Player Matchup

Cu Chulainn
Cu Chulainn
ITPxps
Cu Chulainn
Level 119
God Stats
0W - 2L
1,292 SR
Queue Stats
10W - 12L
1,379 Elo+
Party 2
Bacchus
Bacchus
ItsWhyse
Bacchus
Level 87
God Stats
1W - 2L
1,731 SR
Queue Stats
9W - 10L
1,386 Elo+
Party 2
Ravana
Ravana
Iv navyy vI
Ravana
Level 68
God Stats
2W - 3L
1,239 SR
Queue Stats
45W - 44L
1,428 Elo+
Solo
Rama
Rama
JulioCardin
Rama
Level 155
God Stats
7W - 4L
1,643 SR
Queue Stats
307W - 309L
1,446 Elo+
Solo
The Morrigan
The Morrigan
U-ZlaYaVed-Ma
The Morrigan
Level 56
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 29L
1,002 Elo+
Solo
Team Averages
Level 97
1,468 SR
1,328 Elo+

VS

Team Averages
Level 118
1,500 SR
1,436 Elo+
Ishtar
Ishtar
GodSend0117
Ishtar
Level 113
God Stats
17W - 19L
1,476 SR
Queue Stats
280W - 288L
1,456 Elo+
Party 1
Awilix
Awilix
KrisP Bacon8135
Awilix
Level 146
God Stats
63W - 56L
1,516 SR
Queue Stats
315W - 303L
1,471 Elo+
Solo
Horus
Horus
Orion3902
Horus
Level 158
God Stats
76W - 57L
1,575 SR
Queue Stats
409W - 445L
1,431 Elo+
Party 1
Zeus
Zeus
XxSirR0QU3xX
Zeus
Level 125
God Stats
39W - 45L
1,504 SR
Queue Stats
349W - 368L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
seko_del_to
Kumbhakarna
Level 46
God Stats
5W - 6L
1,426 SR
Queue Stats
107W - 130L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ITPxps
Cu Chulainn
12
2 / 5 / 1
7,679
512
7,912
16,406
11,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
ItsWhyse
Bacchus
10
2 / 5 / 4
7,538
503
5,315
12,762
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
14
6 / 3 / 2
8,714
581
10,434
12,127
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

14
2 / 6 / 3
8,137
542
7,649
11,814
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
U-ZlaYaVed-Ma
The Morrigan
10
0 / 10 / 0
6,553
437
996
10,990
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
7 / 3 / 5
9,327
622
10,607
13,357
4,723
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 4
8,805
587
6,136
11,193
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Horus
Orion3902
Horus
14
5 / 3 / 2
9,024
602
14,333
15,626
9,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 3 / 1
10,038
669
10,167
7,266
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
seko_del_to
Kumbhakarna
14
2 / 2 / 9
8,053
537
5,412
12,354
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
29
29
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
3
5
3.17
L
Cu Chulainn
ITPxps
Cu Chulainn
2
5
1
0.5
L
Bacchus
ItsWhyse
Bacchus
2
5
4
0.8
L
Ravana
6
3
2
2.33
L
2
6
3
0.58
W
6
2
4
4
W
Horus
Orion3902
Horus
5
3
2
2
L
The Morrigan
U-ZlaYaVed-Ma
The Morrigan
0
10
0
0
W
9
3
1
3.17
W
Kumbhakarna
seko_del_to
Kumbhakarna
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
46,655
64,099
Taken
59,796
35,765
Mitigated
25,720
14,184
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
10,607
5,684
0
4,929
13,357
4,723
538
2,437
10,920
0
69,164
L
Cu Chulainn
ITPxps
Cu Chulainn
7,912
1,310
0
3,407
16,406
11,331
0
1,585
14,821
1,444
41,164
L
Bacchus
ItsWhyse
Bacchus
5,315
570
0
3,446
12,762
13,204
0
4,457
8,305
17,643
2,213
L
Ravana
10,434
2,678
0
4,102
12,127
4,536
0
2,763
9,364
0
58,842
L
7,649
6,071
0
3,149
11,814
3,540
738
2,305
9,509
0
60,224
W
6,136
2,045
0
2,000
11,193
4,093
0
1,541
9,652
0
55,567
W
Horus
Orion3902
Horus
14,333
6,000
244
4,258
15,626
9,064
90
1,284
14,342
773
49,963
L
The Morrigan
U-ZlaYaVed-Ma
The Morrigan
996
159
0
80
10,990
3,154
756
4,693
6,297
34,147
2,335
W
10,167
1,059
0
700
7,266
1,935
1,225
601
6,665
62,507
1,534
W
Kumbhakarna
seko_del_to
Kumbhakarna
5,412
64
361
720
12,354
5,905
169
2,338
10,016
36,942
1,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,621
Gold Earned
45,247
331
Minions Killed
412
0
Camps Cleared
0
1,405,825
Distance Traveled
1,481,252
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,327
622
95
6
0
288,709
0
L
Cu Chulainn
7,679
512
52
3
0
295,760
0
L
Bacchus
7,538
503
21
1
0
278,284
0
L
Ravana
8,714
581
97
6
0
322,790
0
L
Rama
8,137
542
102
7
0
267,156
0
W
Awilix
8,805
587
78
5
0
343,479
0
W
Horus
9,024
602
71
5
0
260,976
2
L
The Morrigan
6,553
437
59
4
0
241,835
0
W
Zeus
10,038
669
115
8
0
262,301
0
W
Kumbhakarna
8,053
537
53
4
0
325,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role