Player Matchup

Tiamat
Tiamat
Ceraminne
Tiamat
Level 35
God Stats
4W - 5L
1,578 SR
Queue Stats
23W - 17L
1,573 Elo+
Party 2
Chaac
Chaac
Josue3117
Chaac
Level 95
God Stats
20W - 18L
1,512 SR
Queue Stats
241W - 230L
1,536 Elo+
Solo
Ymir
Ymir
PORKY Moy
Ymir
Level 21
God Stats
7W - 5L
1,729 SR
Queue Stats
23W - 19L
1,552 Elo+
Party 2
Team Averages
Level 50
1,606 SR
1,554 Elo+

VS

Team Averages
Level 52
1,598 SR
1,379 Elo+
Geb
Geb
FR0ST-G14N7_
Geb
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,448 Elo+
Party 1
Izanami
Izanami
ObeySkurt
Izanami
Level 38
God Stats
0W - 2L
1,371 SR
Queue Stats
0W - 4L
1,190 Elo+
Solo
Loki
Loki
TiagoFiel
Loki
Level 12
God Stats
1W - 1L
1,924 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ceraminne
Tiamat
15
3 / 2 / 7
8,477
848
6,489
6,771
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Josue3117
Chaac
14
3 / 1 / 8
8,177
818
10,306
11,091
11,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ymir
15
5 / 0 / 6
8,547
855
6,848
11,663
6,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,117
712
8,151
12,065
11,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
ObeySkurt
Izanami
12
1 / 4 / 2
7,239
724
6,472
7,125
2,914
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
13
1 / 3 / 2
7,332
733
4,486
7,999
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ceraminne
Tiamat
3
2
7
3.25
L
1
4
2
0.5
W
Chaac
Josue3117
Chaac
3
1
8
7
L
Izanami
ObeySkurt
Izanami
1
4
2
0.5
W
Ymir
5
0
6
8
L
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,643
Damage
19,109
29,525
Taken
27,189
21,503
Mitigated
17,752
7,234
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ceraminne
Tiamat
6,489
924
0
1,641
6,771
3,508
0
1,488
5,131
30,274
617
L
8,151
832
0
2,476
12,065
11,816
0
5,948
6,025
14,967
0
W
Chaac
Josue3117
Chaac
10,306
1,738
0
1,116
11,091
11,503
187
2,573
8,173
0
26,779
L
Izanami
ObeySkurt
Izanami
6,472
4,144
0
0
7,125
2,914
0
3,584
3,458
0
19,053
W
Ymir
6,848
1,393
0
4,477
11,663
6,492
189
3,302
8,037
13,872
2,285
L
Loki
4,486
725
0
1,731
7,999
3,022
0
3,249
4,750
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
21,688
121
Minions Killed
81
0
Camps Cleared
0
571,506
Distance Traveled
494,682
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,477
848
61
6
0
192,792
2
L
Geb
7,117
712
12
1
0
164,168
2
W
Chaac
8,177
818
31
3
0
198,365
0
L
Izanami
7,239
724
27
3
0
128,083
0
W
Ymir
8,547
855
29
3
0
180,349
0
L
Loki
7,332
733
42
4
0
202,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role