Player Matchup

Cthulhu
Cthulhu
Death Gun9824
Cthulhu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,496 Elo+
Solo
Nox
Nox
Islandboy5996
Nox
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,519 Elo+
Party 1
Kali
Kali
RipplyPit
Kali
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 30L
1,471 Elo+
Party 1
Artemis
Artemis
RubenRL
Artemis
Level 153
God Stats
11W - 13L
1,551 SR
Queue Stats
397W - 368L
1,584 Elo+
Solo
Izanami
Izanami
xELCHURROx
Izanami
Level 108
God Stats
1W - 1L
1,765 SR
Queue Stats
24W - 29L
1,487 Elo+
Party 1
Team Averages
Level 136
1,520 SR
1,511 Elo+

VS

Team Averages
Level 128
1,553 SR
1,503 Elo+
Erlang Shen
Erlang Shen
AirborneArrow
Erlang Shen
Level 291
God Stats
7W - 11L
1,487 SR
Queue Stats
154W - 151L
1,472 Elo+
Solo
Rama
Rama
Fetolin0
Rama
Level 135
God Stats
2W - 1L
1,497 SR
Queue Stats
151W - 131L
1,524 Elo+
Solo
Terra
Terra
bucketboa
Terra
Level 39
God Stats
3W - 7L
1,219 SR
Queue Stats
22W - 28L
1,445 Elo+
Solo
Ra
Ra
mrterrbl
Ra
Level 69
God Stats
13W - 10L
1,787 SR
Queue Stats
81W - 46L
1,588 Elo+
Solo
Discordia
Discordia
psddtgb7x15
Discordia
Level 105
God Stats
21W - 8L
1,774 SR
Queue Stats
712W - 684L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 3 / 0
5,340
534
4,222
7,005
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 0
4,978
498
2,689
6,571
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
8
1 / 2 / 0
4,932
493
2,205
7,332
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
RubenRL
Artemis
12
2 / 2 / 1
6,531
653
4,539
7,825
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Izanami
xELCHURROx
Izanami
9
0 / 2 / 0
5,010
501
5,335
5,967
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AirborneArrow
Erlang Shen
13
3 / 0 / 0
7,439
744
3,884
9,458
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
10
1 / 0 / 4
5,456
546
5,314
6,030
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
bucketboa
Terra
10
2 / 0 / 1
5,754
575
2,498
6,897
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 1 / 2
5,843
584
4,221
5,250
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
psddtgb7x15
Discordia
13
2 / 2 / 1
6,576
658
6,055
5,443
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
11
11
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AirborneArrow
Erlang Shen
3
0
0
3
L
Cthulhu
0
3
0
0
W
Rama
1
0
4
3
L
0
2
0
0
L
Kali
1
2
0
0.5
L
Artemis
RubenRL
Artemis
2
2
1
1.25
W
Terra
bucketboa
Terra
2
0
1
2.5
W
3
1
2
4
W
Discordia
psddtgb7x15
Discordia
2
2
1
1.25
L
Izanami
xELCHURROx
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
21,972
34,700
Taken
33,078
13,389
Mitigated
13,952
10,243
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AirborneArrow
Erlang Shen
3,884
2,186
0
4,955
9,458
3,838
0
3,645
5,236
0
52,463
L
Cthulhu
4,222
802
0
1,650
7,005
5,226
0
365
6,640
33,223
0
W
Rama
5,314
4,172
0
1,456
6,030
1,844
0
1,399
4,631
0
29,029
L
2,689
969
1,289
1,429
6,571
2,371
0
2,324
4,247
15,749
704
L
Kali
2,205
671
0
3,837
7,332
2,233
0
2,104
5,124
0
27,615
L
Artemis
RubenRL
Artemis
4,539
828
0
878
7,825
2,034
0
5,601
1,587
0
44,651
W
Terra
bucketboa
Terra
2,498
447
118
3,047
6,897
5,339
0
1,107
5,790
23,970
0
W
4,221
467
264
3,657
5,250
1,483
0
154
5,096
42,444
928
W
Discordia
psddtgb7x15
Discordia
6,055
153
0
750
5,443
1,448
0
0
5,443
43,326
1,532
L
Izanami
xELCHURROx
Izanami
5,335
3,862
0
1,160
5,967
1,525
0
1,487
4,480
0
34,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
31,068
289
Minions Killed
375
0
Camps Cleared
0
950,957
Distance Traveled
1,092,802
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,439
744
100
10
0
178,851
2
L
Cthulhu
5,340
534
59
6
0
194,492
0
W
Rama
5,456
546
59
6
0
192,471
0
L
Nox
4,978
498
20
2
0
198,005
2
L
Kali
4,932
493
46
5
0
200,218
0
L
Artemis
6,531
653
85
9
0
181,455
2
W
Terra
5,754
575
37
4
0
227,725
0
W
Ra
5,843
584
82
8
0
267,435
3
W
Discordia
6,576
658
97
10
0
226,320
3
L
Izanami
5,010
501
79
8
0
176,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role