Player Matchup

Medusa
Medusa
 
Medusa
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
gаryy
Ra
Level 169
God Stats
14W - 6L
1,883 SR
Queue Stats
100W - 65L
1,678 Elo+
Party 2
Geb
Geb
lookjoey
Geb
Level 158
God Stats
8W - 5L
1,739 SR
Queue Stats
69W - 27L
1,714 Elo+
Party 1
Merlin
Merlin
popcorn95
Merlin
Level 159
God Stats
0W - 1L
1,447 SR
Queue Stats
74W - 36L
1,645 Elo+
Party 1
Team Averages
Level 168
1,614 SR
1,608 Elo+

VS

Team Averages
Level 156
1,451 SR
1,577 Elo+
Arachne
Arachne
 
Arachne
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
EESON57
Yemoja
Level 157
God Stats
75W - 79L
1,619 SR
Queue Stats
425W - 444L
1,583 Elo+
Solo
Surtr
Surtr
Skippercool
Surtr
Level 170
God Stats
1W - 0L
1,598 SR
Queue Stats
31W - 13L
1,696 Elo+
Solo
Nu Wa
Nu Wa
WhyMePPHard
Nu Wa
Level 86
God Stats
1W - 3L
1,246 SR
Queue Stats
226W - 161L
1,511 Elo+
Solo
Chiron
Chiron
bohlingboy
Chiron
Level 138
God Stats
2W - 0L
1,290 SR
Queue Stats
30W - 27L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
4,884
488
5,834
6,274
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
 
Bastet
8
0 / 3 / 1
4,480
448
3,307
8,231
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
10
0 / 1 / 0
5,669
567
1,823
6,201
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 1
4,814
481
2,456
6,764
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
popcorn95
Merlin
10
1 / 2 / 0
5,435
544
3,075
3,682
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 1 / 6
5,578
558
4,126
6,726
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
EESON57
Yemoja
10
2 / 0 / 6
6,061
606
2,193
8,726
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 0
6,637
664
3,615
5,180
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 7
6,476
648
5,745
3,719
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
bohlingboy
Chiron
11
3 / 0 / 5
6,249
625
3,971
5,780
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
10
10
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Bastet
 
Bastet
0
3
1
0.17
W
Arachne
 
Arachne
3
1
6
6
W
Yemoja
EESON57
Yemoja
2
0
6
5
W
1
0
0
1
W
1
0
7
4.5
W
Chiron
bohlingboy
Chiron
3
0
5
5.5
L
Ra
0
1
0
0
L
0
1
1
0.5
L
Merlin
popcorn95
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,495
Damage
19,650
31,152
Taken
30,131
10,213
Mitigated
10,226
8,747
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,834
1,632
0
944
6,274
1,875
0
1,361
4,851
0
42,530
L
Bastet
 
Bastet
3,307
534
0
1,359
8,231
2,023
0
1,763
6,267
0
29,937
W
Arachne
 
Arachne
4,126
2,721
0
2,164
6,726
1,997
0
1,861
4,693
0
23,389
W
Yemoja
EESON57
Yemoja
2,193
582
3,351
2,656
8,726
3,088
0
1,747
6,931
17,560
832
W
3,615
1,095
0
1,535
5,180
2,658
12
1,773
3,357
2,071
45,915
W
5,745
899
0
730
3,719
929
0
1,090
2,473
51,988
346
W
Chiron
bohlingboy
Chiron
3,971
1,595
624
1,629
5,780
1,554
0
744
5,036
0
44,588
L
Ra
1,823
104
0
3,368
6,201
2,351
0
753
5,344
43,217
0
L
2,456
328
0
2,254
6,764
2,864
0
2,860
3,657
9,780
0
L
Merlin
popcorn95
Merlin
3,075
87
0
822
3,682
1,100
0
870
2,714
42,014
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
31,001
332
Minions Killed
310
0
Camps Cleared
0
1,050,602
Distance Traveled
1,060,884
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,884
488
65
7
0
189,157
2
L
Bastet
4,480
448
45
5
0
224,956
0
W
Arachne
5,578
558
47
5
0
253,853
0
W
Yemoja
6,061
606
29
3
0
191,896
5
W
Surtr
6,637
664
87
9
0
189,230
0
W
Nu Wa
6,476
648
86
9
0
210,439
0
W
Chiron
6,249
625
61
6
0
215,466
0
L
Ra
5,669
567
100
10
0
214,291
0
L
Geb
4,814
481
13
1
0
218,031
1
L
Merlin
5,435
544
109
11
0
204,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role