Player Matchup

Bellona
Bellona
DARWIN_1213
Bellona
Level 26
God Stats
3W - 6L
1,320 SR
Queue Stats
34W - 46L
1,392 Elo+
Party 1
Hades
Hades
DistressBC
Hades
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 109L
1,497 Elo+
Solo
Neith
Neith
haito_gamecord
Neith
Level 21
God Stats
0W - 6L
1,184 SR
Queue Stats
2W - 9L
1,083 Elo+
Party 1
Charon
Charon
knot1852
Charon
Level 38
God Stats
5W - 6L
1,626 SR
Queue Stats
68W - 77L
1,416 Elo+
Party 1
Arachne
Arachne
tdnmomo-ARIA
Arachne
Level 47
God Stats
4W - 6L
1,535 SR
Queue Stats
82W - 92L
1,456 Elo+
Party 1
Team Averages
Level 33
1,433 SR
1,369 Elo+

VS

Team Averages
Level 93
1,448 SR
1,417 Elo+
Fenrir
Fenrir
BTAtime
Fenrir
Level 126
God Stats
4W - 2L
1,611 SR
Queue Stats
231W - 232L
1,435 Elo+
Solo
Tyr
Tyr
CringeN
Tyr
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 49L
1,303 Elo+
Solo
Yemoja
Yemoja
MrButtermen82
Yemoja
Level 144
God Stats
118W - 95L
1,586 SR
Queue Stats
749W - 770L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Wraiilth
Zhong Kui
Level 108
God Stats
12W - 14L
1,465 SR
Queue Stats
531W - 516L
1,482 Elo+
Solo
Hou Yi
Hou Yi
epicki11er2999
Hou Yi
Level 49
God Stats
2W - 5L
1,077 SR
Queue Stats
53W - 64L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DARWIN_1213
Bellona
10
1 / 5 / 1
6,268
570
6,732
11,925
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
10
0 / 7 / 2
5,829
530
3,524
8,316
3,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
4,981
453
3,438
6,666
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
knot1852
Charon
9
0 / 3 / 0
5,199
473
2,615
10,607
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
tdnmomo-ARIA
Arachne
11
3 / 6 / 0
6,243
568
5,358
13,371
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BTAtime
Fenrir
14
10 / 0 / 4
8,291
754
10,719
10,245
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
11
3 / 2 / 3
6,297
572
5,806
11,281
3,543
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 2
6,889
626
3,606
5,412
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
Wraiilth
Zhong Kui
12
5 / 2 / 4
6,947
632
7,794
9,082
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 0 / 2
6,831
621
5,782
6,360
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
24
25
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BTAtime
Fenrir
10
0
4
12
W
Tyr
3
2
3
2.25
L
Bellona
DARWIN_1213
Bellona
1
5
1
0.3
L
Hades
0
7
2
0.14
W
2
0
2
3
W
Zhong Kui
Wraiilth
Zhong Kui
5
2
4
3.5
W
4
0
2
5
L
0
4
0
0
L
Charon
knot1852
Charon
0
3
0
0
L
Arachne
tdnmomo-ARIA
Arachne
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
33,707
50,885
Taken
42,380
20,618
Mitigated
18,946
14,716
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BTAtime
Fenrir
10,719
2,219
0
3,445
10,245
4,488
260
548
9,697
0
62,356
W
Tyr
5,806
912
0
2,425
11,281
3,543
125
0
11,281
0
21,739
L
Bellona
DARWIN_1213
Bellona
6,732
1,856
0
3,100
11,925
6,305
0
0
11,925
0
37,797
L
Hades
3,524
937
55
1,476
8,316
3,426
0
6,186
2,130
24,715
973
W
3,606
806
3,108
1,561
5,412
2,833
297
818
4,594
21,974
902
W
Zhong Kui
Wraiilth
Zhong Kui
7,794
914
0
2,839
9,082
6,091
1,004
3,003
6,079
37,912
577
W
5,782
3,329
0
3,032
6,360
1,991
275
1,353
5,007
0
45,111
L
3,438
1,217
0
995
6,666
2,082
0
979
5,687
0
23,398
L
Charon
knot1852
Charon
2,615
589
731
2,446
10,607
4,696
0
1,336
9,271
19,017
666
L
Arachne
tdnmomo-ARIA
Arachne
5,358
3,301
0
5,913
13,371
4,109
52
2,783
10,588
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,520
Gold Earned
35,255
247
Minions Killed
320
0
Camps Cleared
0
1,060,102
Distance Traveled
1,093,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,291
754
100
9
0
253,918
0
W
Tyr
6,297
572
31
3
0
225,652
0
L
Bellona
6,268
570
65
6
0
217,552
0
L
Hades
5,829
530
48
4
0
194,077
0
W
Yemoja
6,889
626
36
3
0
193,880
2
W
Zhong Kui
6,947
632
74
7
0
214,886
0
W
Hou Yi
6,831
621
79
7
0
205,109
0
L
Neith
4,981
453
46
4
0
198,472
0
L
Charon
5,199
473
16
1
0
231,366
3
L
Arachne
6,243
568
72
7
0
218,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role