Player Matchup

Fenrir
Fenrir
Amapachito
Fenrir
Level 136
God Stats
19W - 12L
1,578 SR
Queue Stats
150W - 186L
1,507 Elo+
Party 3
Neith
Neith
Angel Of Hel206
Neith
Level 139
God Stats
30W - 21L
1,609 SR
Queue Stats
239W - 225L
1,501 Elo+
Solo
Sylvanus
Sylvanus
GamerLG500
Sylvanus
Level 105
God Stats
3W - 1L
1,419 SR
Queue Stats
123W - 133L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
LLENN BELL
Nu Wa
Level 123
God Stats
10W - 12L
1,539 SR
Queue Stats
361W - 352L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
Paris8829
Cthulhu
Level 103
God Stats
56W - 52L
1,596 SR
Queue Stats
131W - 150L
1,519 Elo+
Party 3
Team Averages
Level 121
1,548 SR
1,515 Elo+

VS

Team Averages
Level 120
1,409 SR
1,502 Elo+
Cernunnos
Cernunnos
ChickenxBonex64
Cernunnos
Level 158
God Stats
5W - 2L
1,780 SR
Queue Stats
194W - 185L
1,510 Elo+
Party 2
Olorun
Olorun
ShuckinJive
Olorun
Level 67
God Stats
0W - 2L
1,302 SR
Queue Stats
50W - 38L
1,589 Elo+
Solo
King Arthur
King Arthur
Zynsiyme05
King Arthur
Level 104
God Stats
1W - 6L
1,109 SR
Queue Stats
40W - 53L
1,451 Elo+
Party 1
Bellona
Bellona
emcdaniel
Bellona
Level 127
God Stats
2W - 5L
1,409 SR
Queue Stats
75W - 96L
1,447 Elo+
Party 1
Bacchus
Bacchus
thekidcoop843
Bacchus
Level 146
God Stats
3W - 5L
1,446 SR
Queue Stats
195W - 180L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amapachito
Fenrir
16
9 / 4 / 5
9,055
604
11,117
15,370
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 2 / 3
7,856
524
8,240
10,000
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
GamerLG500
Sylvanus
13
1 / 2 / 5
7,746
516
6,560
19,579
9,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
15
4 / 2 / 7
9,021
601
9,867
6,869
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Paris8829
Cthulhu
14
2 / 1 / 2
7,792
519
9,294
16,179
13,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChickenxBonex64
Cernunnos
14
2 / 1 / 4
7,666
511
11,498
6,714
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
1 / 8 / 2
7,972
531
8,325
13,110
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Zynsiyme05
King Arthur
14
1 / 3 / 1
7,881
525
11,098
15,212
10,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
emcdaniel
Bellona
13
4 / 5 / 1
7,764
518
5,222
14,300
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
13
3 / 2 / 4
8,452
563
11,759
16,467
15,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
11
11
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amapachito
Fenrir
9
4
5
2.88
W
3
2
3
2.25
L
Cernunnos
ChickenxBonex64
Cernunnos
2
1
4
4
W
Sylvanus
GamerLG500
Sylvanus
1
2
5
1.75
W
Nu Wa
4
2
7
3.75
W
Cthulhu
Paris8829
Cthulhu
2
1
2
3
L
Olorun
1
8
2
0.25
L
King Arthur
Zynsiyme05
King Arthur
1
3
1
0.5
L
Bellona
emcdaniel
Bellona
4
5
1
0.9
L
Bacchus
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
47,902
67,997
Taken
65,803
35,378
Mitigated
38,956
30,508
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amapachito
Fenrir
11,117
2,871
0
5,003
15,370
6,791
20
4,589
10,781
0
66,797
W
8,240
2,524
0
2,296
10,000
3,562
492
4,487
5,513
0
65,417
L
Cernunnos
ChickenxBonex64
Cernunnos
11,498
5,126
0
3,258
6,714
2,408
0
2,115
4,599
0
65,564
W
Sylvanus
GamerLG500
Sylvanus
6,560
2,097
4,196
11,427
19,579
9,160
207
5,232
14,347
23,695
0
W
Nu Wa
9,867
2,869
0
1,810
6,869
2,391
824
5,142
1,727
62,588
650
W
Cthulhu
Paris8829
Cthulhu
9,294
1,162
217
5,559
16,179
13,474
0
354
15,825
41,278
682
L
Olorun
8,325
2,273
60
2,746
13,110
3,744
137
5,045
8,065
65,595
0
L
King Arthur
Zynsiyme05
King Arthur
11,098
1,370
0
742
15,212
10,552
0
7,631
6,487
0
59,832
L
Bellona
emcdaniel
Bellona
5,222
1,146
0
2,808
14,300
6,310
0
4,222
10,002
0
52,279
L
Bacchus
11,759
2,185
0
5,550
16,467
15,942
0
5,366
11,041
30,574
2,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
39,735
385
Minions Killed
438
0
Camps Cleared
0
1,455,558
Distance Traveled
1,493,596
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,055
604
83
6
0
351,672
0
W
Neith
7,856
524
98
7
0
272,289
3
L
Cernunnos
7,666
511
132
9
0
286,075
4
W
Sylvanus
7,746
516
24
2
0
269,837
0
W
Nu Wa
9,021
601
110
7
0
276,804
0
W
Cthulhu
7,792
519
70
5
0
284,956
0
L
Olorun
7,972
531
124
8
0
247,208
3
L
King Arthur
7,881
525
87
6
0
318,683
0
L
Bellona
7,764
518
69
5
0
309,898
0
L
Bacchus
8,452
563
26
2
0
331,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role