Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
Burrpz
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 140L
1,368 Elo+
Party 1
Rama
Rama
Elmonto
Rama
Level 129
God Stats
2W - 4L
1,595 SR
Queue Stats
5W - 13L
1,298 Elo+
Solo
Thanatos
Thanatos
LukazUwU
Thanatos
Level 38
God Stats
1W - 4L
1,130 SR
Queue Stats
61W - 66L
1,357 Elo+
Party 1
Ne Zha
Ne Zha
NOMxCHYLD
Ne Zha
Level 147
God Stats
15W - 11L
1,619 SR
Queue Stats
176W - 143L
1,555 Elo+
Party 3
Team Averages
Level 90
1,469 SR
1,415 Elo+

VS

Team Averages
Level 107
1,775 SR
1,538 Elo+
Hou Yi
Hou Yi
MoCliPz2024
Hou Yi
Level 102
God Stats
1W - 0L
1,890 SR
Queue Stats
8W - 2L
1,587 Elo+
Party 2
Lancelot
Lancelot
Royalty2409876
Lancelot
Level 65
God Stats
2W - 3L
1,771 SR
Queue Stats
60W - 50L
1,522 Elo+
Party 2
Chronos
Chronos
X_TwinDream_X
Chronos
Level 156
God Stats
37W - 23L
1,719 SR
Queue Stats
272W - 258L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Xl-M1L1T4R-lX
Nu Wa
Level 68
God Stats
2W - 0L
1,769 SR
Queue Stats
85W - 89L
1,495 Elo+
Solo
Sobek
Sobek
snazzy_shrimpz
Sobek
Level 143
God Stats
3W - 2L
1,727 SR
Queue Stats
57W - 54L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 3
6,599
550
4,003
7,328
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thoth
Burrpz
Thoth
8
0 / 3 / 1
4,980
415
4,948
6,213
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Elmonto
Rama
10
0 / 5 / 2
5,453
454
3,992
7,770
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
LukazUwU
Thanatos
9
1 / 5 / 4
5,460
455
2,873
10,637
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
NOMxCHYLD
Ne Zha
12
6 / 2 / 0
7,376
615
8,270
10,615
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 1 / 4
7,205
600
3,915
6,782
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
13
7 / 4 / 1
7,481
623
6,560
8,794
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chronos
12
1 / 4 / 2
7,474
623
3,882
8,723
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
3 / 0 / 2
8,131
678
7,156
3,951
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 6
7,383
615
3,652
7,263
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
17
17
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Thoth
Burrpz
Thoth
0
3
1
0.17
L
Rama
Elmonto
Rama
0
5
2
0.2
L
Thanatos
LukazUwU
Thanatos
1
5
4
0.6
W
Hou Yi
3
1
4
5
L
Ne Zha
NOMxCHYLD
Ne Zha
6
2
0
3
W
Lancelot
7
4
1
1.88
W
Chronos
1
4
2
0.5
W
3
0
2
4
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
25,165
42,563
Taken
35,513
14,422
Mitigated
12,950
15,176
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,003
613
0
2,940
7,328
1,307
0
4,783
2,545
47,192
0
L
Thoth
Burrpz
Thoth
4,948
917
0
629
6,213
1,547
0
1,446
4,767
26,070
0
L
Rama
Elmonto
Rama
3,992
3,380
0
626
7,770
2,156
0
1,706
6,064
0
27,625
L
Thanatos
LukazUwU
Thanatos
2,873
569
0
5,029
10,637
3,341
0
3,176
7,461
0
32,740
W
Hou Yi
3,915
1,413
0
2,713
6,782
2,165
223
2,450
4,212
0
43,241
L
Ne Zha
NOMxCHYLD
Ne Zha
8,270
1,478
0
5,952
10,615
6,071
0
3,195
7,420
0
46,724
W
Lancelot
6,560
769
0
2,591
8,794
2,932
276
1,315
7,246
0
45,481
W
Chronos
3,882
1,112
0
2,881
8,723
2,206
1,006
369
7,697
37,660
6,761
W
7,156
2,187
0
1,485
3,951
850
545
1,922
1,786
57,072
1,825
W
3,652
694
2,167
3,406
7,263
4,797
87
2,374
4,775
17,839
31

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
37,674
312
Minions Killed
373
0
Camps Cleared
0
1,169,927
Distance Traveled
1,280,630
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,599
550
109
9
0
231,696
0
L
Thoth
4,980
415
35
3
0
222,262
0
L
Rama
5,453
454
50
4
0
224,021
8
L
Thanatos
5,460
455
47
4
0
256,210
0
W
Hou Yi
7,205
600
77
6
0
238,471
0
L
Ne Zha
7,376
615
71
6
0
235,738
0
W
Lancelot
7,481
623
72
6
0
312,705
0
W
Chronos
7,474
623
89
7
0
237,589
2
W
Nu Wa
8,131
678
104
9
0
239,958
4
W
Sobek
7,383
615
31
3
0
251,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role