Player Matchup

Anubis
Anubis
 
Anubis
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ººººººººººººº
Achilles
Level 140
God Stats
15W - 3L
2,011 SR
Queue Stats
537W - 56L
1,994 Elo+
Party 1
Horus
Horus
ºººººººººººººººº
Horus
Level 159
God Stats
13W - 2L
1,860 SR
Queue Stats
2,679W - 265L
2,099 Elo+
Party 1
Merlin
Merlin
六位数的密码守护两位数的存款
Merlin
Level 174
God Stats
9W - 0L
2,006 SR
Queue Stats
716W - 51L
2,029 Elo+
Party 1
Cernunnos
Cernunnos
潇洒哥黑大帅
Cernunnos
Level 99
God Stats
4W - 0L
1,751 SR
Queue Stats
209W - 29L
1,923 Elo+
Party 1
Team Averages
Level 157
1,826 SR
1,909 Elo+

VS

Team Averages
Level 105
1,512 SR
1,486 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FenrirOPplsnao
Mulan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 172L
1,456 Elo+
Solo
Artemis
Artemis
Galts_72
Artemis
Level 112
God Stats
2W - 2L
1,661 SR
Queue Stats
276W - 330L
1,481 Elo+
Solo
Izanami
Izanami
Kraemer fla
Izanami
Level 127
God Stats
5W - 10L
1,383 SR
Queue Stats
367W - 400L
1,415 Elo+
Solo
Lancelot
Lancelot
MexSicario
Lancelot
Level 143
God Stats
3W - 4L
1,514 SR
Queue Stats
127W - 133L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
14 / 3 / 9
9,421
1,047
13,408
9,290
4,648
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 1 / 21
9,670
1,074
12,300
10,363
14,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 24
9,288
1,032
3,978
12,382
8,200
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 1 / 19
10,146
1,127
14,816
5,900
2,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 26
8,644
960
7,725
6,126
2,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 9 / 2
5,905
656
1,024
8,387
1,972
Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
6,562
729
4,954
14,693
10,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artemis
Galts_72
Artemis
13
1 / 9 / 4
6,944
772
4,530
10,403
3,040
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Kraemer fla
Izanami
13
2 / 7 / 4
7,100
789
3,542
9,921
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
MexSicario
Lancelot
13
2 / 9 / 3
8,100
900
4,777
12,053
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
21
42
Kills
6
7
Deaths
42
99
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
3
9
6.17
L
Ix Chel
 
Ix Chel
0
9
2
0.11
L
1
8
2
0.25
L
Artemis
Galts_72
Artemis
1
9
4
0.33
L
Izanami
Kraemer fla
Izanami
2
7
4
0.57
L
Lancelot
MexSicario
Lancelot
2
9
3
0.39
W
12
1
21
22.5
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,227
Damage
18,827
44,061
Taken
55,457
32,229
Mitigated
23,269
25,343
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,408
179
1,410
3,307
9,290
4,648
684
164
9,126
18,980
0
L
Ix Chel
 
Ix Chel
1,024
202
52
65
8,387
1,972
0
5,386
2,910
2,673
0
L
4,954
429
98
2,247
14,693
10,614
0
7,042
7,421
0
11,437
L
Artemis
Galts_72
Artemis
4,530
1,236
0
80
10,403
3,040
0
4,572
5,659
0
10,541
L
Izanami
Kraemer fla
Izanami
3,542
2,206
0
545
9,921
2,445
0
5,304
4,545
0
7,592
L
Lancelot
MexSicario
Lancelot
4,777
571
83
668
12,053
5,198
0
5,515
6,156
357
8,319
W
12,300
1,366
304
1,966
10,363
14,288
0
234
10,129
0
15,944
W
3,978
795
6,630
7,146
12,382
8,200
207
185
12,197
0
6,106
W
14,816
1,431
959
2,173
5,900
2,468
1,326
329
5,571
33,362
698
W
7,725
2,521
319
1,129
6,126
2,625
3,740
133
5,993
0
30,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
34,611
100
Minions Killed
45
0
Camps Cleared
0
875,553
Distance Traveled
559,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,421
1,047
11
1
0
161,922
0
L
Ix Chel
5,905
656
4
0
0
78,552
0
L
Mulan
6,562
729
8
1
0
116,054
0
L
Artemis
6,944
772
15
2
0
119,979
0
L
Izanami
7,100
789
13
1
0
106,188
0
L
Lancelot
8,100
900
5
1
0
138,265
0
W
Achilles
9,670
1,074
4
0
0
200,180
0
W
Horus
9,288
1,032
6
1
0
177,526
0
W
Merlin
10,146
1,127
45
5
0
160,366
0
W
Cernunnos
8,644
960
34
4
0
175,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role