Player Matchup

Medusa
Medusa
Canayo
Medusa
Level 167
God Stats
13W - 15L
1,561 SR
Queue Stats
1,039W - 1,098L
1,470 Elo+
Solo
Atlas
Atlas
Pasha_Vintovar
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,430 Elo+
Solo
Anhur
Anhur
PommeDutroux
Anhur
Level 89
God Stats
1W - 2L
1,792 SR
Queue Stats
168W - 188L
1,456 Elo+
Party 1
Achilles
Achilles
l_ArGMoN_l
Achilles
Level 144
God Stats
4W - 4L
1,468 SR
Queue Stats
258W - 260L
1,464 Elo+
Party 1
Olorun
Olorun
walentis
Olorun
Level 108
God Stats
1W - 1L
1,697 SR
Queue Stats
118W - 114L
1,463 Elo+
Solo
Team Averages
Level 115
1,603 SR
1,456 Elo+

VS

Team Averages
Level 116
1,560 SR
1,512 Elo+
Ishtar
Ishtar
FirstEverstone
Ishtar
Level 125
God Stats
11W - 9L
1,552 SR
Queue Stats
505W - 450L
1,576 Elo+
Solo
Kali
Kali
GRENWA
Kali
Level 133
God Stats
2W - 0L
1,688 SR
Queue Stats
36W - 45L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
NarutoliaS
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,480 Elo+
Solo
Izanami
Izanami
bluedarkblue
Izanami
Level 148
God Stats
3W - 3L
1,538 SR
Queue Stats
81W - 91L
1,473 Elo+
Party 2
Achilles
Achilles
faryMary
Achilles
Level 112
God Stats
5W - 4L
1,521 SR
Queue Stats
217W - 260L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Canayo
Medusa
16
2 / 5 / 8
9,511
679
14,068
13,313
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 6
9,929
709
11,331
21,558
18,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
0 / 5 / 7
8,593
614
8,819
12,962
5,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
l_ArGMoN_l
Achilles
16
5 / 6 / 6
10,474
748
11,662
18,054
26,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
walentis
Olorun
16
3 / 5 / 6
9,305
665
17,635
12,725
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 17
11,642
832
27,258
13,399
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Kali
GRENWA
Kali
17
4 / 3 / 18
11,080
791
10,061
16,793
11,406
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
NarutoliaS
Baron Samedi
20
7 / 2 / 12
12,513
894
16,558
11,732
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
bluedarkblue
Izanami
16
3 / 3 / 14
10,394
742
7,843
11,339
3,664
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
faryMary
Achilles
18
7 / 4 / 13
11,218
801
14,214
22,017
19,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
12
Kills
28
28
Deaths
14
33
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
Canayo
Medusa
2
5
8
1.2
W
7
2
17
7.75
W
Kali
GRENWA
Kali
4
3
18
4.33
W
Baron Samedi
NarutoliaS
Baron Samedi
7
2
12
6.5
L
2
7
6
0.71
L
0
5
7
0.7
W
Izanami
bluedarkblue
Izanami
3
3
14
3.33
W
Achilles
faryMary
Achilles
7
4
13
3.38
L
Achilles
l_ArGMoN_l
Achilles
5
6
6
1.33
L
Olorun
walentis
Olorun
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,515
Damage
75,934
78,612
Taken
75,280
61,206
Mitigated
50,545
19,602
Healing
32,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Canayo
Medusa
14,068
4,381
1,057
1,220
13,313
5,915
0
1,454
11,595
0
38,943
W
27,258
11,766
247
2,088
13,399
9,940
2,871
4,183
9,013
0
45,102
W
Kali
GRENWA
Kali
10,061
3,555
2,716
6,372
16,793
11,406
856
4,950
11,531
0
16,362
W
Baron Samedi
NarutoliaS
Baron Samedi
16,558
1,304
5,879
3,730
11,732
5,831
923
4,834
6,776
46,685
215
L
11,331
2,668
630
2,257
21,558
18,585
0
6,618
14,254
23,389
1,541
L
8,819
4,072
739
1,387
12,962
5,216
0
3,316
9,486
0
19,559
W
Izanami
bluedarkblue
Izanami
7,843
3,150
3,560
3,071
11,339
3,664
2,802
5,117
6,110
0
22,629
W
Achilles
faryMary
Achilles
14,214
1,652
343
4,324
22,017
19,704
438
8,341
13,357
1,971
22,733
L
Achilles
l_ArGMoN_l
Achilles
11,662
1,146
1,838
3,413
18,054
26,172
0
4,507
13,272
0
12,366
L
Olorun
walentis
Olorun
17,635
4,583
2,980
4,081
12,725
5,318
0
1,953
10,306
29,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
56,847
134
Minions Killed
179
0
Camps Cleared
0
1,231,661
Distance Traveled
1,402,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,511
679
59
4
0
267,853
0
W
Ishtar
11,642
832
53
4
0
270,399
0
W
Kali
11,080
791
12
1
0
283,874
0
W
Baron Samedi
12,513
894
59
4
0
286,288
0
L
Atlas
9,929
709
25
2
0
221,994
0
L
Anhur
8,593
614
17
1
0
235,313
0
W
Izanami
10,394
742
33
2
0
253,342
0
W
Achilles
11,218
801
22
2
0
308,953
0
L
Achilles
10,474
748
10
1
0
263,946
0
L
Olorun
9,305
665
23
2
0
242,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role