Player Matchup

Sobek
Sobek
 
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LetaLix
Danzaburou
Level 157
God Stats
2W - 3L
1,512 SR
Queue Stats
208W - 212L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
PotatoNiinja
Nu Wa
Level 156
God Stats
2W - 8L
1,156 SR
Queue Stats
235W - 231L
1,455 Elo+
Party 3
Da Ji
Da Ji
XxYukiteruxX
Da Ji
Level 144
God Stats
5W - 5L
1,552 SR
Queue Stats
400W - 375L
1,524 Elo+
Party 1
Achilles
Achilles
foskito
Achilles
Level 60
God Stats
1W - 5L
1,424 SR
Queue Stats
61W - 53L
1,464 Elo+
Solo
Team Averages
Level 134
1,429 SR
1,476 Elo+

VS

Team Averages
Level 99
1,481 SR
1,544 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Huττ
Morgan Le Fay
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,715 Elo+
Party 2
Sylvanus
Sylvanus
The1Flavour
Sylvanus
Level 86
God Stats
6W - 4L
1,531 SR
Queue Stats
56W - 48L
1,539 Elo+
Party 2
Nike
Nike
btg6160
Nike
Level 157
God Stats
3W - 1L
1,559 SR
Queue Stats
47W - 44L
1,477 Elo+
Solo
Loki
Loki
illegaleturk36
Loki
Level 108
God Stats
1W - 2L
1,315 SR
Queue Stats
119W - 109L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
2 / 3 / 0
5,690
569
5,674
10,511
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LetaLix
Danzaburou
9
1 / 6 / 1
5,341
534
4,456
9,374
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 1
4,726
473
5,129
8,213
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
4,649
465
2,482
8,533
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
foskito
Achilles
9
2 / 3 / 0
5,479
548
3,309
8,452
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 2 / 2
6,106
611
6,518
6,884
2,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Huττ
Morgan Le Fay
12
9 / 0 / 3
7,356
736
11,333
6,997
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
The1Flavour
Sylvanus
10
2 / 1 / 6
5,858
586
4,666
9,602
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nike
btg6160
Nike
10
2 / 2 / 3
6,129
613
4,716
7,630
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 0 / 4
6,892
689
5,156
6,718
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
24
24
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
0
0.67
W
Cernunnos
 
Cernunnos
4
2
2
2.5
W
Morgan Le Fay
Huττ
Morgan Le Fay
9
0
3
10.5
L
Danzaburou
LetaLix
Danzaburou
1
6
1
0.25
L
0
7
1
0.07
W
Sylvanus
The1Flavour
Sylvanus
2
1
6
5
L
0
5
0
0
W
Nike
btg6160
Nike
2
2
3
1.75
L
Achilles
foskito
Achilles
2
3
0
0.67
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
32,389
45,083
Taken
37,831
19,357
Mitigated
20,022
11,462
Healing
15,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,674
786
0
3,285
10,511
7,780
0
4,890
5,402
22,794
1,203
W
Cernunnos
 
Cernunnos
6,518
2,956
0
2,005
6,884
2,209
1,171
1,511
5,361
0
43,703
W
Morgan Le Fay
Huττ
Morgan Le Fay
11,333
788
0
2,166
6,997
2,301
0
3,219
3,590
53,513
1,229
L
Danzaburou
LetaLix
Danzaburou
4,456
2,285
0
2,898
9,374
2,470
0
1,518
7,856
0
31,565
L
5,129
1,732
65
1,126
8,213
1,517
0
6,021
1,678
22,567
516
W
Sylvanus
The1Flavour
Sylvanus
4,666
878
1,643
5,158
9,602
7,476
0
3,432
6,040
15,561
0
L
2,482
614
0
2,981
8,533
2,159
0
2,701
5,652
0
24,998
W
Nike
btg6160
Nike
4,716
499
0
1,598
7,630
6,144
0
264
6,965
0
40,608
L
Achilles
foskito
Achilles
3,309
835
0
1,107
8,452
5,431
0
0
7,943
0
27,173
W
5,156
1,393
0
3,359
6,718
1,892
0
1,680
4,843
0
35,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
32,341
226
Minions Killed
332
0
Camps Cleared
0
940,340
Distance Traveled
1,004,618
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,690
569
39
4
0
196,918
1
W
Cernunnos
6,106
611
70
7
0
185,179
0
W
Morgan Le Fay
7,356
736
104
10
0
191,570
2
L
Danzaburou
5,341
534
50
5
0
178,799
0
L
Nu Wa
4,726
473
39
4
0
176,570
0
W
Sylvanus
5,858
586
27
3
0
192,302
5
L
Da Ji
4,649
465
53
5
0
210,892
0
W
Nike
6,129
613
63
6
0
195,710
1
L
Achilles
5,479
548
45
5
0
177,161
0
W
Loki
6,892
689
68
7
0
239,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role