Player Matchup

Izanami
Izanami
DanielVele9
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
TaquitoSupremo
Discordia
Level 109
God Stats
9W - 8L
1,570 SR
Queue Stats
269W - 300L
1,435 Elo+
Party 2
Artio
Artio
TheAmazingJuan06
Artio
Level 34
God Stats
4W - 10L
1,439 SR
Queue Stats
14W - 36L
1,225 Elo+
Party 2
Awilix
Awilix
YorsH_M14
Awilix
Level 103
God Stats
1W - 3L
1,380 SR
Queue Stats
147W - 169L
1,462 Elo+
Party 2
Hercules
Hercules
ZillionAtol560
Hercules
Level 69
God Stats
8W - 7L
1,520 SR
Queue Stats
237W - 202L
1,528 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,430 Elo+

VS

Team Averages
Level 84
1,526 SR
1,454 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kasmira430
Fenrir
Level 126
God Stats
2W - 1L
1,492 SR
Queue Stats
48W - 49L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
StopRunnin
Nu Wa
Level 114
God Stats
228W - 153L
1,619 SR
Queue Stats
613W - 594L
1,516 Elo+
Solo
Atlas
Atlas
enzedbro
Atlas
Level 67
God Stats
54W - 50L
1,519 SR
Queue Stats
160W - 191L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielVele9
Izanami
7
0 / 5 / 0
5,008
385
387
5,416
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TaquitoSupremo
Discordia
11
1 / 4 / 0
6,216
478
4,526
6,366
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 0
5,059
389
1,906
9,177
4,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
YorsH_M14
Awilix
11
1 / 3 / 2
6,480
498
3,452
8,337
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
13
3 / 0 / 0
7,110
547
3,386
12,780
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 6
7,303
562
7,319
2,891
1,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
12
0 / 1 / 4
6,987
537
3,187
4,789
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kasmira430
Fenrir
13
5 / 1 / 2
7,306
562
4,167
11,485
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
0 / 3 / 2
7,913
609
10,599
5,750
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Atlas
enzedbro
Atlas
12
6 / 0 / 4
8,566
659
2,999
8,510
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
16
16
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
6
8
W
Hera
 
Hera
0
1
4
2
L
Izanami
DanielVele9
Izanami
0
5
0
0
W
Fenrir
Kasmira430
Fenrir
5
1
2
6
W
Nu Wa
0
3
2
0.33
L
Discordia
TaquitoSupremo
Discordia
1
4
0
0.25
L
0
4
0
0
L
Awilix
YorsH_M14
Awilix
1
3
2
0.67
L
Hercules
3
0
0
3
W
Atlas
enzedbro
Atlas
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,657
Damage
28,271
42,076
Taken
33,425
19,136
Mitigated
15,542
8,765
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,319
2,912
0
725
2,891
1,063
2,765
1,020
1,831
0
39,072
W
Hera
 
Hera
3,187
640
0
457
4,789
1,254
243
1,679
2,786
39,648
0
L
Izanami
DanielVele9
Izanami
387
387
0
710
5,416
1,101
0
1,425
3,991
0
11,317
W
Fenrir
Kasmira430
Fenrir
4,167
663
0
6,678
11,485
5,053
0
2,066
9,049
0
40,918
W
Nu Wa
10,599
5,047
0
926
5,750
1,703
268
0
5,501
59,571
1,622
L
Discordia
TaquitoSupremo
Discordia
4,526
51
0
404
6,366
1,812
0
2,221
4,145
30,271
0
L
1,906
122
0
1,685
9,177
4,853
0
2,723
6,454
15,263
502
L
Awilix
YorsH_M14
Awilix
3,452
1,155
0
2,264
8,337
2,518
0
1,237
7,100
0
36,672
L
Hercules
3,386
933
0
3,702
12,780
8,852
0
8,849
3,931
0
48,222
W
Atlas
enzedbro
Atlas
2,999
726
0
2,484
8,510
6,469
902
846
7,664
29,355
3,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
38,075
274
Minions Killed
351
0
Camps Cleared
0
1,257,523
Distance Traveled
1,246,855
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,303
562
62
5
0
235,917
0
W
Hera
6,987
537
81
6
0
247,122
0
L
Izanami
5,008
385
31
2
0
208,251
0
W
Fenrir
7,306
562
59
5
0
280,730
0
W
Nu Wa
7,913
609
103
8
0
242,429
0
L
Discordia
6,216
478
67
5
0
245,610
2
L
Artio
5,059
389
16
1
0
257,557
0
L
Awilix
6,480
498
66
5
0
307,038
5
L
Hercules
7,110
547
94
7
0
239,067
0
W
Atlas
8,566
659
46
4
0
240,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role