Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Aurion56
Hel
Level 139
God Stats
0W - 2L
1,278 SR
Queue Stats
231W - 235L
1,525 Elo+
Party 1
Susano
Susano
ProfessorxPig
Susano
Level 157
God Stats
4W - 4L
1,514 SR
Queue Stats
329W - 343L
1,481 Elo+
Solo
Scylla
Scylla
XxLittleGTxX
Scylla
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
218W - 230L
1,495 Elo+
Party 1
Cerberus
Cerberus
maaboy0814
Cerberus
Level 142
God Stats
4W - 4L
1,618 SR
Queue Stats
202W - 228L
1,529 Elo+
Party 1
Team Averages
Level 139
1,440 SR
1,506 Elo+

VS

Team Averages
Level 93
1,697 SR
1,672 Elo+
Ganesha
Ganesha
KrazyKuz1250
Ganesha
Level 126
God Stats
1W - 0L
1,548 SR
Queue Stats
16W - 7L
1,696 Elo+
Party 2
Nike
Nike
SunburntPanda
Nike
Level 55
God Stats
1W - 0L
1,956 SR
Queue Stats
18W - 10L
1,645 Elo+
Party 2
Anubis
Anubis
SwampinAintEz
Anubis
Level 69
God Stats
1W - 0L
1,846 SR
Queue Stats
7W - 3L
1,673 Elo+
Party 2
Awilix
Awilix
ThePiffin
Awilix
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,772 Elo+
Party 2
Yemoja
Yemoja
madmike59
Yemoja
Level 137
God Stats
12W - 9L
1,636 SR
Queue Stats
378W - 348L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 6 / 4
7,912
659
6,152
9,388
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 5 / 3
7,374
615
5,646
14,402
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
3 / 8 / 4
8,653
721
12,351
13,021
4,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 4 / 4
8,591
716
12,861
10,403
3,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
maaboy0814
Cerberus
17
4 / 1 / 7
9,810
818
11,485
26,228
22,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KrazyKuz1250
Ganesha
16
1 / 3 / 20
9,989
832
11,237
17,853
23,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 18
9,732
811
23,070
15,940
16,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 1 / 11
10,028
836
18,430
11,201
7,304
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
ThePiffin
Awilix
16
11 / 4 / 8
10,203
850
11,813
13,131
6,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Yemoja
madmike59
Yemoja
16
1 / 2 / 17
9,627
802
3,985
14,620
12,951
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
10
Kills
24
24
Deaths
12
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
4
0.5
L
0
5
3
0.3
W
Ganesha
KrazyKuz1250
Ganesha
1
3
20
3.67
L
3
8
4
0.63
W
4
2
18
6.5
W
7
1
11
12.5
W
Awilix
ThePiffin
Awilix
11
4
8
3.75
L
Scylla
2
4
4
1
L
Cerberus
maaboy0814
Cerberus
4
1
7
7.5
W
Yemoja
madmike59
Yemoja
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,495
Damage
68,535
73,442
Taken
72,745
41,844
Mitigated
67,016
36,341
Healing
37,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,152
215
0
521
9,388
2,895
0
1,469
7,919
19,771
0
L
5,646
419
11,510
6,273
14,402
7,883
0
5,896
8,506
10,398
0
W
Ganesha
KrazyKuz1250
Ganesha
11,237
841
564
1,833
17,853
23,303
94
8,528
9,325
19,821
3,310
L
12,351
1,875
46
1,374
13,021
4,512
0
5,706
7,315
0
18,729
W
23,070
862
2,973
2,054
15,940
16,486
0
5,210
10,730
0
38,124
W
18,430
428
1,379
2,925
11,201
7,304
648
5,976
5,225
37,899
484
W
Awilix
ThePiffin
Awilix
11,813
3,864
1,689
1,197
13,131
6,972
417
5,854
7,277
0
19,305
L
Scylla
12,861
1,048
781
1,531
10,403
3,558
0
3,716
6,687
27,638
0
L
Cerberus
maaboy0814
Cerberus
11,485
187
389
13,916
26,228
22,996
0
15,000
11,228
19,728
2,928
W
Yemoja
madmike59
Yemoja
3,985
1,303
17,359
5,086
14,620
12,951
136
8,140
6,480
11,414
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
49,579
125
Minions Killed
139
0
Camps Cleared
0
1,089,284
Distance Traveled
1,137,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,912
659
25
2
0
190,995
0
L
Hel
7,374
615
12
1
0
214,482
0
W
Ganesha
9,989
832
1
0
0
211,325
0
L
Susano
8,653
721
17
1
0
220,695
0
W
Nike
9,732
811
38
3
0
273,245
0
W
Anubis
10,028
836
57
5
0
207,656
0
W
Awilix
10,203
850
19
2
0
236,671
0
L
Scylla
8,591
716
38
3
0
217,144
0
L
Cerberus
9,810
818
33
3
0
245,968
0
W
Yemoja
9,627
802
24
2
0
208,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role