Player Matchup

Sol
Sol
Fuxx3112
Sol
Level 83
God Stats
1W - 0L
1,354 SR
Queue Stats
38W - 20L
1,505 Elo+
Solo
Ra
Ra
Liamc214
Ra
Level 114
God Stats
5W - 1L
1,357 SR
Queue Stats
307W - 308L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Maghaus
Gilgamesh
Level 129
God Stats
22W - 23L
1,496 SR
Queue Stats
1,069W - 1,113L
1,403 Elo+
Solo
Athena
Athena
R_B1N_0Z
Athena
Level 101
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 47L
1,484 Elo+
Solo
Zeus
Zeus
walentis
Zeus
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
118W - 114L
1,460 Elo+
Solo
Team Averages
Level 107
1,358 SR
1,475 Elo+

VS

Team Averages
Level 95
1,429 SR
1,540 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Drodex235
Ao Kuang
Level 120
God Stats
24W - 12L
1,545 SR
Queue Stats
580W - 551L
1,485 Elo+
Solo
Jing Wei
Jing Wei
EMILIOALS02
Jing Wei
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
1,755 Elo+
Solo
Ix Chel
Ix Chel
Mireros
Ix Chel
Level 119
God Stats
0W - 4L
1,099 SR
Queue Stats
601W - 588L
1,458 Elo+
Solo
Maman Brigitte
Maman Brigitte
xHerrRuinx
Maman Brigitte
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 13
8,390
839
12,375
8,930
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 2 / 17
9,037
904
12,901
13,756
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Maghaus
Gilgamesh
15
6 / 2 / 20
9,726
973
12,994
20,580
18,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
R_B1N_0Z
Athena
15
4 / 3 / 21
9,639
964
6,089
21,465
23,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
17
14 / 1 / 9
11,203
1,120
20,276
7,045
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 5 / 7
8,000
800
14,676
18,350
22,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Drodex235
Ao Kuang
14
4 / 5 / 5
7,899
790
9,023
13,704
15,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jing Wei
EMILIOALS02
Jing Wei
13
1 / 5 / 5
7,335
734
7,563
11,756
4,704
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
Mireros
Ix Chel
12
2 / 7 / 6
7,373
737
9,999
12,406
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
xHerrRuinx
Maman Brigitte
13
2 / 9 / 1
7,145
715
3,180
11,901
4,645
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
34
31
Kills
10
10
Deaths
31
80
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
7
0.9
L
Ao Kuang
Drodex235
Ao Kuang
4
5
5
1.3
L
Jing Wei
EMILIOALS02
Jing Wei
1
5
5
0.7
W
3
2
13
4.75
W
4
2
17
6.25
W
Gilgamesh
Maghaus
Gilgamesh
6
2
20
8
L
Ix Chel
Mireros
Ix Chel
2
7
6
0.71
W
Athena
R_B1N_0Z
Athena
4
3
21
4.83
W
Zeus
14
1
9
18.5
L
Maman Brigitte
xHerrRuinx
Maman Brigitte
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,635
Damage
44,441
71,776
Taken
68,117
56,221
Mitigated
54,141
35,594
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,676
6,410
2,002
4,645
18,350
22,289
0
13,863
4,187
24,839
0
L
Ao Kuang
Drodex235
Ao Kuang
9,023
1,633
589
3,208
13,704
15,221
0
10,951
2,547
11,659
223
L
Jing Wei
EMILIOALS02
Jing Wei
7,563
5,319
528
2,876
11,756
4,704
0
9,570
2,111
0
19,293
W
12,375
2,261
0
1,669
8,930
3,790
2,533
5,805
2,954
19,433
587
W
12,901
863
15,701
7,505
13,756
6,747
594
8,176
5,468
30,819
0
W
Gilgamesh
Maghaus
Gilgamesh
12,994
1,489
264
508
20,580
18,476
680
8,682
11,708
4,027
18,251
L
Ix Chel
Mireros
Ix Chel
9,999
694
3,543
1,914
12,406
7,282
0
9,798
2,469
14,095
123
W
Athena
R_B1N_0Z
Athena
6,089
976
3,315
3,694
21,465
23,954
772
9,311
11,999
11,162
0
W
Zeus
20,276
1,362
1,478
1,460
7,045
3,254
2,668
4,086
2,920
37,901
0
L
Maman Brigitte
xHerrRuinx
Maman Brigitte
3,180
126
399
794
11,901
4,645
0
9,057
2,719
10,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
37,752
113
Minions Killed
80
0
Camps Cleared
0
987,734
Distance Traveled
861,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,000
800
24
2
0
175,015
0
L
Ao Kuang
7,899
790
5
1
0
183,316
0
L
Jing Wei
7,335
734
26
3
0
178,029
0
W
Sol
8,390
839
12
1
0
193,788
0
W
Ra
9,037
904
32
3
0
189,128
0
W
Gilgamesh
9,726
973
15
2
0
198,687
0
L
Ix Chel
7,373
737
16
2
0
156,944
0
W
Athena
9,639
964
6
1
0
197,151
0
W
Zeus
11,203
1,120
48
5
0
208,980
0
L
Maman Brigitte
7,145
715
9
1
0
168,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role