Player Matchup

Jing Wei
Jing Wei
Axolitl
Jing Wei
Level 67
God Stats
1W - 2L
1,534 SR
Queue Stats
17W - 20L
1,358 Elo+
Solo
Maui
Maui
Bigruss1021
Maui
Level 80
God Stats
1W - 1L
1,641 SR
Queue Stats
227W - 392L
1,350 Elo+
Solo
Eset
Eset
BoarBarbon
Eset
Level 146
God Stats
1W - 1L
1,692 SR
Queue Stats
175W - 192L
1,394 Elo+
Solo
Charybdis
Charybdis
FingerInMyBussy
Charybdis
Level 61
God Stats
5W - 7L
1,377 SR
Queue Stats
262W - 626L
1,249 Elo+
Solo
Vulcan
Vulcan
pambazo
Vulcan
Level 29
God Stats
1W - 2L
1,295 SR
Queue Stats
107W - 118L
1,471 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,364 Elo+

VS

Team Averages
Level 74
1,360 SR
1,431 Elo+
King Arthur
King Arthur
Benz13
King Arthur
Level 45
God Stats
1W - 1L
1,210 SR
Queue Stats
113W - 135L
1,425 Elo+
Solo
Baba Yaga
Baba Yaga
Danilo GKaKa
Baba Yaga
Level 124
God Stats
2W - 2L
1,417 SR
Queue Stats
136W - 136L
1,404 Elo+
Solo
Hercules
Hercules
K0sm1c_777
Hercules
Level 86
God Stats
3W - 13L
1,175 SR
Queue Stats
552W - 577L
1,402 Elo+
Solo
Artio
Artio
UVL-Meech
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,477 Elo+
Solo
Rama
Rama
subsailor
Rama
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 124L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Axolitl
Jing Wei
19
6 / 7 / 4
10,906
682
14,526
13,636
5,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
5 / 7 / 9
11,461
716
10,326
20,012
18,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

6
0 / 2 / 2
7,295
456
494
2,168
749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
FingerInMyBussy
Charybdis
13
0 / 6 / 3
8,513
532
2,689
13,364
6,055
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
pambazo
Vulcan
20
4 / 5 / 8
12,180
761
32,264
12,170
5,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Benz13
King Arthur
18
5 / 6 / 10
11,726
733
8,699
18,572
21,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baba Yaga
Danilo GKaKa
Baba Yaga
20
8 / 3 / 10
14,169
886
9,503
15,978
6,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hercules
K0sm1c_777
Hercules
19
8 / 2 / 13
12,546
784
16,671
27,097
22,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
UVL-Meech
Artio
18
4 / 6 / 16
11,850
741
9,143
26,185
18,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
18
1 / 2 / 12
11,373
711
6,632
15,048
8,774
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
15
Kills
26
27
Deaths
19
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Axolitl
Jing Wei
6
7
4
1.14
W
King Arthur
Benz13
King Arthur
5
6
10
1.67
L
5
7
9
1.36
L
0
2
2
0.5
W
Baba Yaga
Danilo GKaKa
Baba Yaga
8
3
10
4.33
L
Charybdis
FingerInMyBussy
Charybdis
0
6
3
0.25
W
Hercules
K0sm1c_777
Hercules
8
2
13
7.25
W
Artio
UVL-Meech
Artio
4
6
16
2
L
Vulcan
pambazo
Vulcan
4
5
8
1.6
W
Rama
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,299
Damage
50,648
61,350
Taken
102,880
36,556
Mitigated
77,716
11,268
Healing
35,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Axolitl
Jing Wei
14,526
7,026
782
653
13,636
5,891
0
4,477
9,159
0
34,019
W
King Arthur
Benz13
King Arthur
8,699
608
1,126
917
18,572
21,011
377
6,419
12,153
85
16,882
L
10,326
3,191
1,053
2,685
20,012
18,584
0
6,554
13,458
24,750
1,171
L
494
0
420
245
2,168
749
0
181
1,987
810
0
W
Baba Yaga
Danilo GKaKa
Baba Yaga
9,503
398
2,419
4,818
15,978
6,858
4,169
7,326
8,652
55,580
2,657
L
Charybdis
FingerInMyBussy
Charybdis
2,689
2,066
56
1,774
13,364
6,055
0
2,589
10,775
0
4,057
W
Hercules
K0sm1c_777
Hercules
16,671
1,584
1,159
12,536
27,097
22,824
952
9,178
17,919
408
34,137
W
Artio
UVL-Meech
Artio
9,143
1,165
645
7,011
26,185
18,249
534
11,515
14,670
17,182
2,636
L
Vulcan
pambazo
Vulcan
32,264
967
639
2,961
12,170
5,277
0
4,591
7,579
59,040
0
W
Rama
6,632
4,512
1,797
3,154
15,048
8,774
3,034
7,825
7,223
2,555
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,355
Gold Earned
61,664
128
Minions Killed
200
0
Camps Cleared
0
1,008,467
Distance Traveled
1,421,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,906
682
36
2
0
246,810
0
W
King Arthur
11,726
733
8
1
0
302,493
0
L
Maui
11,461
716
31
2
0
231,018
0
L
Eset
7,295
456
0
0
0
30,285
0
W
Baba Yaga
14,169
886
81
5
0
281,641
0
L
Charybdis
8,513
532
2
0
0
230,698
0
W
Hercules
12,546
784
30
2
0
287,344
0
W
Artio
11,850
741
24
2
0
286,192
0
L
Vulcan
12,180
761
59
4
0
269,656
0
W
Rama
11,373
711
57
4
0
263,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role