Player Matchup

Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GBMercy
Skadi
Level 67
God Stats
8W - 11L
1,427 SR
Queue Stats
135W - 161L
1,416 Elo+
Solo
He Bo
He Bo
GianY1995
He Bo
Level 140
God Stats
14W - 18L
1,400 SR
Queue Stats
393W - 385L
1,464 Elo+
Solo
Bastet
Bastet
NyanOfYaBusiness
Bastet
Level 83
God Stats
13W - 3L
1,717 SR
Queue Stats
227W - 200L
1,406 Elo+
Solo
Bellona
Bellona
victorshadowBV06
Bellona
Level 39
God Stats
2W - 5L
1,557 SR
Queue Stats
44W - 67L
1,450 Elo+
Solo
Team Averages
Level 97
1,520 SR
1,447 Elo+

VS

Team Averages
Level 82
1,517 SR
1,414 Elo+
Baron Samedi
Baron Samedi
ColbyColb
Baron Samedi
Level 156
God Stats
2W - 4L
1,381 SR
Queue Stats
88W - 91L
1,473 Elo+
Solo
Amaterasu
Amaterasu
DakSkeet
Amaterasu
Level 25
God Stats
12W - 18L
1,437 SR
Queue Stats
41W - 56L
1,430 Elo+
Party 1
Ravana
Ravana
Devinator1016
Ravana
Level 84
God Stats
12W - 13L
1,539 SR
Queue Stats
43W - 58L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Elmonto
Morgan Le Fay
Level 129
God Stats
2W - 2L
1,478 SR
Queue Stats
5W - 13L
1,271 Elo+
Solo
Chiron
Chiron
Roguelander
Chiron
Level 14
God Stats
2W - 2L
1,750 SR
Queue Stats
16W - 27L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 0 / 1
7,673
698
1,857
5,985
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
GBMercy
Skadi
12
4 / 1 / 0
7,116
647
7,676
6,817
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
GianY1995
He Bo
11
0 / 1 / 2
6,261
569
2,352
5,447
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 0 / 1
6,579
598
5,016
6,752
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,244
477
561
8,868
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColbyColb
Baron Samedi
4
1 / 3 / 0
4,392
399
2,348
5,051
2,603
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
DakSkeet
Amaterasu
10
1 / 2 / 1
5,890
535
2,732
6,144
3,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 2
5,299
482
5,080
5,334
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Elmonto
Morgan Le Fay
10
1 / 4 / 0
5,243
477
5,754
5,901
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
10
1 / 3 / 0
5,518
502
3,530
6,063
1,733
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
11
Kills
5
5
Deaths
12
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
1
1.5
L
Baron Samedi
ColbyColb
Baron Samedi
1
3
0
0.33
L
Amaterasu
DakSkeet
Amaterasu
1
2
1
0.75
L
1
0
2
2
L
Morgan Le Fay
Elmonto
Morgan Le Fay
1
4
0
0.25
W
Skadi
GBMercy
Skadi
4
1
0
4
W
He Bo
GianY1995
He Bo
0
1
2
1
W
6
0
1
6.5
L
Chiron
1
3
0
0.33
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,462
Damage
19,444
33,869
Taken
28,493
16,776
Mitigated
11,260
11,473
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
1,857
452
0
2,071
5,985
4,538
408
0
5,791
1,173
46,176
L
Baron Samedi
ColbyColb
Baron Samedi
2,348
796
226
1,654
5,051
2,603
0
0
5,051
10,283
770
L
Amaterasu
DakSkeet
Amaterasu
2,732
186
0
1,724
6,144
3,163
0
315
5,526
0
26,187
L
5,080
1,432
0
1,343
5,334
2,079
0
579
4,592
0
30,102
L
Morgan Le Fay
Elmonto
Morgan Le Fay
5,754
40
0
400
5,901
1,682
0
975
4,676
30,841
0
W
Skadi
GBMercy
Skadi
7,676
3,796
0
2,367
6,817
2,182
1,538
1,220
5,557
0
56,673
W
He Bo
GianY1995
He Bo
2,352
95
0
1,220
5,447
1,520
0
2,570
2,877
34,123
970
W
5,016
1,258
0
4,339
6,752
2,002
0
2,049
4,703
0
30,083
L
Chiron
3,530
1,295
185
1,435
6,063
1,733
0
0
6,063
0
32,907
W
561
43
0
1,476
8,868
6,534
292
2,219
6,610
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
26,342
336
Minions Killed
226
0
Camps Cleared
0
1,045,452
Distance Traveled
989,382
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,673
698
84
8
0
177,398
1
L
Baron Samedi
4,392
399
15
1
0
87,742
0
L
Amaterasu
5,890
535
58
5
0
232,682
0
L
Ravana
5,299
482
49
4
0
262,980
0
L
Morgan Le Fay
5,243
477
45
4
0
220,861
8
W
Skadi
7,116
647
88
8
0
174,456
0
W
He Bo
6,261
569
82
7
0
224,459
0
W
Bastet
6,579
598
52
5
0
255,361
1
L
Chiron
5,518
502
59
5
0
185,117
0
W
Bellona
5,244
477
30
3
0
213,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role