Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Portos18
Morgan Le Fay
Level 115
God Stats
32W - 35L
1,562 SR
Queue Stats
262W - 257L
1,516 Elo+
Party 2
Sobek
Sobek
SimSuisso
Sobek
Level 105
God Stats
3W - 1L
1,464 SR
Queue Stats
238W - 238L
1,519 Elo+
Party 2
Susano
Susano
szren
Susano
Level 109
God Stats
18W - 13L
1,595 SR
Queue Stats
427W - 391L
1,548 Elo+
Solo
Bake Kujira
Bake Kujira
whiter2005
Bake Kujira
Level 96
God Stats
5W - 3L
1,412 SR
Queue Stats
164W - 174L
1,467 Elo+
Party 2
Team Averages
Level 114
1,506 SR
1,510 Elo+

VS

Team Averages
Level 82
1,569 SR
1,519 Elo+
Artemis
Artemis
HamstiNichtTöti
Artemis
Level 42
God Stats
4W - 3L
1,607 SR
Queue Stats
85W - 104L
1,513 Elo+
Party 1
Aphrodite
Aphrodite
IxSHRNxI
Aphrodite
Level 68
God Stats
159W - 137L
1,600 SR
Queue Stats
239W - 257L
1,525 Elo+
Party 1
Janus
Janus
ReformedJ
Janus
Level 38
God Stats
7W - 9L
1,585 SR
Queue Stats
23W - 39L
1,439 Elo+
Solo
Tyr
Tyr
Sk1boss
Tyr
Level 154
God Stats
2W - 6L
1,395 SR
Queue Stats
266W - 254L
1,552 Elo+
Solo
Bastet
Bastet
itsCTR
Bastet
Level 108
God Stats
6W - 4L
1,658 SR
Queue Stats
558W - 524L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 1 / 4
7,714
593
13,090
8,606
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Portos18
Morgan Le Fay
13
4 / 2 / 0
7,927
610
4,500
7,164
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SimSuisso
Sobek
13
2 / 2 / 5
7,467
574
4,679
12,730
13,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
szren
Susano
15
4 / 4 / 4
7,570
582
7,511
12,548
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
whiter2005
Bake Kujira
13
1 / 2 / 9
7,817
601
4,514
13,014
8,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,329
487
12,520
12,564
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
IxSHRNxI
Aphrodite
11
1 / 4 / 4
6,851
527
4,472
12,625
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ReformedJ
Janus
15
3 / 2 / 2
8,602
662
7,208
5,539
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tyr
7
0 / 0 / 2
5,700
438
2,569
4,232
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
itsCTR
Bastet
14
4 / 5 / 2
8,115
624
4,837
13,071
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
10
11
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
4
7
L
2
5
1
0.5
L
Aphrodite
IxSHRNxI
Aphrodite
1
4
4
0.75
W
Morgan Le Fay
Portos18
Morgan Le Fay
4
2
0
2
L
Janus
ReformedJ
Janus
3
2
2
2
W
Sobek
SimSuisso
Sobek
2
2
5
2.25
L
Tyr
0
0
2
1
L
Bastet
itsCTR
Bastet
4
5
2
1
W
Susano
szren
Susano
4
4
4
1.5
W
Bake Kujira
whiter2005
Bake Kujira
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
31,606
54,062
Taken
48,031
32,163
Mitigated
20,247
25,244
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,090
6,395
0
3,684
8,606
2,861
1,847
1,634
6,932
0
64,968
L
12,520
6,874
0
2,681
12,564
4,554
741
2,794
9,770
0
47,532
L
Aphrodite
IxSHRNxI
Aphrodite
4,472
1,418
3,248
5,926
12,625
7,856
125
3,435
9,190
25,318
0
W
Morgan Le Fay
Portos18
Morgan Le Fay
4,500
267
0
1,339
7,164
2,401
0
2,927
3,973
50,349
0
L
Janus
ReformedJ
Janus
7,208
400
0
1,146
5,539
1,889
0
2,722
2,817
69,612
1,034
W
Sobek
SimSuisso
Sobek
4,679
425
0
6,494
12,730
13,619
18
1,969
10,663
37,960
387
L
Tyr
2,569
376
0
2,011
4,232
1,863
0
1,334
2,898
0
22,289
L
Bastet
itsCTR
Bastet
4,837
1,260
0
5,849
13,071
4,085
0
2,714
10,357
0
61,357
W
Susano
szren
Susano
7,511
1,803
0
5,661
12,548
4,302
189
1,279
11,193
0
66,948
W
Bake Kujira
whiter2005
Bake Kujira
4,514
1,606
2,873
5,193
13,014
8,980
48
3,237
9,709
23,269
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
35,597
407
Minions Killed
392
0
Camps Cleared
0
1,370,697
Distance Traveled
1,162,893
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,714
593
94
7
0
265,467
0
L
Artemis
6,329
487
59
5
0
225,885
1
L
Aphrodite
6,851
527
42
3
0
210,291
0
W
Morgan Le Fay
7,927
610
111
9
0
266,834
4
L
Janus
8,602
662
142
11
0
295,710
0
W
Sobek
7,467
574
56
4
0
261,063
0
L
Tyr
5,700
438
38
3
0
107,807
0
L
Bastet
8,115
624
111
9
0
323,200
0
W
Susano
7,570
582
103
8
0
312,898
0
W
Bake Kujira
7,817
601
43
3
0
264,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role