Player Matchup

Cthulhu
Cthulhu
Miklo004
Cthulhu
Level 29
God Stats
19W - 14L
1,698 SR
Queue Stats
40W - 50L
1,486 Elo+
Party 2
Fenrir
Fenrir
Mugenohara
Fenrir
Level 89
God Stats
7W - 3L
1,734 SR
Queue Stats
12W - 8L
1,561 Elo+
Solo
Anhur
Anhur
NonzeroMoney179
Anhur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,493 Elo+
Party 2
Anubis
Anubis
OmniscientOracle
Anubis
Level 119
God Stats
7W - 1L
1,810 SR
Queue Stats
550W - 489L
1,476 Elo+
Solo
Bakasura
Bakasura
komanderxtw2
Bakasura
Level 125
God Stats
5W - 10L
1,566 SR
Queue Stats
129W - 136L
1,436 Elo+
Solo
Team Averages
Level 94
1,662 SR
1,490 Elo+

VS

Team Averages
Level 137
1,472 SR
1,439 Elo+
Freya
Freya
KiloxValgard
Freya
Level 199
God Stats
38W - 47L
1,522 SR
Queue Stats
136W - 134L
1,465 Elo+
Solo
Thanatos
Thanatos
MISTERROBIE
Thanatos
Level 47
God Stats
1W - 3L
1,327 SR
Queue Stats
105W - 138L
1,348 Elo+
Solo
Mulan
Mulan
Sirius774
Mulan
Level 120
God Stats
5W - 3L
1,536 SR
Queue Stats
101W - 102L
1,488 Elo+
Party 1
Janus
Janus
antraxtor
Janus
Level 159
God Stats
59W - 58L
1,485 SR
Queue Stats
651W - 734L
1,447 Elo+
Party 1
Ares
Ares
rubenseven7verde
Ares
Level 158
God Stats
5W - 8L
1,490 SR
Queue Stats
451W - 539L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Miklo004
Cthulhu
11
1 / 1 / 8
6,171
617
5,813
9,416
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Mugenohara
Fenrir
11
7 / 0 / 1
5,997
600
4,217
4,999
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 5
6,274
627
5,288
5,180
1,335
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 0 / 0
6,545
655
709
2,288
832
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
komanderxtw2
Bakasura
1
0 / 0 / 0
3,500
350
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,787
479
1,954
6,763
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MISTERROBIE
Thanatos
6
0 / 3 / 1
4,411
441
583
7,256
1,738
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
Sirius774
Mulan
11
0 / 2 / 0
6,415
642
2,485
6,560
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Janus
antraxtor
Janus
12
2 / 2 / 0
6,312
631
1,457
3,492
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,085
509
3,530
8,040
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
13
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Thanatos
MISTERROBIE
Thanatos
0
3
1
0.17
W
Cthulhu
Miklo004
Cthulhu
1
1
8
5
W
Fenrir
Mugenohara
Fenrir
7
0
1
7.5
W
4
1
5
6.5
W
1
0
0
1
L
Mulan
Sirius774
Mulan
0
2
0
0
L
Janus
antraxtor
Janus
2
2
0
1
W
Bakasura
komanderxtw2
Bakasura
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,027
Damage
10,009
21,883
Taken
32,111
9,167
Mitigated
11,772
10,463
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,954
700
0
688
6,763
1,622
0
814
5,949
19,940
0
L
Thanatos
MISTERROBIE
Thanatos
583
51
0
4,758
7,256
1,738
0
423
6,833
0
19,052
W
Cthulhu
Miklo004
Cthulhu
5,813
1,002
1,327
4,372
9,416
4,830
183
3,457
5,781
25,077
0
W
Fenrir
Mugenohara
Fenrir
4,217
385
0
1,543
4,999
2,170
0
92
4,867
0
31,675
W
5,288
4,171
0
2,167
5,180
1,335
836
1,628
3,276
0
35,193
W
709
0
0
1,054
2,288
832
0
911
1,295
63,167
907
L
Mulan
Sirius774
Mulan
2,485
242
0
2,378
6,560
2,848
0
1,346
5,214
0
42,322
L
Janus
antraxtor
Janus
1,457
50
0
1,101
3,492
783
0
410
3,082
42,498
0
W
Bakasura
komanderxtw2
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
3,530
243
0
1,697
8,040
4,781
86
3,529
4,511
17,020
1,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
27,010
280
Minions Killed
274
0
Camps Cleared
0
811,911
Distance Traveled
932,617
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,787
479
42
4
0
182,888
0
L
Thanatos
4,411
441
23
2
0
159,869
0
W
Cthulhu
6,171
617
41
4
0
207,342
0
W
Fenrir
5,997
600
51
5
0
226,984
0
W
Anhur
6,274
627
57
6
0
181,827
1
W
Anubis
6,545
655
131
13
0
195,758
0
L
Mulan
6,415
642
83
8
0
171,495
1
L
Janus
6,312
631
101
10
0
211,749
4
W
Bakasura
3,500
350
0
0
0
0
0
L
Ares
5,085
509
25
3
0
206,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role