Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LeoR1096
Skadi
Level 104
God Stats
3W - 4L
1,710 SR
Queue Stats
74W - 87L
1,515 Elo+
Party 1
Agni
Agni
Mplei
Agni
Level 156
God Stats
2W - 0L
1,652 SR
Queue Stats
105W - 122L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
guambracaca10
Nu Wa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 70L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
sputnikss
Hun Batz
Level 160
God Stats
6W - 0L
1,793 SR
Queue Stats
358W - 368L
1,442 Elo+
Party 1
Team Averages
Level 114
1,631 SR
1,495 Elo+

VS

Team Averages
Level 162
1,492 SR
1,554 Elo+
Erlang Shen
Erlang Shen
Belphiel
Erlang Shen
Level 87
God Stats
8W - 3L
1,742 SR
Queue Stats
274W - 238L
1,596 Elo+
Solo
Janus
Janus
Godsënt
Janus
Level 146
God Stats
6W - 9L
1,486 SR
Queue Stats
84W - 77L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
TML_FAN_11
Cthulhu
Level 186
God Stats
112W - 78L
1,580 SR
Queue Stats
744W - 666L
1,585 Elo+
Solo
Medusa
Medusa
mikeymike03
Medusa
Level 158
God Stats
0W - 2L
1,314 SR
Queue Stats
116W - 116L
1,539 Elo+
Party 2
Fenrir
Fenrir
samlilylion
Fenrir
Level 235
God Stats
6W - 10L
1,335 SR
Queue Stats
504W - 468L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 2 / 1
7,573
583
8,048
11,862
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
LeoR1096
Skadi
12
1 / 1 / 4
7,299
561
3,625
4,581
1,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
Mplei
Agni
13
2 / 2 / 1
7,706
593
5,739
4,943
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 2
7,577
583
6,622
4,182
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
sputnikss
Hun Batz
13
3 / 4 / 2
7,171
552
5,786
9,800
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Belphiel
Erlang Shen
15
7 / 1 / 1
8,204
631
7,705
10,224
4,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Godsënt
Janus
14
2 / 2 / 3
7,509
578
3,245
6,040
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TML_FAN_11
Cthulhu
9
0 / 4 / 0
5,856
450
3,358
8,579
3,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
12
0 / 3 / 3
6,947
534
3,220
7,074
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
13
2 / 2 / 1
6,788
522
5,450
12,405
8,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
12
Kills
11
11
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
1
1.25
L
Erlang Shen
Belphiel
Erlang Shen
7
1
1
7.5
L
Janus
Godsënt
Janus
2
2
3
1.75
W
Skadi
LeoR1096
Skadi
1
1
4
3
W
Agni
Mplei
Agni
2
2
1
1.25
L
Cthulhu
TML_FAN_11
Cthulhu
0
4
0
0
W
4
2
2
2.5
L
Medusa
0
3
3
0.5
L
Fenrir
2
2
1
1.25
W
Hun Batz
sputnikss
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
22,978
35,368
Taken
44,322
16,759
Mitigated
19,746
8,374
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,048
3,355
0
5,442
11,862
9,196
800
3,432
8,366
1,073
48,913
L
Erlang Shen
Belphiel
Erlang Shen
7,705
4,544
0
3,630
10,224
4,683
0
961
9,081
0
61,978
L
Janus
Godsënt
Janus
3,245
53
0
500
6,040
1,796
0
3,709
1,998
51,785
0
W
Skadi
LeoR1096
Skadi
3,625
1,089
0
1,118
4,581
1,557
0
495
4,086
0
43,477
W
Agni
Mplei
Agni
5,739
35
0
560
4,943
1,312
0
2,239
2,704
51,978
551
L
Cthulhu
TML_FAN_11
Cthulhu
3,358
515
0
3,009
8,579
3,160
0
1,000
6,943
31,790
1,581
W
6,622
1,681
0
852
4,182
1,128
168
0
4,182
46,317
0
L
Medusa
3,220
1,107
0
919
7,074
1,982
0
2,592
4,309
0
51,121
L
Fenrir
5,450
1,157
0
2,976
12,405
8,125
0
3,032
8,797
3,418
32,824
W
Hun Batz
sputnikss
Hun Batz
5,786
1,442
0
402
9,800
3,566
0
511
9,289
0
53,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
35,304
438
Minions Killed
444
0
Camps Cleared
0
1,366,956
Distance Traveled
1,311,995
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,573
583
80
6
0
271,252
3
L
Erlang Shen
8,204
631
111
9
0
298,355
0
L
Janus
7,509
578
105
8
0
296,575
3
W
Skadi
7,299
561
81
6
0
252,675
1
W
Agni
7,706
593
110
8
0
263,396
0
L
Cthulhu
5,856
450
55
4
0
182,926
0
W
Nu Wa
7,577
583
84
6
0
278,298
3
L
Medusa
6,947
534
95
7
0
256,930
2
L
Fenrir
6,788
522
78
6
0
277,209
7
W
Hun Batz
7,171
552
83
6
0
301,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role