Player Matchup

Hercules
Hercules
Gold V
BigFlexTape
Hercules
Gold V
Level 109
God Stats
4W - 5L
1,624 SR
Queue Stats
119W - 127L
1,303 MMR
Solo
Mulan
Mulan
Silver II
Carlitosprxd
Mulan
Silver II
Level 139
God Stats
21W - 11L
1,664 SR
Queue Stats
210W - 219L
1,167 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Michi90473
Baba Yaga
Silver I
Level 149
God Stats
31W - 31L
1,557 SR
Queue Stats
47W - 61L
1,372 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Skadi Solo Main
Kuzenbo
Gold III
Level 108
God Stats
5W - 7L
1,554 SR
Queue Stats
648W - 663L
1,128 MMR
Solo
Neith
Neith
Silver V
Skylove02
Neith
Silver V
Level 122
God Stats
0W - 1L
1,442 SR
Queue Stats
11W - 27L
1,034 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,568 SR
1,201 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,564 SR
1,239 MMR
Xing Tian
Xing Tian
Silver II
ABC188
Xing Tian
Silver II
Level 123
God Stats
249W - 219L
1,515 SR
Queue Stats
945W - 984L
1,001 MMR
Solo
Mercury
Mercury
Gold IV
MLG-ALVARO_115
Mercury
Gold IV
Level 129
God Stats
2W - 1L
1,345 SR
Queue Stats
71W - 77L
1,335 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Ribaldus
Xbalanque
Gold V
Level 143
God Stats
49W - 43L
1,580 SR
Queue Stats
145W - 154L
1,219 MMR
Solo
Bacchus
Bacchus
Silver I
eventuell-Chilli
Bacchus
Silver I
Level 129
God Stats
21W - 14L
1,605 SR
Queue Stats
409W - 407L
1,193 MMR
Solo
Janus
Janus
Gold III
malneroeilao
Janus
Gold III
Level 150
God Stats
10W - 2L
1,776 SR
Queue Stats
158W - 156L
1,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigFlexTape
Hercules
8
1 / 3 / 2
4,524
503
2,551
6,069
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,273
475
2,843
6,863
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Michi90473
Baba Yaga
8
0 / 2 / 0
4,432
492
2,212
5,293
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 5 / 2
3,997
444
1,977
7,736
5,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Skylove02
Neith
8
3 / 3 / 1
4,979
553
5,249
6,214
1,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
MedusaAo KuangLokiSerqet

VS

Bans
ThanatosThorAwilixAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABC188
Xing Tian
11
3 / 0 / 3
5,892
655
6,849
7,752
7,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
4 / 0 / 3
5,551
617
3,668
4,839
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Ribaldus
Xbalanque
11
3 / 1 / 1
6,327
703
2,415
3,641
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
2 / 3 / 2
5,155
573
3,208
7,122
4,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 3
5,826
647
3,783
2,779
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
16
16
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ABC188
Xing Tian
3
0
3
4.5
L
Hercules
BigFlexTape
Hercules
1
3
2
0.67
L
0
3
0
0
W
4
0
3
5.5
L
Baba Yaga
Michi90473
Baba Yaga
0
2
0
0
W
Xbalanque
Ribaldus
Xbalanque
3
1
1
3.5
L
0
5
2
0.2
L
Neith
Skylove02
Neith
3
3
1
1.17
W
2
3
2
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,832
Damage
19,923
32,175
Taken
26,133
14,113
Mitigated
15,908
6,470
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ABC188
Xing Tian
6,849
318
0
1,169
7,752
7,154
0
66
7,686
36,747
1,045
L
Hercules
BigFlexTape
Hercules
2,551
1,172
0
2,197
6,069
2,192
0
2,118
3,909
0
18,183
L
2,843
364
0
1,783
6,863
3,064
0
4,204
2,659
0
18,586
W
3,668
1,378
0
820
4,839
1,873
243
300
4,539
0
33,465
L
Baba Yaga
Michi90473
Baba Yaga
2,212
0
0
729
5,293
1,671
0
3,152
1,985
27,060
0
W
Xbalanque
Ribaldus
Xbalanque
2,415
1,219
0
2,138
3,641
1,041
306
284
3,357
0
45,282
L
1,977
665
0
248
7,736
5,549
0
1,595
6,116
13,635
0
L
Neith
Skylove02
Neith
5,249
1,505
0
1,513
6,214
1,637
0
2,394
3,734
0
22,860
W
3,208
428
0
1,636
7,122
4,977
0
1,976
5,146
11,670
0
W
3,783
372
0
716
2,779
863
0
1,563
1,216
36,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
28,751
165
Minions Killed
299
0
Camps Cleared
0
855,147
Distance Traveled
953,030
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,892
655
60
7
0
190,172
4
L
Hercules
4,524
503
37
4
0
205,141
0
L
Mulan
4,273
475
31
3
0
135,859
0
W
Mercury
5,551
617
66
7
0
244,077
0
L
Baba Yaga
4,432
492
45
5
0
166,539
0
W
Xbalanque
6,327
703
79
9
0
157,374
1
L
Kuzenbo
3,997
444
19
2
0
175,321
0
L
Neith
4,979
553
33
4
0
172,287
0
W
Bacchus
5,155
573
27
3
0
176,786
0
W
Janus
5,826
647
67
7
0
184,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role