Player Matchup

Bellona
Bellona
BlAcK_StaR_N1nJA
Bellona
Level 150
God Stats
55W - 49L
1,553 SR
Queue Stats
254W - 269L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Chic tai91000
Danzaburou
Level 182
God Stats
37W - 30L
1,550 SR
Queue Stats
498W - 534L
1,423 Elo+
Solo
Bacchus
Bacchus
Cryabetic
Bacchus
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 55L
1,533 Elo+
Solo
Serqet
Serqet
Gorila_Carakidma
Serqet
Level 101
God Stats
1W - 1L
1,750 SR
Queue Stats
451W - 486L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Malpracticed22
Kukulkan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,404 Elo+

VS

Team Averages
Level 87
1,425 SR
1,411 Elo+
Nu Wa
Nu Wa
AlexB333
Nu Wa
Level 159
God Stats
232W - 204L
1,502 SR
Queue Stats
512W - 553L
1,433 Elo+
Solo
Bastet
Bastet
Sleazy Oni
Bastet
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 196L
1,525 Elo+
Solo
Rama
Rama
WesternFighter
Rama
Level 125
God Stats
3W - 5L
1,478 SR
Queue Stats
136W - 126L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
crazydad_072187
Sun Wukong
Level 68
God Stats
127W - 138L
1,392 SR
Queue Stats
361W - 419L
1,330 Elo+
Party 1
Sylvanus
Sylvanus
hugh_janus116
Sylvanus
Level 22
God Stats
4W - 13L
1,251 SR
Queue Stats
11W - 23L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,974
997
4,322
15,103
18,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Danzaburou
Chic tai91000
Danzaburou
16
2 / 1 / 2
10,502
1,050
11,804
8,541
3,767
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Cryabetic
Bacchus
15
0 / 6 / 4
9,421
942
9,328
15,048
13,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 2
9,290
929
5,499
14,888
8,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
2 / 2 / 2
10,073
1,007
12,841
9,238
4,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

168

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlexB333
Nu Wa
17
2 / 0 / 12
10,813
1,081
12,347
4,771
1,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Sleazy Oni
Bastet
16
3 / 3 / 9
10,278
1,028
11,568
9,081
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
10 / 2 / 6
13,133
1,313
22,132
6,723
2,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
crazydad_072187
Sun Wukong
16
0 / 1 / 9
9,756
976
3,664
14,179
9,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
hugh_janus116
Sylvanus
16
3 / 0 / 11
11,369
1,137
9,966
14,346
16,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
6
Kills
18
18
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AlexB333
Nu Wa
2
0
12
8
L
1
2
3
1.25
L
Danzaburou
Chic tai91000
Danzaburou
2
1
2
3
L
Bacchus
Cryabetic
Bacchus
0
6
4
0.33
L
1
7
2
0.29
L
Kukulkan
2
2
2
1.5
W
Bastet
Sleazy Oni
Bastet
3
3
9
2.5
W
10
2
6
6.5
W
Sun Wukong
crazydad_072187
Sun Wukong
0
1
9
4.5
W
Sylvanus
hugh_janus116
Sylvanus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
59,677
62,818
Taken
49,100
48,689
Mitigated
32,922
6,000
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AlexB333
Nu Wa
12,347
2,481
268
131
4,771
1,521
0
2,499
2,190
50,015
524
L
4,322
898
0
278
15,103
18,459
0
5,069
10,034
0
25,175
L
Danzaburou
Chic tai91000
Danzaburou
11,804
3,143
0
3,941
8,541
3,767
0
4,063
4,478
0
44,653
L
Bacchus
Cryabetic
Bacchus
9,328
1,181
0
1,364
15,048
13,415
0
3,790
11,258
26,125
0
L
5,499
278
0
250
14,888
8,753
0
4,810
10,078
0
10,025
L
Kukulkan
12,841
1,721
0
167
9,238
4,295
0
4,228
5,010
36,709
0
W
Bastet
Sleazy Oni
Bastet
11,568
2,199
0
1,354
9,081
3,081
0
4,058
4,777
0
21,062
W
22,132
20,356
0
488
6,723
2,539
0
3,382
3,099
0
47,790
W
Sun Wukong
crazydad_072187
Sun Wukong
3,664
901
0
0
14,179
9,399
0
5,670
7,909
0
15,116
W
Sylvanus
hugh_janus116
Sylvanus
9,966
865
2,400
4,037
14,346
16,382
0
5,402
8,303
16,425
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
55,349
253
Minions Killed
223
4
Camps Cleared
14
927,607
Distance Traveled
989,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,813
1,081
86
9
1
190,215
0
L
Bellona
9,974
997
55
6
1
207,253
0
L
Danzaburou
10,502
1,050
100
10
0
198,513
0
L
Bacchus
9,421
942
25
3
2
164,134
0
L
Serqet
9,290
929
9
1
0
168,014
0
L
Kukulkan
10,073
1,007
64
6
1
189,693
0
W
Bastet
10,278
1,028
29
3
3
210,792
0
W
Rama
13,133
1,313
67
7
10
180,594
0
W
Sun Wukong
9,756
976
33
3
0
221,064
0
W
Sylvanus
11,369
1,137
8
1
0
186,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role