Player Matchup

Medusa
Medusa
AWildGemini
Medusa
Level 122
God Stats
6W - 1L
1,552 SR
Queue Stats
188W - 127L
1,579 Elo+
Party 1
Izanami
Izanami
IAm006ruler
Izanami
Level 128
God Stats
3W - 1L
1,770 SR
Queue Stats
131W - 79L
1,592 Elo+
Party 1
Artio
Artio
Miinaa8157
Artio
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
126W - 133L
1,470 Elo+
Solo
Fenrir
Fenrir
Reidmaster
Fenrir
Level 109
God Stats
7W - 3L
1,743 SR
Queue Stats
179W - 127L
1,587 Elo+
Party 1
Bacchus
Bacchus
jleonard331
Bacchus
Level 121
God Stats
6W - 2L
1,740 SR
Queue Stats
231W - 254L
1,416 Elo+
Party 1
Team Averages
Level 102
1,704 SR
1,529 Elo+

VS

Team Averages
Level 133
1,514 SR
1,522 Elo+
Atlas
Atlas
 
Atlas
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KobeBean66
Hun Batz
Level 139
God Stats
1W - 1L
1,701 SR
Queue Stats
151W - 158L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mhickey15
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,766 SR
Queue Stats
70W - 59L
1,509 Elo+
Solo
Olorun
Olorun
xDeeSuave
Olorun
Level 122
God Stats
0W - 2L
1,291 SR
Queue Stats
80W - 78L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
xDreadheadQ_
Danzaburou
Level 102
God Stats
2W - 3L
1,310 SR
Queue Stats
53W - 39L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 5 / 8
9,578
871
10,594
11,706
5,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Izanami
IAm006ruler
Izanami
16
4 / 3 / 11
9,659
878
12,006
11,413
5,257
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
17
1 / 2 / 14
9,511
865
13,043
14,998
19,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Reidmaster
Fenrir
13
6 / 5 / 8
8,741
795
8,125
12,221
8,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
jleonard331
Bacchus
16
4 / 2 / 13
8,916
811
8,890
12,423
15,686
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 14
9,046
822
12,263
16,795
16,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
KobeBean66
Hun Batz
17
10 / 3 / 6
9,760
887
17,002
13,295
7,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
mhickey15
Morgan Le Fay
12
3 / 3 / 6
7,358
669
5,401
5,431
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
xDeeSuave
Olorun
11
0 / 7 / 7
6,971
634
7,696
11,366
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
xDreadheadQ_
Danzaburou
16
3 / 4 / 7
9,473
861
14,408
12,938
8,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
19
Kills
17
17
Deaths
19
54
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
14
4
W
Medusa
4
5
8
1.6
W
Izanami
IAm006ruler
Izanami
4
3
11
3.17
L
Hun Batz
KobeBean66
Hun Batz
10
3
6
4.33
W
Artio
1
2
14
4
W
Fenrir
Reidmaster
Fenrir
6
5
8
2
W
Bacchus
jleonard331
Bacchus
4
2
13
5.25
L
Morgan Le Fay
mhickey15
Morgan Le Fay
3
3
6
2
L
Olorun
xDeeSuave
Olorun
0
7
7
0.5
L
Danzaburou
xDreadheadQ_
Danzaburou
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
56,770
62,761
Taken
59,825
54,141
Mitigated
39,523
26,362
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,263
3,481
804
4,881
16,795
16,257
0
5,009
11,786
19,158
0
W
Medusa
10,594
4,539
1,042
2,259
11,706
5,532
503
4,788
6,918
0
21,859
W
Izanami
IAm006ruler
Izanami
12,006
8,753
1,535
2,768
11,413
5,257
1,021
5,424
5,989
0
36,548
L
Hun Batz
KobeBean66
Hun Batz
17,002
1,800
405
2,378
13,295
7,905
0
5,391
7,904
0
27,139
W
Artio
13,043
155
4,351
6,816
14,998
19,197
0
6,250
8,748
21,931
560
W
Fenrir
Reidmaster
Fenrir
8,125
1,457
1,685
3,346
12,221
8,469
0
5,145
7,076
0
10,837
W
Bacchus
jleonard331
Bacchus
8,890
511
724
1,836
12,423
15,686
165
3,753
8,670
10,541
3,327
L
Morgan Le Fay
mhickey15
Morgan Le Fay
5,401
882
0
439
5,431
2,283
0
1,537
3,894
8,805
0
L
Olorun
xDeeSuave
Olorun
7,696
4,421
1,833
1,892
11,366
4,724
0
2,396
8,970
18,409
625
L
Danzaburou
xDreadheadQ_
Danzaburou
14,408
3,564
1,051
3,141
12,938
8,354
212
5,186
7,752
0
30,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
42,608
135
Minions Killed
105
0
Camps Cleared
0
1,151,850
Distance Traveled
947,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,046
822
12
1
0
224,488
0
W
Medusa
9,578
871
24
2
0
216,526
0
W
Izanami
9,659
878
70
6
0
200,677
0
L
Hun Batz
9,760
887
31
3
0
241,389
0
W
Artio
9,511
865
14
1
0
260,410
0
W
Fenrir
8,741
795
12
1
0
234,831
0
W
Bacchus
8,916
811
15
1
0
239,406
0
L
Morgan Le Fay
7,358
669
7
1
0
120,739
0
L
Olorun
6,971
634
14
1
0
161,707
0
L
Danzaburou
9,473
861
41
4
0
199,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role