Player Matchup

Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver I
BeserkerGuts
Ix Chel
Silver I
Level 219
God Stats
116W - 107L
1,567 SR
Queue Stats
377W - 392L
1,270 MMR
Solo
Neith
Neith
Silver I
Don Lupus Rex
Neith
Silver I
Level 208
God Stats
26W - 25L
1,613 SR
Queue Stats
396W - 416L
1,274 MMR
Solo
Cthulhu
Cthulhu
Gold V
TravyWap
Cthulhu
Gold V
Level 121
God Stats
0W - 1L
1,285 SR
Queue Stats
282W - 291L
1,272 MMR
Solo
Arachne
Arachne
Silver IV
lxRTKxl
Arachne
Silver IV
Level 117
God Stats
0W - 4L
1,386 SR
Queue Stats
6W - 13L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 165
1,470 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,528 SR
1,333 MMR
Rama
Rama
Gold V
 
Rama
Gold V
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Clipnslip420
Nike
Gold IV
Level 158
God Stats
24W - 27L
1,567 SR
Queue Stats
58W - 63L
1,337 MMR
Solo
Chronos
Chronos
Silver II
GUIBRCONAN
Chronos
Silver II
Level 145
God Stats
12W - 9L
1,447 SR
Queue Stats
53W - 62L
1,334 MMR
Solo
Maui
Maui
Silver II
IHaveWalls
Maui
Silver II
Level 103
God Stats
4W - 1L
1,857 SR
Queue Stats
19W - 32L
1,229 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
Recotu
Ao Kuang
Gold IV
Level 58
God Stats
2W - 3L
1,270 SR
Queue Stats
89W - 97L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 4 / 1
4,931
379
1,136
5,733
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
BeserkerGuts
Ix Chel
12
5 / 5 / 2
7,229
556
7,883
11,143
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 5 / 0
6,258
481
5,372
8,443
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
TravyWap
Cthulhu
8
1 / 2 / 0
5,473
421
2,902
7,226
2,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
lxRTKxl
Arachne
11
0 / 5 / 2
6,178
475
2,271
9,073
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaSerqetThanatos

VS

Bans
DanzaburouNe ZhaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 2 / 5
7,840
603
4,454
6,912
2,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 1 / 3
8,264
636
7,935
13,149
8,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
GUIBRCONAN
Chronos
13
2 / 0 / 7
8,042
619
6,838
7,510
2,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 7
7,536
580
2,986
7,560
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Recotu
Ao Kuang
14
10 / 4 / 3
8,730
672
5,720
9,854
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
21
21
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
1
0.13
W
Rama
 
Rama
2
2
5
2.25
L
Ix Chel
BeserkerGuts
Ix Chel
5
5
2
1.2
W
6
1
3
7.5
L
1
5
0
0.2
W
Chronos
GUIBRCONAN
Chronos
2
0
7
5.5
W
1
0
7
4.5
W
Ao Kuang
Recotu
Ao Kuang
10
4
3
2.88
L
Cthulhu
TravyWap
Cthulhu
1
2
0
0.5
L
Arachne
lxRTKxl
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
27,933
41,618
Taken
44,985
14,371
Mitigated
21,929
10,060
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
1,136
118
0
1,805
5,733
2,698
0
641
5,092
0
12,776
W
Rama
 
Rama
4,454
3,343
0
2,697
6,912
2,128
1,803
2,098
4,730
0
53,377
L
Ix Chel
BeserkerGuts
Ix Chel
7,883
1,310
175
3,783
11,143
4,005
0
5,257
5,886
42,363
0
W
7,935
294
0
2,110
13,149
8,836
401
1,903
10,945
0
50,057
L
5,372
1,175
0
1,477
8,443
2,089
0
3,624
4,819
0
42,539
W
Chronos
GUIBRCONAN
Chronos
6,838
2,247
0
2,638
7,510
2,709
112
3,436
3,790
56,931
0
W
2,986
513
0
2,661
7,560
4,985
269
1,432
5,982
26,299
0
W
Ao Kuang
Recotu
Ao Kuang
5,720
1,703
0
3,946
9,854
3,271
0
1,434
8,221
55,517
9,853
L
Cthulhu
TravyWap
Cthulhu
2,902
318
0
2,093
7,226
2,648
0
2,129
5,097
21,502
0
L
Arachne
lxRTKxl
Arachne
2,271
1,833
0
727
9,073
2,931
0
3,775
5,298
0
37,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
40,412
278
Minions Killed
442
0
Camps Cleared
0
1,093,176
Distance Traveled
1,359,073
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,931
379
23
2
0
128,456
2
W
Rama
7,840
603
108
8
0
252,504
2
L
Ix Chel
7,229
556
81
6
0
257,775
6
W
Nike
8,264
636
82
6
0
230,415
0
L
Neith
6,258
481
73
6
0
218,000
1
W
Chronos
8,042
619
111
9
0
281,479
1
W
Maui
7,536
580
45
3
0
279,408
3
W
Ao Kuang
8,730
672
96
7
0
315,267
2
L
Cthulhu
5,473
421
34
3
0
221,761
4
L
Arachne
6,178
475
67
5
0
267,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role