Player Matchup

Serqet
Serqet
Gold I
FrenzyLord
Serqet
Gold I
Level 144
God Stats
0W - 1L
1,432 SR
Queue Stats
11W - 9L
1,798 MMR
Party 1
Vulcan
Vulcan
Gold V
Gotart69
Vulcan
Gold V
Level 155
God Stats
0W - 1L
1,544 SR
Queue Stats
22W - 32L
1,542 MMR
Party 1
Geb
Geb
Gold III
ShaeJelin
Geb
Gold III
Level 124
God Stats
24W - 34L
1,488 SR
Queue Stats
231W - 282L
1,698 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,488 SR
1,680 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,529 SR
1,653 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
Himeration
Bacchus
Silver I
Level 88
God Stats
16W - 18L
1,459 SR
Queue Stats
72W - 93L
1,394 MMR
Solo
Ra
Ra
Platinum I
JésusLeChrist
Ra
Platinum I
Level 84
God Stats
22W - 18L
1,626 SR
Queue Stats
145W - 165L
2,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FrenzyLord
Serqet
11
0 / 3 / 2
6,274
784
4,272
7,816
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
Gotart69
Vulcan
12
1 / 4 / 1
6,624
828
5,130
5,527
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 1
6,356
795
7,006
9,614
8,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
FafnirKumbhakarnaXing TianKuzenboSobek

VS

Bans
CthulhuYmirPersephoneCerberusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 9
7,778
972
7,120
7,762
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Himeration
Bacchus
13
1 / 1 / 10
7,547
943
3,009
9,065
8,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
8 / 0 / 3
9,354
1,169
7,983
6,888
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
9
6.5
L
Serqet
FrenzyLord
Serqet
0
3
2
0.33
L
Vulcan
Gotart69
Vulcan
1
4
1
0.38
W
Bacchus
Himeration
Bacchus
1
1
10
6
W
8
0
3
9.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,408
Damage
18,112
22,957
Taken
23,715
15,306
Mitigated
13,783
2,508
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,120
3,224
0
2,625
7,762
2,547
1,930
4,207
2,772
0
20,756
L
Serqet
FrenzyLord
Serqet
4,272
327
0
1,278
7,816
5,257
0
2,688
4,997
0
14,050
L
Vulcan
Gotart69
Vulcan
5,130
137
0
500
5,527
2,036
0
3,434
2,014
30,762
0
W
Bacchus
Himeration
Bacchus
3,009
446
157
3,154
9,065
8,572
356
3,359
5,258
11,992
774
W
7,983
697
3,205
5,152
6,888
2,664
900
3,593
3,020
50,937
0
L
7,006
235
0
730
9,614
8,013
0
4,551
4,926
13,031
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,254
Gold Earned
24,679
94
Minions Killed
133
0
Camps Cleared
0
495,043
Distance Traveled
502,086
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,778
972
22
3
0
169,239
4
L
Serqet
6,274
784
24
3
0
169,040
0
L
Vulcan
6,624
828
55
7
0
164,292
0
W
Bacchus
7,547
943
16
2
0
166,623
0
W
Ra
9,354
1,169
95
12
0
166,224
0
L
Geb
6,356
795
15
2
0
161,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role