Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BIGIRON444
Vamana
Level 126
God Stats
14W - 14L
1,507 SR
Queue Stats
532W - 537L
1,520 Elo+
Party 1
Achilles
Achilles
HotGarbage559
Achilles
Level 106
God Stats
11W - 8L
1,622 SR
Queue Stats
145W - 163L
1,522 Elo+
Party 1
Nox
Nox
Never_Gettin_A_W
Nox
Level 122
God Stats
1W - 3L
1,605 SR
Queue Stats
128W - 120L
1,586 Elo+
Solo
Maui
Maui
RatDarling
Maui
Level 89
God Stats
14W - 15L
1,523 SR
Queue Stats
319W - 326L
1,511 Elo+
Party 1
Team Averages
Level 98
1,551 SR
1,528 Elo+

VS

Team Averages
Level 147
1,524 SR
1,527 Elo+
Thoth
Thoth
MarmotaLoca
Thoth
Level 197
God Stats
22W - 15L
1,685 SR
Queue Stats
471W - 434L
1,570 Elo+
Solo
Zeus
Zeus
MonsterMeanBean
Zeus
Level 154
God Stats
10W - 8L
1,602 SR
Queue Stats
401W - 377L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
Proven_Tough1306
Hou Yi
Level 68
God Stats
3W - 1L
1,653 SR
Queue Stats
383W - 358L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
Undilay
Hun Batz
Level 156
God Stats
2W - 1L
1,445 SR
Queue Stats
429W - 445L
1,512 Elo+
Solo
Janus
Janus
uwillbkill-Qc
Janus
Level 158
God Stats
2W - 4L
1,236 SR
Queue Stats
87W - 100L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
6 / 1 / 2
9,188
1,021
4,556
5,429
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
BIGIRON444
Vamana
10
2 / 6 / 1
6,363
707
4,551
9,006
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
HotGarbage559
Achilles
10
0 / 5 / 4
6,277
697
5,032
8,473
8,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 5
6,411
712
2,371
7,889
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 7
7,482
831
3,485
10,896
10,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
8,928
992
9,925
4,950
1,566
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 1 / 11
9,119
1,013
7,520
6,467
2,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
4 / 1 / 9
8,904
989
6,531
5,846
2,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Undilay
Hun Batz
14
5 / 2 / 11
8,504
945
7,327
8,433
3,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 8
7,282
809
3,612
5,737
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
9
Kills
20
21
Deaths
9
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
1
2
7
L
Vamana
BIGIRON444
Vamana
2
6
1
0.42
L
Achilles
HotGarbage559
Achilles
0
5
4
0.4
W
6
1
10
11
W
5
1
11
10.5
L
0
5
5
0.5
W
4
1
9
8.5
L
1
4
7
1.13
W
Hun Batz
Undilay
Hun Batz
5
2
11
5.25
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
34,915
41,693
Taken
31,433
30,759
Mitigated
11,905
7,427
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,556
872
10
1,816
5,429
2,276
0
3,247
2,182
0
21,716
L
Vamana
BIGIRON444
Vamana
4,551
1,190
0
1,090
9,006
7,125
10
3,316
5,690
0
9,084
L
Achilles
HotGarbage559
Achilles
5,032
579
0
671
8,473
8,190
0
2,996
5,477
0
6,602
W
9,925
283
1,427
1,719
4,950
1,566
36
748
3,944
18,078
0
W
7,520
591
1,277
1,544
6,467
2,884
706
993
5,333
18,194
751
L
2,371
309
559
957
7,889
2,535
0
4,900
2,989
8,087
332
W
6,531
2,191
778
955
5,846
2,127
1,312
1,094
4,573
0
18,587
L
3,485
553
799
1,525
10,896
10,633
0
6,322
4,574
10,124
0
W
Hun Batz
Undilay
Hun Batz
7,327
1,647
0
708
8,433
3,682
912
1,636
6,659
0
16,878
W
3,612
93
382
982
5,737
1,646
695
1,230
4,372
8,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,721
Gold Earned
42,737
88
Minions Killed
107
0
Camps Cleared
0
745,391
Distance Traveled
966,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,188
1,021
55
6
0
152,972
0
L
Vamana
6,363
707
5
1
0
140,476
0
L
Achilles
6,277
697
5
1
0
129,946
0
W
Thoth
8,928
992
28
3
0
211,641
0
W
Zeus
9,119
1,013
34
4
0
187,473
0
L
Nox
6,411
712
10
1
0
176,880
0
W
Hou Yi
8,904
989
21
2
0
177,855
0
L
Maui
7,482
831
13
1
0
145,117
0
W
Hun Batz
8,504
945
15
2
0
196,546
0
W
Janus
7,282
809
9
1
0
192,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role