Player Matchup

Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PapiToño1
Sylvanus
Level 137
God Stats
32W - 20L
1,608 SR
Queue Stats
177W - 204L
1,504 Elo+
Party 1
Ra
Ra
Patho6699
Ra
Level 107
God Stats
17W - 14L
1,571 SR
Queue Stats
215W - 239L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Strekozova
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
toro_valeroso501
Jormungandr
Level 130
God Stats
4W - 5L
1,608 SR
Queue Stats
196W - 222L
1,480 Elo+
Party 1
Team Averages
Level 121
1,557 SR
1,475 Elo+

VS

Team Averages
Level 127
1,627 SR
1,479 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DeckerWrecker
Olorun
Level 109
God Stats
7W - 2L
1,835 SR
Queue Stats
387W - 340L
1,468 Elo+
Party 2
Ares
Ares
HayyyBrother
Ares
Level 175
God Stats
3W - 6L
1,572 SR
Queue Stats
108W - 119L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
L4gzonebar
Tsukuyomi
Level 105
God Stats
2W - 2L
1,580 SR
Queue Stats
68W - 61L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
LilGN74
Cernunnos
Level 87
God Stats
4W - 2L
1,646 SR
Queue Stats
50W - 45L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 3 / 4
5,745
575
2,471
8,209
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
PapiToño1
Sylvanus
9
0 / 0 / 5
5,650
565
4,770
10,043
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 3 / 3
6,141
614
1,996
5,261
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Strekozova
Heimdallr
11
3 / 1 / 0
5,978
598
5,446
8,325
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
toro_valeroso501
Jormungandr
11
2 / 1 / 0
6,503
650
1,920
6,108
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
1
0 / 0 / 0
2,006
201
0
0
0
10
1 / 2 / 2
5,609
561
6,138
6,434
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
0 / 2 / 2
4,955
496
3,523
6,938
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
L4gzonebar
Tsukuyomi
11
6 / 2 / 0
6,255
626
6,914
5,928
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
LilGN74
Cernunnos
9
1 / 4 / 1
5,076
508
5,280
6,932
2,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
10
Kills
8
8
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
4
1.67
L
Shiva
 
Shiva
0
0
0
0
L
1
2
2
1
L
0
2
2
0.5
L
Tsukuyomi
L4gzonebar
Tsukuyomi
6
2
0
3
L
Cernunnos
LilGN74
Cernunnos
1
4
1
0.38
W
Sylvanus
PapiToño1
Sylvanus
0
0
5
2.5
W
2
3
3
1.17
W
Heimdallr
Strekozova
Heimdallr
3
1
0
3
W
Jormungandr
toro_valeroso501
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
21,855
37,946
Taken
26,232
18,036
Mitigated
10,497
15,586
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,471
1,615
0
3,990
8,209
2,409
0
978
7,231
0
25,120
L
Shiva
 
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
6,138
3,585
92
3,003
6,434
1,903
0
3,136
3,072
38,888
4,781
L
3,523
0
0
1,862
6,938
4,654
0
1,967
4,927
11,010
0
L
Tsukuyomi
L4gzonebar
Tsukuyomi
6,914
1,793
0
2,356
5,928
1,842
0
1,146
4,710
0
42,329
L
Cernunnos
LilGN74
Cernunnos
5,280
2,146
0
1,409
6,932
2,098
0
1,514
5,418
0
28,637
W
Sylvanus
PapiToño1
Sylvanus
4,770
1,451
2,184
4,250
10,043
6,616
14
3,253
6,790
20,547
2,670
W
1,996
243
372
1,512
5,261
1,566
0
1,656
3,605
32,798
0
W
Heimdallr
Strekozova
Heimdallr
5,446
3,496
0
2,736
8,325
2,908
589
1,428
6,897
0
41,174
W
Jormungandr
toro_valeroso501
Jormungandr
1,920
733
0
542
6,108
4,537
0
1,929
4,179
35,526
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,017
Gold Earned
23,901
308
Minions Killed
212
0
Camps Cleared
0
931,853
Distance Traveled
847,891
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,745
575
48
5
0
195,185
0
L
Shiva
2,006
201
0
0
0
0
0
L
Olorun
5,609
561
68
7
0
194,222
0
L
Ares
4,955
496
18
2
0
212,486
2
L
Tsukuyomi
6,255
626
84
8
0
228,611
0
L
Cernunnos
5,076
508
42
4
0
212,572
2
W
Sylvanus
5,650
565
42
4
0
171,420
2
W
Ra
6,141
614
82
8
0
211,676
0
W
Heimdallr
5,978
598
65
7
0
180,826
0
W
Jormungandr
6,503
650
71
7
0
172,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role