Player Matchup

Horus
Horus
My-_-gRaNdMa-_-
Horus
Level 55
God Stats
28W - 25L
1,563 SR
Queue Stats
82W - 79L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
chubby-_-bunny-
Baron Samedi
Level 45
God Stats
31W - 21L
1,583 SR
Queue Stats
138W - 130L
1,358 Elo+
Party 1
Anubis
Anubis
wolf_323-12
Anubis
Level 61
God Stats
6W - 8L
1,382 SR
Queue Stats
80W - 76L
1,404 Elo+
Party 1
Team Averages
Level 54
1,509 SR
1,393 Elo+

VS

Team Averages
Level 52
1,713 SR
1,381 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SnakesnShakes
Fenrir
Level 67
God Stats
9W - 6L
1,700 SR
Queue Stats
25W - 38L
1,335 Elo+
Solo
Cthulhu
Cthulhu
TummyTickler478
Cthulhu
Level 41
God Stats
1W - 1L
1,940 SR
Queue Stats
16W - 26L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,621
784
4,985
10,593
9,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
chubby-_-bunny-
Baron Samedi
16
4 / 0 / 5
9,218
838
7,807
6,480
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
4 / 2 / 5
9,758
887
9,844
6,351
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 2 / 0
7,380
671
2,839
3,976
977
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 6 / 0
7,691
699
6,089
12,501
6,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 1
8,506
773
7,593
10,944
9,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
9
Kills
2
2
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
1
0
8
5
L
1
6
0
0.17
L
1
1
1
1.5
W
Baron Samedi
chubby-_-bunny-
Baron Samedi
4
0
5
6.5
W
Anubis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
16,521
23,424
Taken
27,421
16,751
Mitigated
17,289
10,374
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,839
743
0
329
3,976
977
0
2,676
1,084
0
17,172
W
4,985
2,352
2,077
4,872
10,593
9,473
62
2,648
7,667
0
23,021
L
6,089
835
0
2,022
12,501
6,507
0
8,122
3,943
0
14,813
L
7,593
65
113
510
10,944
9,805
0
5,693
4,849
31,380
1,353
W
Baron Samedi
chubby-_-bunny-
Baron Samedi
7,807
318
668
1,592
6,480
3,870
420
2,762
3,610
34,471
285
W
Anubis
9,844
168
0
1,165
6,351
3,408
818
1,861
4,387
32,916
1,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
23,577
166
Minions Killed
100
0
Camps Cleared
0
643,970
Distance Traveled
544,132
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,380
671
26
2
0
141,418
4
W
Horus
8,621
784
22
2
0
237,600
0
L
Fenrir
7,691
699
26
2
0
201,794
0
L
Cthulhu
8,506
773
48
4
0
200,920
1
W
Baron Samedi
9,218
838
80
7
0
221,710
0
W
Anubis
9,758
887
64
6
0
184,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role