Player Matchup

Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AtticusBadacus
Ymir
Level 159
God Stats
55W - 40L
1,686 SR
Queue Stats
241W - 236L
1,438 Elo+
Solo
Aphrodite
Aphrodite
NatrixHeel
Aphrodite
Level 88
God Stats
2W - 2L
1,776 SR
Queue Stats
48W - 47L
1,505 Elo+
Solo
Thanatos
Thanatos
Ringwraithe
Thanatos
Level 149
God Stats
6W - 8L
1,460 SR
Queue Stats
241W - 226L
1,501 Elo+
Solo
Tyr
Tyr
Sweetums14
Tyr
Level 44
God Stats
5W - 11L
1,316 SR
Queue Stats
70W - 98L
1,388 Elo+
Solo
Team Averages
Level 107
1,548 SR
1,467 Elo+

VS

Team Averages
Level 127
1,432 SR
1,486 Elo+
Cupid
Cupid
ApocalypseBegins
Cupid
Level 142
God Stats
8W - 6L
1,565 SR
Queue Stats
127W - 123L
1,470 Elo+
Solo
Sylvanus
Sylvanus
CamaChambrln
Sylvanus
Level 127
God Stats
16W - 20L
1,527 SR
Queue Stats
475W - 456L
1,534 Elo+
Solo
Zeus
Zeus
Dreamer6471_1
Zeus
Level 122
God Stats
8W - 8L
1,329 SR
Queue Stats
32W - 37L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Jazze Senpai
Gilgamesh
Level 141
God Stats
3W - 13L
1,284 SR
Queue Stats
441W - 491L
1,478 Elo+
Solo
Bacchus
Bacchus
psddtgb7x15
Bacchus
Level 105
God Stats
38W - 43L
1,456 SR
Queue Stats
682W - 655L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 2 / 3
5,835
584
5,104
7,383
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 7
5,832
583
4,022
5,569
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
NatrixHeel
Aphrodite
11
2 / 2 / 1
5,629
563
3,280
5,692
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ringwraithe
Thanatos
12
9 / 0 / 0
6,886
689
3,513
6,294
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 0
6,010
601
6,112
9,378
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,475
548
5,135
8,054
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
CamaChambrln
Sylvanus
9
0 / 2 / 3
4,967
497
3,512
7,931
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 4 / 0
4,807
481
1,898
4,533
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jazze Senpai
Gilgamesh
9
2 / 2 / 0
5,346
535
5,978
9,183
4,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
psddtgb7x15
Bacchus
10
0 / 3 / 1
5,160
516
2,641
6,617
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
3
2.25
L
3
4
0
0.75
W
0
1
7
3.5
L
Sylvanus
CamaChambrln
Sylvanus
0
2
3
0.75
L
2
4
0
0.5
L
Gilgamesh
Jazze Senpai
Gilgamesh
2
2
0
1
W
Aphrodite
NatrixHeel
Aphrodite
2
2
1
1.25
W
Thanatos
Ringwraithe
Thanatos
9
0
0
9
W
1
2
0
0.5
L
Bacchus
psddtgb7x15
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
19,164
34,316
Taken
36,318
13,651
Mitigated
14,126
20,528
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,104
3,133
0
2,259
7,383
2,071
823
2,042
5,022
0
45,801
L
5,135
3,237
26
2,959
8,054
2,081
0
1,843
6,211
0
26,749
W
4,022
912
1,706
2,091
5,569
3,209
0
1,212
4,181
20,012
1,870
L
Sylvanus
CamaChambrln
Sylvanus
3,512
374
816
2,895
7,931
3,038
0
3,174
4,757
18,866
0
L
1,898
184
0
788
4,533
1,123
0
1,277
3,256
22,257
0
L
Gilgamesh
Jazze Senpai
Gilgamesh
5,978
2,674
0
2,763
9,183
4,737
0
0
9,183
0
28,778
W
Aphrodite
NatrixHeel
Aphrodite
3,280
241
1,080
3,477
5,692
1,842
0
3,146
2,502
32,964
1,337
W
Thanatos
Ringwraithe
Thanatos
3,513
985
0
5,508
6,294
2,351
0
632
5,608
0
44,558
W
6,112
1,066
0
4,407
9,378
4,178
0
426
8,952
0
40,910
L
Bacchus
psddtgb7x15
Bacchus
2,641
730
0
2,897
6,617
3,147
0
795
5,822
32,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
25,755
346
Minions Killed
228
0
Camps Cleared
0
1,016,799
Distance Traveled
884,394
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,835
584
80
8
0
172,582
4
L
Cupid
5,475
548
41
4
0
190,940
2
W
Ymir
5,832
583
33
3
0
205,388
1
L
Sylvanus
4,967
497
33
3
0
171,510
0
L
Zeus
4,807
481
36
4
0
155,495
5
L
Gilgamesh
5,346
535
48
5
0
175,579
0
W
Aphrodite
5,629
563
69
7
0
197,437
0
W
Thanatos
6,886
689
76
8
0
218,854
0
W
Tyr
6,010
601
88
9
0
222,538
0
L
Bacchus
5,160
516
70
7
0
190,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role