Player Matchup

Janus
Janus
I Hen0x I
Janus
Level 159
God Stats
4W - 8L
1,403 SR
Queue Stats
69W - 142L
1,323 Elo+
Party 2
Maui
Maui
Trace2Frein5076
Maui
Level 80
God Stats
35W - 45L
1,495 SR
Queue Stats
114W - 176L
1,400 Elo+
Party 2
Awilix
Awilix
WaksS667
Awilix
Level 125
God Stats
0W - 3L
1,138 SR
Queue Stats
32W - 38L
1,520 Elo+
Party 2
Neith
Neith
hsk ASH
Neith
Level 69
God Stats
3W - 3L
1,495 SR
Queue Stats
125W - 133L
1,491 Elo+
Party 2
Ravana
Ravana
rometar1
Ravana
Level 158
God Stats
4W - 8L
1,407 SR
Queue Stats
121W - 220L
1,430 Elo+
Party 2
Team Averages
Level 118
1,388 SR
1,433 Elo+

VS

Team Averages
Level 97
1,561 SR
1,545 Elo+
He Bo
He Bo
Asesinoninja99
He Bo
Level 126
God Stats
14W - 9L
1,577 SR
Queue Stats
360W - 347L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
CAPMEME
Cthulhu
Level 112
God Stats
3W - 0L
1,643 SR
Queue Stats
62W - 41L
1,560 Elo+
Solo
King Arthur
King Arthur
G3n1uX
King Arthur
Level 57
God Stats
46W - 21L
1,735 SR
Queue Stats
137W - 121L
1,543 Elo+
Party 1
Anubis
Anubis
GoldBigger
Anubis
Level 60
God Stats
14W - 10L
1,549 SR
Queue Stats
140W - 119L
1,545 Elo+
Solo
Charybdis
Charybdis
Joesamod
Charybdis
Level 128
God Stats
6W - 4L
1,301 SR
Queue Stats
143W - 151L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
I Hen0x I
Janus
13
0 / 8 / 0
7,092
473
4,196
9,304
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
6,586
439
5,363
16,095
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
WaksS667
Awilix
13
3 / 3 / 3
7,714
514
5,326
11,641
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
hsk ASH
Neith
15
1 / 1 / 1
8,078
539
8,229
9,445
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
rometar1
Ravana
12
3 / 7 / 0
7,480
499
9,856
15,501
10,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 9
8,783
586
12,427
7,404
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
CAPMEME
Cthulhu
13
2 / 1 / 6
8,409
561
8,041
10,617
8,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
G3n1uX
King Arthur
15
4 / 2 / 3
9,019
601
8,372
14,692
10,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
GoldBigger
Anubis
16
10 / 1 / 4
9,550
637
12,408
9,857
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
Joesamod
Charybdis
15
1 / 2 / 0
8,120
541
8,173
10,431
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
22
22
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Cthulhu
CAPMEME
Cthulhu
2
1
6
5
W
King Arthur
G3n1uX
King Arthur
4
2
3
2.75
W
Anubis
GoldBigger
Anubis
10
1
4
12
L
Janus
I Hen0x I
Janus
0
8
0
0
W
Charybdis
Joesamod
Charybdis
1
2
0
0.5
L
1
3
1
0.5
L
Awilix
WaksS667
Awilix
3
3
3
1.5
L
Neith
hsk ASH
Neith
1
1
1
1.5
L
Ravana
rometar1
Ravana
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,970
Damage
49,421
61,986
Taken
53,001
31,728
Mitigated
29,287
11,242
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,427
557
0
2,819
7,404
2,316
342
1,986
5,292
64,805
0
W
Cthulhu
CAPMEME
Cthulhu
8,041
1,181
516
2,375
10,617
8,537
0
2,629
7,928
42,041
3,015
W
King Arthur
G3n1uX
King Arthur
8,372
1,830
0
4,712
14,692
10,792
0
1,466
13,158
0
61,367
W
Anubis
GoldBigger
Anubis
12,408
313
0
3,236
9,857
3,962
180
2,864
6,823
68,157
0
L
Janus
I Hen0x I
Janus
4,196
0
0
420
9,304
2,129
0
7,786
1,518
47,712
325
W
Charybdis
Joesamod
Charybdis
8,173
4,310
0
4,322
10,431
3,680
553
1,360
9,071
0
65,478
L
5,363
944
0
3,317
16,095
12,836
0
8,896
7,199
19,959
0
L
Awilix
WaksS667
Awilix
5,326
1,730
0
230
11,641
3,270
0
7,482
4,159
0
53,088
L
Neith
hsk ASH
Neith
8,229
2,518
0
4,684
9,445
3,121
335
1,729
7,716
0
76,112
L
Ravana
rometar1
Ravana
9,856
1,753
0
2,591
15,501
10,372
0
6,595
8,906
2,602
47,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
43,881
433
Minions Killed
488
0
Camps Cleared
0
1,546,412
Distance Traveled
1,573,190
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,783
586
97
6
0
337,272
0
W
Cthulhu
8,409
561
58
4
0
333,895
4
W
King Arthur
9,019
601
96
6
0
292,217
2
W
Anubis
9,550
637
123
8
0
318,205
0
L
Janus
7,092
473
106
7
0
292,780
0
W
Charybdis
8,120
541
114
8
0
291,601
1
L
Maui
6,586
439
20
1
0
313,944
1
L
Awilix
7,714
514
82
5
0
356,639
0
L
Neith
8,078
539
144
10
0
305,130
2
L
Ravana
7,480
499
81
5
0
277,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role