Player Matchup

Skadi
Skadi
Joohn11
Skadi
Level 163
God Stats
5W - 3L
1,608 SR
Queue Stats
292W - 274L
1,504 Elo+
Solo
Eset
Eset
KactusJoose
Eset
Level 158
God Stats
138W - 60L
1,710 SR
Queue Stats
229W - 132L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
OneEy3dLotus
Cthulhu
Level 163
God Stats
18W - 25L
1,433 SR
Queue Stats
350W - 339L
1,458 Elo+
Solo
Bacchus
Bacchus
bigpapicholo
Bacchus
Level 81
God Stats
30W - 26L
1,602 SR
Queue Stats
121W - 69L
1,580 Elo+
Party 1
Mercury
Mercury
underdog83
Mercury
Level 159
God Stats
21W - 20L
1,505 SR
Queue Stats
1,013W - 985L
1,552 Elo+
Solo
Team Averages
Level 145
1,572 SR
1,530 Elo+

VS

Team Averages
Level 162
1,512 SR
1,531 Elo+
Ares
Ares
Ashlityr
Ares
Level 156
God Stats
0W - 1L
1,260 SR
Queue Stats
184W - 201L
1,483 Elo+
Solo
Charybdis
Charybdis
Jlrsnake
Charybdis
Level 145
God Stats
52W - 60L
1,548 SR
Queue Stats
926W - 821L
1,571 Elo+
Solo
Yu Huang
Yu Huang
JollyFishSticks
Yu Huang
Level 168
God Stats
4W - 8L
1,453 SR
Queue Stats
350W - 343L
1,570 Elo+
Party 2
Bastet
Bastet
MemoryStays
Bastet
Level 230
God Stats
19W - 12L
1,699 SR
Queue Stats
412W - 387L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
StoneBongo56431
Nu Wa
Level 109
God Stats
26W - 21L
1,598 SR
Queue Stats
199W - 208L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Joohn11
Skadi
9
0 / 2 / 0
4,592
510
2,955
4,199
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
7 / 0 / 4
7,054
784
8,049
5,343
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
OneEy3dLotus
Cthulhu
9
1 / 0 / 0
5,064
563
1,524
5,034
3,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
bigpapicholo
Bacchus
8
1 / 1 / 4
4,979
553
2,925
6,555
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
underdog83
Mercury
10
4 / 1 / 3
5,699
633
3,296
4,955
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 2
4,405
489
1,058
7,742
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Jlrsnake
Charybdis
10
2 / 1 / 0
5,591
621
4,414
5,652
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
8
1 / 6 / 0
4,493
499
3,565
6,205
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
6
1 / 3 / 0
4,108
456
1,738
6,055
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,406
601
4,187
3,996
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
2
0.33
L
Charybdis
Jlrsnake
Charybdis
2
1
0
2
L
Yu Huang
1
6
0
0.17
W
Skadi
Joohn11
Skadi
0
2
0
0
W
7
0
4
9
L
Bastet
1
3
0
0.33
W
Cthulhu
OneEy3dLotus
Cthulhu
1
0
0
1
L
0
1
0
0
W
Bacchus
bigpapicholo
Bacchus
1
1
4
3
W
Mercury
underdog83
Mercury
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,749
Damage
14,962
26,086
Taken
29,650
12,664
Mitigated
9,267
5,880
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,058
0
892
2,024
7,742
3,535
0
4,112
3,408
6,461
119
L
Charybdis
Jlrsnake
Charybdis
4,414
1,760
0
2,872
5,652
1,581
0
1,038
4,610
0
45,680
L
Yu Huang
3,565
367
0
282
6,205
1,710
0
3,707
2,200
21,710
0
W
Skadi
Joohn11
Skadi
2,955
1,269
0
0
4,199
1,055
0
597
3,520
0
31,879
W
8,049
824
229
1,263
5,343
1,589
58
2,288
2,659
51,219
867
L
Bastet
1,738
393
0
2,369
6,055
1,332
0
1,449
4,508
0
14,357
W
Cthulhu
OneEy3dLotus
Cthulhu
1,524
170
0
1,777
5,034
3,584
0
2,215
2,543
28,721
2,154
L
4,187
1,117
0
2,027
3,996
1,109
0
1,524
2,472
36,835
0
W
Bacchus
bigpapicholo
Bacchus
2,925
474
0
2,111
6,555
4,856
0
1,932
4,403
12,739
0
W
Mercury
underdog83
Mercury
3,296
2,459
0
500
4,955
1,580
0
595
4,251
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,388
Gold Earned
24,003
318
Minions Killed
240
0
Camps Cleared
0
925,289
Distance Traveled
797,810
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,405
489
17
2
0
166,595
3
L
Charybdis
5,591
621
83
9
0
153,868
3
L
Yu Huang
4,493
499
57
6
0
182,379
0
W
Skadi
4,592
510
61
7
0
168,230
6
W
Eset
7,054
784
99
11
0
204,937
2
L
Bastet
4,108
456
24
3
0
131,173
0
W
Cthulhu
5,064
563
70
8
0
136,087
0
L
Nu Wa
5,406
601
59
7
0
163,795
0
W
Bacchus
4,979
553
24
3
0
192,785
3
W
Mercury
5,699
633
64
7
0
223,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role