Player Matchup

Ares
Ares
GetSug0-Tensh0u0
Ares
Level 153
God Stats
7W - 5L
1,583 SR
Queue Stats
301W - 288L
1,485 Elo+
Solo
Athena
Athena
Gitters
Athena
Level 135
God Stats
9W - 5L
1,698 SR
Queue Stats
144W - 168L
1,488 Elo+
Solo
Eset
Eset
KrypToNiC_11
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 250L
1,503 Elo+
Solo
Poseidon
Poseidon
Obi-Twon-123251
Poseidon
Level 88
God Stats
0W - 1L
1,354 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Fenrir
Fenrir
RunLeoRun
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,520 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,490 Elo+

VS

Team Averages
Level 100
1,653 SR
1,484 Elo+
Cerberus
Cerberus
Akui808
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 182L
1,449 Elo+
Solo
Agni
Agni
SimpleAsCudi
Agni
Level 107
God Stats
1W - 0L
1,976 SR
Queue Stats
35W - 31L
1,473 Elo+
Party 1
Cupid
Cupid
Struckmonk
Cupid
Level 154
God Stats
5W - 1L
1,750 SR
Queue Stats
243W - 148L
1,543 Elo+
Solo
Artemis
Artemis
ju93rn4ut
Artemis
Level 69
God Stats
2W - 0L
1,537 SR
Queue Stats
37W - 36L
1,481 Elo+
Party 1
Mercury
Mercury
lmwhitechilI
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
8,502
654
7,704
18,695
22,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
Gitters
Athena
16
2 / 6 / 6
9,051
696
10,885
16,364
24,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 7 / 3
9,892
761
12,278
12,120
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
16
1 / 6 / 9
9,211
709
9,459
10,657
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
RunLeoRun
Fenrir
13
2 / 11 / 6
8,259
635
7,773
16,440
15,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akui808
Cerberus
18
7 / 2 / 23
11,960
920
9,853
22,388
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 22
9,775
752
8,581
9,942
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
20
23 / 2 / 13
14,082
1,083
38,949
13,649
5,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
ju93rn4ut
Artemis
17
3 / 1 / 22
10,434
803
10,672
8,181
2,997
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
lmwhitechilI
Mercury
13
1 / 6 / 8
8,899
685
1,490
9,393
2,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
123
13
Kills
35
36
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Akui808
Cerberus
7
2
23
9.25
L
1
6
10
1
L
Athena
Gitters
Athena
2
6
6
0.83
L
7
7
3
1.21
L
Poseidon
1
6
9
0.92
L
Fenrir
RunLeoRun
Fenrir
2
11
6
0.45
W
1
3
22
4
W
Cupid
23
2
13
14.75
W
Artemis
ju93rn4ut
Artemis
3
1
22
14
W
Mercury
lmwhitechilI
Mercury
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
69,545
74,276
Taken
63,553
72,749
Mitigated
34,069
11,475
Healing
31,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Akui808
Cerberus
9,853
517
1,643
6,507
22,388
19,350
283
12,914
8,086
17,989
0
L
7,704
154
633
3,231
18,695
22,426
235
4,437
14,258
13,828
731
L
Athena
Gitters
Athena
10,885
1,617
848
1,501
16,364
24,276
0
4,323
12,041
15,342
0
L
12,278
750
1,255
541
12,120
6,097
61
3,729
8,391
23,328
504
L
Poseidon
9,459
390
0
1,314
10,657
4,584
29
2,302
8,355
26,319
356
L
Fenrir
RunLeoRun
Fenrir
7,773
1,036
1,276
876
16,440
15,366
0
3,643
12,797
0
9,345
W
8,581
333
1,601
1,683
9,942
3,333
682
5,598
3,776
17,743
0
W
Cupid
38,949
23,078
7,080
6,831
13,649
5,515
4,722
6,614
6,430
0
78,595
W
Artemis
ju93rn4ut
Artemis
10,672
3,783
1,723
2,367
8,181
2,997
1,021
4,382
3,460
0
24,072
W
Mercury
lmwhitechilI
Mercury
1,490
311
687
1,393
9,393
2,874
70
6,916
2,041
0
7,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
55,150
107
Minions Killed
162
0
Camps Cleared
0
1,070,036
Distance Traveled
1,178,094
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,960
920
12
1
0
245,465
1
L
Ares
8,502
654
4
0
0
217,598
2
L
Athena
9,051
696
7
1
0
229,141
0
L
Eset
9,892
761
32
2
0
200,628
0
L
Poseidon
9,211
709
60
5
0
211,734
0
L
Fenrir
8,259
635
4
0
0
210,935
0
W
Agni
9,775
752
20
2
0
237,128
0
W
Cupid
14,082
1,083
84
6
0
226,668
0
W
Artemis
10,434
803
32
2
0
236,625
0
W
Mercury
8,899
685
14
1
0
232,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role