
902
580
5,291
135
W
Jing Wei
steinsoop
Jing Wei
2,149
1,943
0
838
3,578
1,047
0
1,057
2,521
0
19,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,222
Gold Earned
14,017
176
Minions Killed
64
0
Camps Cleared
0
521,795
Distance Traveled
283,573
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,961
792
42
8
0
96,611
0
L
Loki
2,624
525
8
2
0
57,140
0
L
Ravana
2,409
482
0
0
0
1,946
0
L
Bacchus
3,009
602
15
3
0
92,664
0
W
Arachne
3,958
792
42
8
0
110,751
0
W
Charybdis
3,666
733
41
8
0
86,065
0
W
Bacchus
3,813
763
14
3
0
106,658
2
L
Neith
2,925
585
27
5
0
80,696
2
L
Nu Wa
3,050
610
14
3
0
51,127
0
W
Jing Wei
3,824
765
37
7
0
121,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role